smeeprocketnub19_ESO wrote: »This "I pay for the game I should get everything" attitude drives me nuts. This is not a valid argument.
There are requirements you must meet for many things in the game. You don't get everything for 15$ unless you also work for it and meet the requirements.
You might have a valid argument that lesser guilds should get tabards, but saying it is because you pay a sub is not valid.
A little while ago there was a thread made by some guy who just wanted to make a small guild for himself and his family. There were four of them, himself, the wife and two kids. But because there were not 10 members of this guild they were unable to get certain guild functions !
Now to be fair, this guy had obviously brought 4 copies of the game and was paying 4 subs and yet they still couldn't get access to stuff they were paying for ! That's hardly right, or fair now is it ?
Alphashado wrote: »Yes, ESO exists to allow people who love the franchise to team up and play the game together. A group, consists of Four people. If said Four people want to form a Guild, and pvp/do dungeons together. Then, They are a group, and a guild and by all means, they are teaming up to play the game together. So all of those boxes are checked. So why can't small guilds also have a tabard, just because the guild is smaller, doesn't mean it is any less a guild, or any less a group of people, playing the game together.
The fact there is adventure zone content, and dungeons for Four players, at all, shows they want to cater to small team dynamics. If pretty much all the content I want to do, only requires me to have a close knit guild of 4-6 people, then, why should we not have a tabard? sure we might grow, we might get more members, eventually and over time. But to say that a small guild doesn't get a tabard seems to be an oversight to me.
Using your own argument, then people with 4 man "guilds" not only should have access to tabards (intended for 10+ guilds) but also should be able to 4 man Trials, just because they are part of the game.....
A four man "guild" is not a guild and instead of caving in to cater to this small group of people that believe they are entitle to everything just because the pay for the game sub, how about they seal the coffin by simply making it so that you actually need 10 people to even form a guild?
See my argument is as valid as yours. A group of people is not a guild, it's a group, just because you can form a guild with 1 or 4, doesn't entitle you to have all the guild perks. The perks come with numbers and only until you, and the hand full of people arguing to the contrary, come to realize this, there is no argument.
Today they give tabards to 1 man guilds, then tomorrow, access to the bank to 4 man guilds, then next week, store access to 10 man guilds, so tell me, when is this going to stop? Never, because people will never stop asking for more when they don't even want to do the basics steps to get what they ask without even putting up the effort. You and other want Tabards? Join a guild that have them or make your own guild and recruit 10+ people, it's really that simple....
We're not talking about banks and stores. This is about tabards, it's not about free levels, it's not about free gear, it's about tabards. Just tabards. Joining a bigger guild, is not a solution to wanting My guild, to be able to have a tabard. It provides no remedy to the topic. Why must you lambast small guilds so ? simply for wanting a tabard, I have been met with so much outcry for what? Why does it take so much away from the game, for a fellow player to have a simple want fulfilled? This is supposedly a community, of gamers really when it all comes down to it. We may not all like eachother and we may not all get along. Everybody has their own reasons for playing and their own goals in game. But to just staunchly tread all over someone for wanting something So basic, and So simple. That effects not one iota the gameplay experience for you, or anyone else. But tremendously impacts the experience for others. It is something that would make some of us happy. Small guilds are people too, we're players, just the same as everyone else.
While there are some incentives that larger guilds should enjoy, and they do, banks and stores. Tabards, in my opinion should not be among those limit restricted incentives.
You are entitled to your opinion and if you disagree, great. But don't tell me my guild isn't a guild, and don't say there is no argument or that there is no merit to any of this. There is an argument, I've presented one.
Last week it was about guild banks. Once (if) sub 10 member guilds get tabards, then it will once again be about getting guild banks under with under 10 members. When (if) guilds with under 10 members get banks, then it will once again be about getting a guild store.
I actually do sympathize with small family guilds that want a tabard, but the standard is set to 10. There are options. You could simply hook up with another small family, or can't you just ask a few people to join your guild in order to get it up to 10 with the understanding that you just need their help in order to create a tabard? Once the tabard is created, they could then feel free to leave the guild. I saw this with WoW guilds endlessly.
"Looking for a few people to join our guild in order for us to create a guild tabard. You can feel free to stay or leave after the tabard is created"
You might be surprised how many people would be willing to help. And you might even make a few friends along the way.
