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Guild Heraldry for small guilds.

Canstaht
Canstaht
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Dear Zenimax, why do you punish small guilds? No guild bank for guilds under 10 members, alright. I don't agree with it, but I'm over it. However, to deny a small guild the ability to make and have a heraldry and tabard, is pretty much against the core principle of freedom to play the way you want that Elder scrolls is known for. I petition for the member requirement for guild heraldry be removed. I see no possible reason to prevent smaller guilds from having it, it doesn't effect game play mechanics or abuse anything.

I would like an explanation for this, truly.
  • Hjorn
    Hjorn
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    I see them as a reward for hardwork and dedicated guildmasters or guild recruiters. Getting 10 players to join your guild is not that difficult really and its nice to have goals it adds challenge to a already to easy game!
  • SirenofEntropy
    SirenofEntropy
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    The reason for no bank under 10 members is so that people can't just make their own one-man guild and have access to 500 slots of bank space. If they allowed that, the game would quickly become cluttered with tons of 1-member guilds.

    However I do agree with you that there should be no member limit for heraldry, though their reasons for this may be the same for why they don't allow banks for small guilds (don't want thousands of one-man guilds made only so their owner can design his own tabard).

    What IS the member limit for tabards? 10 members, same as the bank?
    "You have spirit in your eyes. I may take those from you when this is over."
    Daggerfall Covenant ~~ Breton ~~ Sorcerer ~~ Vampire
  • Canstaht
    Canstaht
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    Yes, it's ten members, SirenofEntropy. And whether getting ten members is easy or simple, or a goal to have for some. It is not something that should be a requirement. It has nothing to do with hard work, if a guild of five, eight, or however many people, under ten. Wants a guild, even if they are just a one man guild, why not ?

    Why allow people to make guilds at all then ? if they don't have ten members they're basically discriminated against and not 'recognized' as a guild so it would appear. Small private bands or groups should be recognized, and allowed to have a way to distinguish themselves. I pay the monthly sub fee, to play the game. Why must small guilds be punished for not wanting to be a part of a large guild?
  • GFBStarWars
    GFBStarWars
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    If it was for me i would have given bank at 50 and store at 150

    I don't understand what is the problem with 10 members.

    The requirement is there so that the number of guild is limited, if there was no limit, each player would create their own guild just to have a tabard.
  • Canstaht
    Canstaht
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    The problem is, there should not be an enforced requirement in a game that is supposed to allow freedom to play and enjoy it how you want. If a small guild wants to have a tabard, what does it hurt ? It harms no one, it doesn't change game play or award any advantage.

    Basically by all responses so far, either join a large guild, recruit more people. Or too bad? That's ridiculous. I pay the same monthly sub everyone else does. Why should content be access restricted to me, that doesn't otherwise effect game play. Banks and stores are different and I have no interest in having a guild store. And I don't care about the bank space, I find it petty, but the tabard there is no excuse for it. No reason why a small guild should be denied a tabard.
  • SirenofEntropy
    SirenofEntropy
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    I see your point, but as I said, maybe the reason for the 10-member requirement is because they don't want thousands of 1-member guilds popping up just because people want to design their own tabard. That's a lot of data that has to be stored on their end.

    However, in the case of tabards maybe they should lower the member req for that to 5 instead of 10, to appease people like you. :P
    "You have spirit in your eyes. I may take those from you when this is over."
    Daggerfall Covenant ~~ Breton ~~ Sorcerer ~~ Vampire
  • GFBStarWars
    GFBStarWars
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    A 10 person guild is a small guild, if you are below that you can't even call yourself a guild, you are a group of friend playing in a group
  • Canstaht
    Canstaht
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    The word 'guild' specifically means a group of people who organize and join together by virtue of similar interest or pursuits. No number requirement is defined and while it may be, we are a small group of friends. That doesn't prevent us from being a guild.

    You disagree with my opinion, GFBStarWars. All well, it doesn't change the argument. I do not understand the mentality of trying to refute another persons perspective simply because it does not match your own. I am a player, the same as you, and while what bothers us in game may differ, do you not feel you deserve to be able to voice your grievances and be heard?
  • Arsenic_Touch
    Arsenic_Touch
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    1. petition threads are not allowed.
    2. It's not that hard to get 10 people in your guild to get your own herald. Socialize for a bit and find some new recruits or just find random people and ask them if they want to join you so you can get a tabard.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Taz
    Taz
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    You can't really call a group of 10 random names on a list you got just to unlock bank and heraldry a guild either. Or 400 member spam-invite guilds. What's their binding purpose and similar interests... the fact that they all hit 'accept'? xP There's nothing inherently superior about great numbers; quality over quantity, IMO.

