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Features you'd like to see in this game~

genericroleplayer92
As with ANY game that's been released, the players will have thoughts on how the game could be better. This could be anything from a different way an existing feature could have been implemented, to things that aren't in the game that they think should/ could be in~

My question to you guys is what do you guys think should be improved/ implemented to make this game a better experience over all?

I'll start it off~

1- Playable Dremora Race
1.2- Daedra type mounts

2- Playable Dwemer Race
2.2- Dwemer-crafted mounts

This is just something I'd personally like to be able to do. Play as either of these glorious races. Since most probably won't agree with having these in seriously put in the game, there's limitless room for exploring mounts for these races, how about riding a Clannfear or a Dwemer styled cycle (steampunk ftw!)

3- Fist type weapons
3.2- Unarmed Skill tree

4- Spear weapons
4.2- Spear skill tree

5- Crossbow weapons
5.2- Crossbow skill tree

They say variety is the spice of life, needless to say that also goes for how people like to murd- er I mean defeat their opponents.

6- Weight value for items
(character unique)

7- Arrow ammo for bows

8- Harvest Node items
(pickaxe, axe, fishing pole)

These are more things I'd personally enjoy. While it's cool I don't need to have a pickaxe to get those Ore nodes, I find it odd that I'm using an item I don't even have in my inventory~

While it's cool I have an unlimited supply of arrows for bows, I've been raised in games that did. Runescape (an MMO for those with the argument that having a limited arrow supply would be detrimental over all to the game >.>,) DnD (basically an MMO with more emphasis on Multiplayer rather than Online,) and Morrowind/ Oblivion/ Skyrim (the previous Elder scrolls games. If you didn't know that, for shame!)

As for weight values, it was a rather integral aspect in Morrowind, Oblivion, Skyrim that I'm kind of sad it wasn't kept. I'm keeping my example to those three plus DnD because there are MANY games that revolve slightly around this aspect, I'd be wasting people's time with explaining every one~

9- Impact sounds on non-sentient solid surfaces
(walls, doors, furniture, etc)

10- Proper environment interactions
(walking over coals deal burn damage)

These I'd find to be excellent QoL additions. While not high on my priority list~ I'd like to hear the clang of metal against rock if I were to hit the wall with my weapon, maybe a small impact if I'm using a hammer type weapon. Blast marks wouldn't be out of place if I were to shoot a staff and the projectile hits (once again) a wall or something~

As for enviroment damage, This made my list primarily because the open coal pits in Davon's Watch residences. While I know it's not something big that need to be looked at, it's kinda weird if I can walk over this open coal pit and not take any kind of damage.

11- Horseback combat

Do I really need any explanation for this? It was introduced to Skyrim (via DLC but whatever~) so it CAN be done!

12- Player character residence

Again, I'm listing a feature from other ES games. It'd be nice if players had their own little house or camp they could utilize. Maybe have different places in the world where such a thing could be bought and set up? I don't know. One of the benefits I can directly see this granting is something akin to the bank, only this wouldn't be accessible to EVERY character like the bank actually is.

13- Crime/ punishment system (being added!)
(in store weapons should be linked to the store and considered theft to
take them (weapons and armor only)

I know this is coming into the game. I don't know when, but I can't wait to be able to kill NPCs and actually worry if I'm going to get caught stealing something (Looking at you Jode's Chariot in Grahtwood~) since they made it so a number of the various armor/ weapon racks can be accesses (only for removing) maybe they can be tied to the store and add into this?

14- Remaining game time
(in game)

QoL that they could add to your character menu. I don't mind not having it, since I can just go to the website to see this information, but this could be done relatively quickly I'd think~

15- Full on lootable bodies
(being able to loot armor off of bodies (with proper armor values, low to no chances for enchantments, low to no chances for traits, little to no deconstruct value and 0 gold value regardless of what level it is, like armor from armor stands)

Once again, feature of previous ES games. While not very advisable (especially if my suggestion for weight values ever becomes a thing and the fact it takes up more inventory space, I'd like to have the choice of looting a body for its weapon or maybe a piece of armor. That's all~

See? simple, just a list of things I'd like to see in the game. if you agree, great, if not, that's cool. Feel free to criticize, just please keep it calm and collected, and not make a huge deal if you don't particularly agree with something? That'd be awesome.
  • YakoTaki
    YakoTaki
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    16-I want it to be playable.
  • genericroleplayer92
    YakoTaki wrote: »
    16-I want it to be playable.

    Such inspiration. With your delicate wording, I find it extremely HARD to see any sort of counter argument to impose against you, great job, you win an internet cookie!

    This doesn't exactly promote discussion you know. how is the game not playable for you? I personally find this game VERY playable, a bit difficult at times with the multiple loading screens, but that (and the subscription fee Dx) is usually a negligible amount of time~
  • nerevarine1138
    nerevarine1138
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    1. No. This has been discussed in other threads, but dremora are generally not able to come and go on Nirn as they please.
    1.2. No. That's ridiculous.