So, because people will perpetually want things. Nothing should ever change? I didn't ask for tabards for one man guilds. And whether people will want banks or not, in the future and ask for it has little to do with the tabard. Just because people want something, doesn't mean they will get it. And I can assure you, I wouldn't bother trying to champion a bank option for small guilds because just trying to get a tabard has been fraught with such derision I'm genuinely baffled.
If I could invite a handful more, and then we could make our tabard, and if they left, keep it. Then I suppose that wouldn't be such a horrible solution. But if it's like banks, if the number falls below 10, then you lose it. It's not a solution at all. I honestly don't know if that's the case with tabards, please correct me on that if you do.
I am not opposed to making friends in game, and expanding the guild and having more members. I am opposed to having to mass recruit, to receive a feature that seems both simple and basic. With no impact on game play or advantages over any other guild/player for having it.
I would point out, too that there isn't a great deal of good fellowship here on the forum so far as I've experienced. Perhaps in game people are nicer, and more open to helping one another but once they get on forum it's akin to road rage. I'm not sure I don't post on forums much and I haven't had a compelling reason to make a post until now. I have issue with the tabard restriction, I'm voicing my case. Zenimax will hear it, or not.
smeeprocketnub19_ESO wrote: »This "I pay for the game I should get everything" attitude drives me nuts. This is not a valid argument.
There are requirements you must meet for many things in the game. You don't get everything for 15$ unless you also work for it and meet the requirements.
You might have a valid argument that lesser guilds should get tabards, but saying it is because you pay a sub is not valid.
Actually it 'is' a very valid argument !
Prior to launch when Zenimax were pushing this game to everybody they made 2 very bold statements...
•"Play the game the way you want"
•"Everybody should have access to 100% of the games content"
People like you can be a pedantic as you like but... the OP is unable to get 100% of the games features (in this case guild items) if he and his guild mates continue to play the game the way they want !
It's like in this case I pointed out -A little while ago there was a thread made by some guy who just wanted to make a small guild for himself and his family. There were four of them, himself, the wife and two kids. But because there were not 10 members of this guild they were unable to get certain guild functions !
Now to be fair, this guy had obviously brought 4 copies of the game and was paying 4 subs and yet they still couldn't get access to stuff they were paying for ! That's hardly right, or fair now is it ?
This guy may very well have purchased the game on Zenimax's two promises only to find out later that he could not in fact play the way he (and his family) wanted and that he cannot get access to 100% content unless he/they play the game in a manner they do not wish to !
It's quite a glaring mistake on Zenimax's behalf to assume everybody wants to be part of a large guild. And as usual they seem unwilling to comment on the issue !
This has gone far enough and apparently none of you even bother to test or research anything before coming here to ask for things to be handle to them at to cost or effort, so I'll end this once and for all with a pro-tip for all of you [snip] people:
-Create a guild (or use your 4 man friend group)
-Recruit in zone until you have 10 people (lock up all permissions for the strangers)
-Create your precious Tabard and buy it from the temp store (you can buy it even with 10 members)
-Once you have done this, kick the extra people (you will keep the tabard even if you drop below 10, you just can't make changes to it anymore).
-Profit!
See, 6 pages [snip] and all you people had to do was search the forums or log into the PTS and test it....
There you go I solve your issue, can we now all move one to the new FTOM complaint?
smeeprocketnub19_ESO wrote: »smeeprocketnub19_ESO wrote: »This "I pay for the game I should get everything" attitude drives me nuts. This is not a valid argument.
There are requirements you must meet for many things in the game. You don't get everything for 15$ unless you also work for it and meet the requirements.
You might have a valid argument that lesser guilds should get tabards, but saying it is because you pay a sub is not valid.
Actually it 'is' a very valid argument !
Prior to launch when Zenimax were pushing this game to everybody they made 2 very bold statements...
•"Play the game the way you want"
•"Everybody should have access to 100% of the games content"
People like you can be a pedantic as you like but... the OP is unable to get 100% of the games features (in this case guild items) if he and his guild mates continue to play the game the way they want !
It's like in this case I pointed out -A little while ago there was a thread made by some guy who just wanted to make a small guild for himself and his family. There were four of them, himself, the wife and two kids. But because there were not 10 members of this guild they were unable to get certain guild functions !
Now to be fair, this guy had obviously brought 4 copies of the game and was paying 4 subs and yet they still couldn't get access to stuff they were paying for ! That's hardly right, or fair now is it ?
This guy may very well have purchased the game on Zenimax's two promises only to find out later that he could not in fact play the way he (and his family) wanted and that he cannot get access to 100% content unless he/they play the game in a manner they do not wish to !