    Yeah. It's really easy to get numbers. But some of us could care less about numbers, because why should a guild with two active members out of 50 get more rights than 5 active members? We just want to chill with our close friends in a small band/guild, with our own heraldry to show off. Not bank. Heraldry. Lower it to 5 members, at least.
  • Canstaht
    Canstaht
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    If you are telling me that I am not allowed, or able to voice a complaint about a product, that I pay for. Then it's an easily remedied solution as far as I see it.

    Thank you gentlemen and or ladies, for your gross intolerance and general closed mindedness.
  • TomSamuel
    TomSamuel
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    I have 15 people in my guild . I designed our guild thing to wear as a costume . We have no guild store so I can bid . Would be nice but Idc really
  • Heishi
    Heishi
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    Hjorn wrote: »
    I see them as a reward for hard work and dedicated guildmasters or guild recruiters. Getting 10 players to join your guild is not that difficult really and its nice to have goals it adds challenge to a already to easy game!

    I agree with this.

    Really the "Play the way you want" advertising has to be one of the worst things I've seen. A good portion, if not most arguments for why we are "entitled" to have something end up with someone bringing it up. You can play the way you want in that you get a lot of customization options (viable or not).

    "Play the way you want" doesn't mean you can start at max level with all legendary armor and invincibility. You can't (legitimately) walk through walls be you want to play without having to walk all the way around. It doesn't mean any such nonsense that people are bastardizing it to mean.

    Compared to Beta times, Zeni practically spoon feeds players with guidance, achievements, rewards, ect. Everything was "to hard". Guess what, TES games were always meant to be challenging.

    Zeni doesn't "punish" small guilds, it rewards people for being an active member of the community and growing alliances with new people. You don't even have to do that. All you have to do is make guild "Iwanna Maka EphingHerald", go to a main city and make a comment or two and you're done. I've even seen a few who pop up "hey can I get some people to join x guild so I can open the bank and then you can leave"
    Canstaht wrote: »
    You disagree with my opinion, GFBStarWars. All well, it doesn't change the argument. I do not understand the mentality of trying to refute another persons perspective simply because it does not match your own. I am a player, the same as you, and while what bothers us in game may differ, do you not feel you deserve to be able to voice your grievances and be heard?

    I agree with you people should be able to voice their grievances and be heard. I equally believe people should be allowed to present counter points to said grievances. What I don't understand is why people come to a place of discussion and try to silence each others, provided they are acting in a proper manner. :p
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Canstaht
    Canstaht
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    I never asked for the game to be easy. I don't want easy content, game play should be difficult and rewarding. Social elements are a personal preference and have nothing to do with being spoon fed anything. I would rather be a part of a small band, achieving something with more effort and greater difficulty, than a large group zerging something to manage the same conclusion. I do not welcome hand holding in video games. It's an entirely different issue to the one I posed however. It seems anyone makes a suggestion or gives their opinion and it differs from the mainstream these days everybody just wants to squash it.

    So I'll ask you that very question, why does everyone have to try and silence someone for having an opinion? The stance of dismissal, scoffing at the very idea that a small guild should be 'allowed' the same privileges as other Paying customers, mind you. I find highly unreasonable.

    When it comes to game content, I agree game play mechanics should present the player with challenges, otherwise the experience is not rewarding. I do not see any correlation to that and the social element of the game at all.
    Edited by Canstaht on August 8, 2014 4:48AM
  • Phantax
    Phantax
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    Zenimax should not impose any restrictions on players/guilds.

    So much for them saying all players will have access to 100% of the game !

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Akgurd
    Akgurd
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    No
    Aknight
  • StormbrookThunderb
    If it was for me i would have given bank at 50 and store at 150

    I don't understand what is the problem with 10 members.

    The requirement is there so that the number of guild is limited, if there was no limit, each player would create their own guild just to have a tabard.

    MUSt get player hahahehe must invite click YEsssss press f woot! 2 in da morning 'ahahehehe"


    And that my friends is a guild master's insanity. So please folks if you want to make guild masters go insane and kill all guilds. Yes then Be my guess Go nerd those guilds you are fond of and you just make stuff up.
    BE my guest.. Go on.
  • xaraan
    xaraan
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    eh, I don't think a ten person limit is asking much
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • KleanZlate
    KleanZlate
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    Personally I agree with allowing smaller guilds their heraldry. Getting 10 members isn't even enough is it? The tabards are sold in the guild store and you need 50 members for that. Correct me if I'm wrong.