    2. No. No, no. No, no, no, no, no, no, no. The dwemer are gone, they aren't coming back. Stop asking for this.
    2.2. This is a possibility, since we have a spider pet. I'd imagine they would just have to add a seat to one.

    3. These usually end up looking ridiculous, so no.
    3.2. I do miss my Monk from Morrowind, but it's difficult to balance unarmed properly with other weapon trees.

    4. Dead zombie horse is already twice-dead.
    4.2. Did this need a 4.2?

    5. How would they make crossbows different from bows (utility-wise)?
    5.2. Same thing. Why would they need/have a different skill line?

    6. I have no idea why you'd want this and how you'd implement it. They eliminated item weight to make inventory management less confusing.
    7. No. It's a pointless time-and-money sink. It took WoW almost a decade to figure out how useless independent ammo slots were.
    8. No. Pointless inventory space taken up.
    9. This would be neat, but it's not gonna happen. The amount of server-client communication required for this would bring FPS down to single digits for most people.
    10. Damage from fire? Sure. Environmental scarring? See above.
    11. No. It was bad in Skyrim, and it's horribly imbalanced in an MMO.
    12. They've stated that this is something they want to add in the future.
    13. I'm confused about why you think that items in a store wouldn't be considered theft. This is already in the works.
    14. I'd prefer to keep my game time and real-life information segregated from any information about me that shows in the game.
    15. People are already whining about 0-value loot drops in containers. If you added them to bodies, I think there would be a full-scale mutiny.
    ----
    Murray?
  • Azzuria
    Azzuria
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    NO Dwemer. Not now, not ever.

    They are gone. No longer present. Ex-parrot.

    I would like to see Crossbows, Spears and Fist/Unarmed skill lines and mounted combat, though.
    Brunhilda Icehammer - Nord Dragonknight, 'Smith & Enchantress 'What is 'ranged? I need to hit something!!'
    Laehl Direthorn - Bosmer Nightblade, Purveyor of fine Clothes, Bows and Staves
    Reeza gra-Zuni - Orc Templar 'War Shaman' and Apothecary
    Noemi Snowpaw - Kajiit Dragon Knight - I laugh... or I'd have to kill you.
    Kitera Dreamon - Breton of The Dominion: Because those Daggers don't appreciate a great Mage.
    Lysara Shadowcroft - Dunmer Bloodmage: This will only hurt a lot.
  • genericroleplayer92
    1. No. This has been discussed in other threads, but dremora are generally not able to come and go on Nirn as they please.
    1.2. No. That's ridiculous.

    2. No. No, no. No, no, no, no, no, no, no. The dwemer are gone, they aren't coming back. Stop asking for this.
    2.2. This is a possibility, since we have a spider pet. I'd imagine they would just have to add a seat to one.

    3. These usually end up looking ridiculous, so no.
    3.2. I do miss my Monk from Morrowind, but it's difficult to balance unarmed properly with other weapon trees.

    4. Dead zombie horse is already twice-dead.
    4.2. Did this need a 4.2?

    5. How would they make crossbows different from bows (utility-wise)?
    5.2. Same thing. Why would they need/have a different skill line?

    6. I have no idea why you'd want this and how you'd implement it. They eliminated item weight to make inventory management less confusing.
    7. No. It's a pointless time-and-money sink. It took WoW almost a decade to figure out how useless independent ammo slots were.
    8. No. Pointless inventory space taken up.
    9. This would be neat, but it's not gonna happen. The amount of server-client communication required for this would bring FPS down to single digits for most people.
    10. Damage from fire? Sure. Environmental scarring? See above.
    11. No. It was bad in Skyrim, and it's horribly imbalanced in an MMO.
    12. They've stated that this is something they want to add in the future.
    13. I'm confused about why you think that items in a store wouldn't be considered theft. This is already in the works.
    14. I'd prefer to keep my game time and real-life information segregated from any information about me that shows in the game.
    15. People are already whining about 0-value loot drops in containers. If you added them to bodies, I think there would be a full-scale mutiny.

    Awesome, thanks for your input (despite most of it being flat one line of saying no~ think outside the box) :) So, I'm guessing there's absolutely NOTHING you'd like to see in the game?
    Edited by genericroleplayer92 on August 7, 2014 6:38PM
  • nerevarine1138
    nerevarine1138
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    1. No. This has been discussed in other threads, but dremora are generally not able to come and go on Nirn as they please.
    1.2. No. That's ridiculous.

    2. No. No, no. No, no, no, no, no, no, no. The dwemer are gone, they aren't coming back. Stop asking for this.
    2.2. This is a possibility, since we have a spider pet. I'd imagine they would just have to add a seat to one.

    3. These usually end up looking ridiculous, so no.
    3.2. I do miss my Monk from Morrowind, but it's difficult to balance unarmed properly with other weapon trees.

    4. Dead zombie horse is already twice-dead.
    4.2. Did this need a 4.2?

    5. How would they make crossbows different from bows (utility-wise)?
    5.2. Same thing. Why would they need/have a different skill line?

