Yesterday, when the guild functions where finally back online, we decided to hit pvp, particularly we went to help some friends in Thornblade campaign.
My guild mates are based in Finland, UK, Poland, Germany, Sweden and Norway and we get very good ping (resource monitor shows 15ms latency for me).
But yesterday was very frustrating, constantly getting messages in the top right corner of the screen "you can not swap weapons now" and "you can not do that while dead" 2-3 seconds before my character goes down.
Could not use potions when my character needed, despite spamming the Q key over and over. The same applies to ultimates and various skills, they would just not activate when i wanted them to.
At first i thought it was me, but then when in a group of 24 players and the vast majority of them were also suffering the same issues (in teamspeak and ingame group/guild chat), it is apparent that there is some serious lag issues and non responsiveness in pvp. Some even reported getting hit from invisible players/spells/abilities. I can confirm one thing, my character went down at one point so fast, and death recap shows 4 crystal fragments hitting him. Yet in game, on screen, i was never knocked down, frozen in place, or even got hit. It was on my screen down from 2,700+ health to instant death in a second.
We all turned down our video settings to medium, we all closed all background programs that "Hog" bandwidth, no effect. 1 vs 1 or 1 vs 2 is it fine, some noticeable lag but its fine, but once you face 3+ enemies on screen, it starts acting up.
PVE works almost flawlessly, yes some hic-cups in gameplay, some minor animation bugs and slight lag from time to time, but much much better than pvp.
Anyone else getting any kind of issues in pvp on EU server?
Note: For those of you that will point fingers and say "its not the game, it is your system", i am ready to undertake any performance or stress test you wish and post the results or link them.
Edited by ZoM_Head on August 8, 2014 8:15AM mDKs still need a lot of love!