I know i was not gifted in the brains department, so if someone could elucidate?
1) pre-launch, all these announcements about the import of crafting
1- a) only nothing is BoP, better to sell your mats and buy that one piece you want..those tens of thousands of mats you sold (rather than using them to level) will leave you the piece, and a fortune to spare
2) pre-launch, and tied to the import of the importance of the utterly important importance of crafting, NO Auction House, because Megaserver and import of crafting, can't have golds flooding (see /general right now. NO golds flooding. Absolutely)
3) post-launch, Zenimax recommends, recommends, the use of an external Auction House service! They even link it! In contrast to the above!
4) post-launch, and following the above chronologically, guild stores are introduced.
5) said stores act exactly like the previous stores. Which were already present, all one had to do was visit a bank. Redundancy excused (or not), one also has to pay money to hire said additional stores. Even though afore mentioned "services" were already available to those very same members.
Anyone following all this and finding it logical? I am honestly perplexed..
And anyway, excluding points 1-4, since you go ahead and add those stores anyway, why not make them mini-AHs? Guild AHs..i want to see what Guild X sells, i try find a Guild X store. Guild Y has that amazing weaponsmith, i seek a Guild Y store to look through their wares? Wouldn't that be more reasonable?
What am i missing, honest..
Pride, honour and purity