It's quite a glaring mistake on Zenimax's behalf to assume everybody wants to be part of a large guild. And as usual they seem unwilling to comment on the issue !
This gets repeated over and over again anytime someone doesn't get what they want.
What you are asking for is all the rewards without the effort.
You can play the game as only someone who harvests plants, but you don't get access to vet content, or get to level up from it. If Zenimax ever specifically said you can play the game how you want AND still get access to all content (together mind you) it was a faulty statement. The game doesn't work like that, so there's no reason to keep holding on to that belief.
Alphashado wrote: »Alphashado wrote: »Yes, ESO exists to allow people who love the franchise to team up and play the game together. A group, consists of Four people. If said Four people want to form a Guild, and pvp/do dungeons together. Then, They are a group, and a guild and by all means, they are teaming up to play the game together. So all of those boxes are checked. So why can't small guilds also have a tabard, just because the guild is smaller, doesn't mean it is any less a guild, or any less a group of people, playing the game together.
The fact there is adventure zone content, and dungeons for Four players, at all, shows they want to cater to small team dynamics. If pretty much all the content I want to do, only requires me to have a close knit guild of 4-6 people, then, why should we not have a tabard? sure we might grow, we might get more members, eventually and over time. But to say that a small guild doesn't get a tabard seems to be an oversight to me.
Using your own argument, then people with 4 man "guilds" not only should have access to tabards (intended for 10+ guilds) but also should be able to 4 man Trials, just because they are part of the game.....
A four man "guild" is not a guild and instead of caving in to cater to this small group of people that believe they are entitle to everything just because the pay for the game sub, how about they seal the coffin by simply making it so that you actually need 10 people to even form a guild?
See my argument is as valid as yours. A group of people is not a guild, it's a group, just because you can form a guild with 1 or 4, doesn't entitle you to have all the guild perks. The perks come with numbers and only until you, and the hand full of people arguing to the contrary, come to realize this, there is no argument.
Today they give tabards to 1 man guilds, then tomorrow, access to the bank to 4 man guilds, then next week, store access to 10 man guilds, so tell me, when is this going to stop? Never, because people will never stop asking for more when they don't even want to do the basics steps to get what they ask without even putting up the effort. You and other want Tabards? Join a guild that have them or make your own guild and recruit 10+ people, it's really that simple....
We're not talking about banks and stores. This is about tabards, it's not about free levels, it's not about free gear, it's about tabards. Just tabards. Joining a bigger guild, is not a solution to wanting My guild, to be able to have a tabard. It provides no remedy to the topic. Why must you lambast small guilds so ? simply for wanting a tabard, I have been met with so much outcry for what? Why does it take so much away from the game, for a fellow player to have a simple want fulfilled? This is supposedly a community, of gamers really when it all comes down to it. We may not all like eachother and we may not all get along. Everybody has their own reasons for playing and their own goals in game. But to just staunchly tread all over someone for wanting something So basic, and So simple. That effects not one iota the gameplay experience for you, or anyone else. But tremendously impacts the experience for others. It is something that would make some of us happy. Small guilds are people too, we're players, just the same as everyone else.
While there are some incentives that larger guilds should enjoy, and they do, banks and stores. Tabards, in my opinion should not be among those limit restricted incentives.
You are entitled to your opinion and if you disagree, great. But don't tell me my guild isn't a guild, and don't say there is no argument or that there is no merit to any of this. There is an argument, I've presented one.
Last week it was about guild banks. Once (if) sub 10 member guilds get tabards, then it will once again be about getting guild banks under with under 10 members. When (if) guilds with under 10 members get banks, then it will once again be about getting a guild store.
I actually do sympathize with small family guilds that want a tabard, but the standard is set to 10. There are options. You could simply hook up with another small family, or can't you just ask a few people to join your guild in order to get it up to 10 with the understanding that you just need their help in order to create a tabard? Once the tabard is created, they could then feel free to leave the guild. I saw this with WoW guilds endlessly.
"Looking for a few people to join our guild in order for us to create a guild tabard. You can feel free to stay or leave after the tabard is created"
You might be surprised how many people would be willing to help. And you might even make a few friends along the way.
So, because people will perpetually want things. Nothing should ever change? I didn't ask for tabards for one man guilds. And whether people will want banks or not, in the future and ask for it has little to do with the tabard. Just because people want something, doesn't mean they will get it. And I can assure you, I wouldn't bother trying to champion a bank option for small guilds because just trying to get a tabard has been fraught with such derision I'm genuinely baffled.
