So I have been reading up on what the “best” build for a DK tank would be for trials and vet dungeons. I know there are many varying thoughts on this but I would like some basic information on what I can do to be an effective tank for our groups. Currently I am aiming for effective health and armor, basically a meat shield. This has caused me to question my build though thinking that I may not be contributing in terms of dps though and with the thought that we are no longer the traditional tanks (meat shields) from other games.
My current stats (and this is from memory, I’m currently at work procrastinating) are just over soft cap on HP and armor (unbuffed) and I can reach soft cap stam regen with green dragons blood. However I have not added any weapon crit (curious to know if this is something I should consider) and my magika is around 1300 with stam around 1600 (both unbuffed). Enchants are 5 HP / 2 Stam on armor. Am I investing too much into health? Should I drop to below HP cap for more stam or magika? These are some questions that I am unsure of and would like advice on. I am not a hardcore person, or looking for time achievs in trials, just to be an effective tank in dungeons and trials.
Thanks in advance and I will check in from time to time today since the boss is out of town and it’s a slow day!
Edited by jonpaul on August 8, 2014 6:55PM WAR EAGLE
I see myself as an intelligent, sensitive human, with the soul of a clown which forces me to blow it at the most important moments. -Jim Morrison