    6. I have no idea why you'd want this and how you'd implement it. They eliminated item weight to make inventory management less confusing.
    7. No. It's a pointless time-and-money sink. It took WoW almost a decade to figure out how useless independent ammo slots were.
    8. No. Pointless inventory space taken up.
    9. This would be neat, but it's not gonna happen. The amount of server-client communication required for this would bring FPS down to single digits for most people.
    10. Damage from fire? Sure. Environmental scarring? See above.
    11. No. It was bad in Skyrim, and it's horribly imbalanced in an MMO.
    12. They've stated that this is something they want to add in the future.
    13. I'm confused about why you think that items in a store wouldn't be considered theft. This is already in the works.
    14. I'd prefer to keep my game time and real-life information segregated from any information about me that shows in the game.
    15. People are already whining about 0-value loot drops in containers. If you added them to bodies, I think there would be a full-scale mutiny.

    Awesome, thanks for your input :) So, I'm guessing there's absolutely NOTHING you'd like to see in the game?

    I'd like to see a number of things. Most of them are things they're already adding, so I don't feel the need to ask for them again.

    What I would not like to see are pointless Ghost Rider Syndrome additions. Those are the additions that people want because they think, "Oh wow, that's really cool!" and don't consider the overall aesthetic of the game when requesting it. Like Ghost Rider. Everyone thought that skulls+fires+motorcycles was a recipe for success, and look what happened.
    ----
    Murray?
  • Probitas
    Probitas
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    An actual functioning auction house for all players.

    He asked for what features I want, and that's it.

    [And don't blame Johnny Blaze for the movies. If they had been made properly to be in line with the comics, they'd have been rated R due to the violence alone. Unfortunately Hollywood deals with selling seats, and that means PG.]
    Edited by Probitas on August 7, 2014 6:43PM
  • genericroleplayer92
    1. No. This has been discussed in other threads, but dremora are generally not able to come and go on Nirn as they please.
    1.2. No. That's ridiculous.

    2. No. No, no. No, no, no, no, no, no, no. The dwemer are gone, they aren't coming back. Stop asking for this.
    2.2. This is a possibility, since we have a spider pet. I'd imagine they would just have to add a seat to one.

    3. These usually end up looking ridiculous, so no.
    3.2. I do miss my Monk from Morrowind, but it's difficult to balance unarmed properly with other weapon trees.

    4. Dead zombie horse is already twice-dead.
    4.2. Did this need a 4.2?

    5. How would they make crossbows different from bows (utility-wise)?
    5.2. Same thing. Why would they need/have a different skill line?

    6. I have no idea why you'd want this and how you'd implement it. They eliminated item weight to make inventory management less confusing.
    7. No. It's a pointless time-and-money sink. It took WoW almost a decade to figure out how useless independent ammo slots were.
    8. No. Pointless inventory space taken up.
    9. This would be neat, but it's not gonna happen. The amount of server-client communication required for this would bring FPS down to single digits for most people.
    10. Damage from fire? Sure. Environmental scarring? See above.
    11. No. It was bad in Skyrim, and it's horribly imbalanced in an MMO.
    12. They've stated that this is something they want to add in the future.
    13. I'm confused about why you think that items in a store wouldn't be considered theft. This is already in the works.
    14. I'd prefer to keep my game time and real-life information segregated from any information about me that shows in the game.
    15. People are already whining about 0-value loot drops in containers. If you added them to bodies, I think there would be a full-scale mutiny.

    Awesome, thanks for your input :) So, I'm guessing there's absolutely NOTHING you'd like to see in the game?

    I'd like to see a number of things. Most of them are things they're already adding, so I don't feel the need to ask for them again.

    What I would not like to see are pointless Ghost Rider Syndrome additions. Those are the additions that people want because they think, "Oh wow, that's really cool!" and don't consider the overall aesthetic of the game when requesting it. Like Ghost Rider. Everyone thought that skulls+fires+motorcycles was a recipe for success, and look what happened.

    Definitely a cool factor for some, I'll not deny that I appreciate a nice modern gothic aesthetic every now and then~ and this isn't me asking for this stuff, I doubt this would ever fall across a devs line of sight. This is just me stating what I would like, and my explanations for wanting them. that's all. I knew the thievery and punishment system was being implemented, so instead of saying that's one thing I want, I modified it to want a connection between another feature they added some time ago~ If people agree with me, awesome, if not, again, awesome~
  • DaisyK
    DaisyK
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    Player homes would be awesome, with complete freedom on how to build and where everything goes.. but that's a tall order i know :)

    And i think it would be cool to be able to take a passenger on a horse! Would come in handy in cyrodil

    and the justice system seems like it'll be cool, but i would like some sort of reputation thing that goes along with it.. bit fable-esque but more useful perhaps when talking to npc's they could react according to your reputation.. but again, tall order i know :D just thinking out loud ^^
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