If I could invite a handful more, and then we could make our tabard, and if they left, keep it. Then I suppose that wouldn't be such a horrible solution. But if it's like banks, if the number falls below 10, then you lose it. It's not a solution at all. I honestly don't know if that's the case with tabards, please correct me on that if you do.
I am not opposed to making friends in game, and expanding the guild and having more members. I am opposed to having to mass recruit, to receive a feature that seems both simple and basic. With no impact on game play or advantages over any other guild/player for having it.
I would point out, too that there isn't a great deal of good fellowship here on the forum so far as I've experienced. Perhaps in game people are nicer, and more open to helping one another but once they get on forum it's akin to road rage. I'm not sure I don't post on forums much and I haven't had a compelling reason to make a post until now. I have issue with the tabard restriction, I'm voicing my case. Zenimax will hear it, or not.
A forum is a poor place to gauge a community. By it's very nature a forum is a platform for debate. So most of the discussions you see here or on any forum is very opinionated. For example I will very seldom discuss issues like this in guild chat because they lead to debate. 90% of the people you meet in the game will be friendly and helpful.
Take a political debate for example. Both candidates will have a heated debate over opinionated issues while on stage. Then shake hands and civil and polite to each other afterwards.
You can easily find and build wonderful friendships in game where vocal restraint is more common than a forum.
Dear Zenimax, why do you punish small guilds? No guild bank for guilds under 10 members, alright. I don't agree with it, but I'm over it. However, to deny a small guild the ability to make and have a heraldry and tabard, is pretty much against the core principle of freedom to play the way you want that Elder scrolls is known for. I petition for the member requirement for guild heraldry be removed. I see no possible reason to prevent smaller guilds from having it, it doesn't effect game play mechanics or abuse anything.
I would like an explanation for this, truly.
A guild is meant to be a large organisation. What you describe is a small kinship group mascarading as a guild . There needs to be some limit to accommodating players to ensure the integrity of the guild system
Canstaht, I am defining what is IN game as deigned by ZOS.
Why should I need to be representative of ZOS to state the obvious?
Canstaht, I am defining what is IN game as deigned by ZOS.
Why should I need to be representative of ZOS to state the obvious?
It is not an official statement by Zenimax, specifically. It was simply decided to be a good idea, and that's what they went with I'm pretty sure.
No one is taking/locking tabards from you or small guilds, stop beating the dead horse already, if you both still can't see this then there is nothing anyone, including ZOS, can do for you. [snip] and the solution to your complaint has been posted multiple time.It is not an official statement by Zenimax, specifically. It was simply decided to be a good idea, and that's what they went with I'm pretty sure.
Wrong, from the FAQ:
Guild Heraldy
Why am I not able to create a Heraldry for my guild?
Updated 08/04/2014 11:56 AM Published 07/22/2014 02:06 PM
The Guild Heraldry feature is available to 10+ member guilds. Also, you must be the Guildmaster in order to create a tabard.
Create Guild Heraldy
Who can create a guild’s heraldry?
Updated 08/04/2014 11:54 AM Published 07/22/2014 02:03 PM
The Guildmaster is the only person who can create a guild's heraldry, and in order for a heraldry to be made, the guild has to have 10 or more members.
That looks pretty official to me, you need 10 people to have a tabard and that's the end of the story....
You have no guild perks outside of a reserved name.
How is that 'opinion' and not fact?And now we're on the subject: why is it that you can't stand small guilds with tabards?
Don't confuse someone not taking a strong stance in support of something to mean they are against it - or in your words "can't stand it".
As it is, small guilds can have tabards. 10 members is minute when you consider that the upper limit is 500. Don't act as if you have all been barred from content because ZOS has made the condition to have a tabard prohibitive, when it is easily achievable with minimal effort.
Read: We don't want 10 people. We have 8. That's it.
It isn't a case of being black or white. Some of us understand the need for minimum limits and maximum caps and 10 is pretty blooming generous given we play on a megaserver.
Someone up thread made the suggestion that as you are such small groups with no access to tabards, why not match your armour using the dye system. I personally think this is a great idea and would look much better than a tabard anyway.
Did you even respond to it? Nope. You're being completely intractable, when you have already been given so much for so little.
That's a good point actually. In every other MMO that I know of, you have to pay to create a guild. You can do so for free in ESO, meaning the restrictions have to be implemented elsewhere (eg by number of members).Malpherian wrote: »[...]
If you want to amek a 1 man guild and pay for it, More power to you.
