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Changed set bonuses, the additions are nice but inhibit freedom of choice

reagen_lionel
reagen_lionel
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I like the addition of bonuses for inbetween the number of sets, but putting the main affect of the sets at the end rather than being the minimum 3 set pretty much ruins alot of thier usefulness and inhibits ones desire to experiment with sets.

It also doesnt allow people to mix and match different sets for they wont be able to get main effects without completely commiting to them. This pretty much makes alot of sets go unused, for there are only so many sub effects that getting some extra recovery here or there, wont even have to be set specific.

The old selection was fine, the additions of the bonuses should have just been added to 2nd and 4th peices. The main effects of the set should have remained 3 with additional peices of the set gaining stronger bonuses.

That way people can have the choice of having different effects of sets, or commiting more to one set than another for the added bonuses.


Why would I want to commit to an entire set just to get a 10% increase in heals? when all that crit and spell power I get prior will just give me a boost to heals with anyway? (Twilight's Embrace) Or get 5 peices of a set to do a weaker version of fiery breath that goes off at random? (Ashen Grip)

As it is now, I am less inclined to really bother with sets, since I can no longer mix and match sets and thier effects to match my character. I can pretty much just put on any set I come across that adds bonuses with no care or regard to the set itself.I no longer need to or want to experiment. And thats a real shame.

I'd like these set bonus's to be worked back to how they worked before with the new bonus's adjusted in between them instead. I feel that will be better for sets as a whole in the long run. Some of the main effects have been buffed but it still doesnt justify, and only makes certain sets far more appealing than others. Overall I am more displeased than I am satisfied by these changes

I'd also like to hear other people's thoughts on the new change as well.

  • Artemiisia
    Artemiisia
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    I freaking luv erm, and totally disagree with title, you do have the freedom of choice, and even more so now then ever.
  • NorthernFury
    NorthernFury
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    Artemiisia wrote: »
    I freaking luv erm, and totally disagree with title, you do have the freedom of choice, and even more so now then ever.

    Totally agree. Not only did weapon builds get some love, but now you can mix and match 2 and 3 piece sets in addition to a 5 and a 3.

    Love it as well.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
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    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • DenverRalphy
    DenverRalphy
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    I actually like it. The ability to wear numerous sets to receive the maximum benefit was a bit counter intuitive towards a specific build. Encouraging one set only, encourages players to fulfill a specific role. With one of the biggest complaints in the game being a lack of group play, forcing specific roles encourages more interaction across the player base giving more players an opportunity to participate.
  • MonkeyAssassin24
    MonkeyAssassin24
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    I too love this change...running 5 Hunding's Rage and 4 Night Mother's Embrace makes it so I don't have to use two daggers in order to get high crit, now I can use swords which look cooler (to me at least) and do more damage.

    The old sets hardly gave anyone any choice. There were basically two or three setups total that only changed depending on what role your character was, if you deviated you wouldn't nearly be as effective. Now, not only are there more options, but more bonuses as well. Getting rid of 2 and 4 piece bonuses because some people want their by-the-book 5/3/3 is...lame.
    On second thought, let's not go to the forums. 'Tis a silly place.
  • reagen_lionel
    reagen_lionel
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    Alot of you people are missing the point. (there were never 2 peice bonuses besides for like jewelry)

    I'm not saying to get rid of the existing bonuses, but to move the actual effects of the set bonus down. Now alot of people arent even using the actual set bonus effect. And certain set effects you can only use if you use a FULL entire set, where some of these set effects are restricted to an entire armor type.

    Things like Knightmare (have to wear entire heavy armor), Sun (light armor), and Viper (full medium) to get thier effects. Theres no room to mix and match with in addition to gettng the affect bonus of the actual sets.

    I'm not proposing anything be rid of, I'm saying the main effects of the sets be moved down to 3 or 4. For its just as I said is happening, people are not using the set bonus's for thier actual main effects besides a hand full few. And just for the sub effect bonuses. And with the bonuses alot of these full sets supply, isnt really justifiable for all the peices it requires as the example I gave above.

    that way people can still have the freedom to get the set sub bonus's if they want, and the people that want to get the actual set effects and use them can do that too, without commiting to an entire set of armor that they may not even want to wear.
    Edited by reagen_lionel on August 8, 2014 8:35PM
  • KariTR
    KariTR
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    I am using three sets 5/3/3. Who says we can't mix and match?

    (Prior to the change it was 3/3/3).
  • snorlockb16_ESO
    snorlockb16_ESO
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    Putting the main effect at the top with 2 or 3 pieces means you get up to 4 powerful main effects. While that is attractive from a power-gamer perspective, it does not add diversity to play styles. It means that everyone who wears sets will have most of the main powers available.

    I prefer the current system.
  • UrQuan
    UrQuan
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    I like the current system. Basically you pick the one main effect that fits your playstyle the best, get 5 of that set, and then (if you're S&B or DW) pick 2 more 2-piece sets to get 2 more bonuses or a 4-piece set to get the bonuses you get from it at that level. If you're using a 2-handed weapon of any type, it's the same except you'll be picking a single 3-piece set.

    One of the things that I like about this is the flexibility with the number of pieces required to get various bonuses, but the other thing that I like about it is that you have to make a conscious choice about which main effect is the most important one to you. No more getting multiple main effects (unless one is from a dropped set that includes jewelry).
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
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  • reagen_lionel
    reagen_lionel
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    Putting the main effect at the top with 2 or 3 pieces means you get up to 4 powerful main effects. While that is attractive from a power-gamer perspective, it does not add diversity to play styles. It means that everyone who wears sets will have most of the main powers available.

    I prefer the current system.
    There is less than a quarter of main effects that would classify as powerful. And those are the effects people used and abused.

    If you go down the list of effects from the sets. Most of them are not powerful at all. Not powerful enough to justify a 5 peice bonus. I already given a few examples already.

    The dropped sets that you cant craft and restricted to one armor type is even worse in this case.
  • phaneub17_ESO
    phaneub17_ESO
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    Pre-patch some sets had their special mode as the first 3pc bonus then a minor as their 5pc, it allowed you to create up to 4 different sets using only the special bonus. I think that limited sets as the ones that started with 3pc with a minor bonus were mostly ignored. Now that every 2, 3, and 4pc bonuses are minor bonuses you can mix and match a wide variety of set bonuses and pick out maybe 1-2 major special bonuses so pick out the one bonus you really want then mix/match everything else.
  • Zabus
    Zabus
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    Using 5/3/3 , I'm perfectly able to mix and match.
    Zavus - Khajiit Nightblade EP | AR 50
    Zāv - Imperial Templar | AR 24
    Zavbags - Argonian Nightblade EP | AR 19
    Zabus - Redguard Nightblade DC | AR 13
    Negate Three - Breton Sorcerer EP | AR 19
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