[...]
It's why again. NO OTHER MMO DOES THIS.
That's a good point actually. In every other MMO that I know of, you have to pay to create a guild. You can do so for free in ESO, meaning the restrictions have to be implemented elsewhere (eg by number of members).Malpherian wrote: »[...]
If you want to amek a 1 man guild and pay for it, More power to you.
[...]
It's why again. NO OTHER MMO DOES THIS.
That's a good point actually. In every other MMO that I know of, you have to pay to create a guild. You can do so for free in ESO, meaning the restrictions have to be implemented elsewhere (eg by number of members).Malpherian wrote: »[...]
If you want to amek a 1 man guild and pay for it, More power to you.
[...]
It's why again. NO OTHER MMO DOES THIS.
That's a good point actually. In every other MMO that I know of, you have to pay to create a guild. You can do so for free in ESO, meaning the restrictions have to be implemented elsewhere (eg by number of members).Malpherian wrote: »[...]
If you want to amek a 1 man guild and pay for it, More power to you.
[...]
It's why again. NO OTHER MMO DOES THIS.
And it's only 10 people!
The OP and others want the recognition of contributing to the in game community, while refusing to be part of that community. The more I think of it, the more galling it is really. Why should their 'guild' be recognised or respected, when they refuse to recognise or respect the community they play among.
Malpherian wrote: »That's a good point actually. In every other MMO that I know of, you have to pay to create a guild. You can do so for free in ESO, meaning the restrictions have to be implemented elsewhere (eg by number of members).Malpherian wrote: »[...]
If you want to amek a 1 man guild and pay for it, More power to you.
[...]
It's why again. NO OTHER MMO DOES THIS.
And it's only 10 people!
The OP and others want the recognition of contributing to the in game community, while refusing to be part of that community. The more I think of it, the more galling it is really. Why should their 'guild' be recognised or respected, when they refuse to recognise or respect the community they play among.
Respect, and Recognition should be given because of your deeds, Not because you can recruit every noob that joins the game by spamming invites.
We can ignore w/e "slippery slope" arguments are bothering people. Z will stop the slide by their game rules. No need to worry.
As far as being a group, does grouping last perpetually like guilds? If not, then building a small guild is reasonable if you know you're going to run with the same players all the time--just like a guild.
Can you paint/dye your clothes the same as a group? Yes, if you all have the same acheeves unlocked. But what if you don't want to ruin your clothes (make them bound to your account)? Why not just wear a tabard with your guild's emblem and colors?
So why not just allow 4 players and up (or *GASP* 1 player and up) to be a guild for that purpose?
BTW, on the guild bank. Even with 10 people opening the bank, the GM can lock it down and have his personal way large bank, right? Is there a game rule that says it has to be open and shared by everyone? Or at least a limited number of members?
So if 4 or 5, or 8, players want to spend their time and coin to create a guild, then a tabard, and wear it while they play, what's the harm? I say zero. Unless you're mad they get a guild chat too?
dont see why not lower the number of members needed for tabaldry. there are alot of guilds of family members that dont quite reach 10. Its a cosmetic option and has no bearing on gameplay.
on the other hand, if ESO is going to make it a reward for having larger guilds then they need to increase the number to make it mean something, like 100.
This has gone far enough and apparently none of you even bother to test or research anything before coming here to ask for things to be handle to them at to cost or effort, so I'll end this once and for all with a pro-tip for all of you [snip] people:
-Create a guild (or use your 4 man friend group)
-Recruit in zone until you have 10 people (lock up all permissions for the strangers)
-Create your precious Tabard and buy it from the temp store (you can buy it even with 10 members)
-Once you have done this, kick the extra people (you will keep the tabard even if you drop below 10, you just can't make changes to it anymore).
-Profit!
See, 6 pages [snip] and all you people had to do was search the forums or log into the PTS and test it....
There you go I solve your issue, can we now all move one to the new FTOM complaint?
That's a good point actually. In every other MMO that I know of, you have to pay to create a guild. You can do so for free in ESO, meaning the restrictions have to be implemented elsewhere (eg by number of members).Malpherian wrote: »[...]
If you want to amek a 1 man guild and pay for it, More power to you.
[...]
It's why again. NO OTHER MMO DOES THIS.
And it's only 10 people!
The OP and others want the recognition of contributing to the in game community, while refusing to be part of that community. The more I think of it, the more galling it is really. Why should their 'guild' be recognised or respected, when they refuse to recognise or respect the community they play among.