    Apart from that, we need more incentive for smaller groups in Cyrodiil. Right now it's all about the zerg. We need objectives that smaller groups can handle and have fun with. I applaud the OP for sticking to a smaller guild and not invite random people. Guilds should mean something instead of being a collection of random people who don't even play together.
  • Navuri
    Navuri
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    A 10 person guild is a small guild, if you are below that you can't even call yourself a guild, you are a group of friend playing in a group

    That's nonsense. Who made you the king of determening whether or not I have a guild with 7 of my friends? We have 8 guild members in total and we are a guild and we want the guild heraldry option. But now we can't because Zenimax forces me to add at least 2 players (who we don't need or want) to join us. I don't think it's fair from Zenimax to deny smaller guild the heraldry option and it should be fixed. If people want to be a guild of 2 people, let em be and let them make their own tabard. Play as you want to play right? Now I only have the option to get a guild tabard from some huge guild whereas all of my playing friends would rather have their own tabard. The game forces us to do things which aren't reasonable, and that's annoying.

    So where are the Zenimax people on this forum when you need them? Or do they only respond to people whining about vanity pets and so called nerfs?

    Guild heraldry for everyone I say!

  • GFBStarWars
    GFBStarWars
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    Personally I agree with allowing smaller guilds their heraldry. Getting 10 members isn't even enough is it? The tabards are sold in the guild store and you need 50 members for that. Correct me if I'm wrong.

    Apart from that, we need more incentive for smaller groups in Cyrodiil. Right now it's all about the zerg. We need objectives that smaller groups can handle and have fun with. I applaud the OP for sticking to a smaller guild and not invite random people. Guilds should mean something instead of being a collection of random people who don't even play together.

    you are wrong, tabard are from 10 players, the guild store won't allow to sell in it but will allow to buy guild tabard if the guild master had designed one.
  • Csub
    Csub
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    Canstaht wrote: »
    If you are telling me that I am not allowed, or able to voice a complaint about a product, that I pay for. Then it's an easily remedied solution as far as I see it.

    Thank you gentlemen and or ladies, for your gross intolerance and general closed mindedness.
    You can, of course, voice your complaints, but petitions are against the forum rules.

    After reading complaints about.how antisocial the game is, it is refreshing to read about the problem that it asks you to socialize. :P
    "The Divines gave you a nose for a reason, Tharn. So you can keep your mouth shut and still keep breathing. - Lyris Titanborn
  • KleanZlate
    KleanZlate
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    Personally I agree with allowing smaller guilds their heraldry. Getting 10 members isn't even enough is it? The tabards are sold in the guild store and you need 50 members for that. Correct me if I'm wrong.

    Apart from that, we need more incentive for smaller groups in Cyrodiil. Right now it's all about the zerg. We need objectives that smaller groups can handle and have fun with. I applaud the OP for sticking to a smaller guild and not invite random people. Guilds should mean something instead of being a collection of random people who don't even play together.

    you are wrong, tabard are from 10 players, the guild store won't allow to sell in it but will allow to buy guild tabard if the guild master had designed one.

    Ah. ok. that's good to know. My favorite guild has only 10 members ;)
  • Ghenra
    Ghenra
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    I can't undertand the stupid idea of heraldry only for big guilds, my guild is a roamer team, we only play RvR, then, we don't have tabards? omg zeni, please, fix this ***.
  • Heishi
    Heishi
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    Canstaht wrote: »
    I never asked for the game to be easy. I don't want easy content, game play should be difficult and rewarding. Social elements are a personal preference and have nothing to do with being spoon fed anything. I would rather be a part of a small band, achieving something with more effort and greater difficulty, than a large group zerging something to manage the same conclusion. I do not welcome hand holding in video games. It's an entirely different issue to the one I posed however. It seems anyone makes a suggestion or gives their opinion and it differs from the mainstream these days everybody just wants to squash it.

    So I'll ask you that very question, why does everyone have to try and silence someone for having an opinion? The stance of dismissal, scoffing at the very idea that a small guild should be 'allowed' the same privileges as other Paying customers, mind you. I find highly unreasonable.

    When it comes to game content, I agree game play mechanics should present the player with challenges, otherwise the experience is not rewarding. I do not see any correlation to that and the social element of the game at all.

    MY point that comment was that YOU might want a challenge. But there exist people who want to godmode through everything.
    Canstaht wrote: »
    to deny a small guild the ability to make and have a heraldry and tabard, is pretty much against the core principle of freedom to play the way you want that Elder scrolls is known for. I petition for the member requirement for guild heraldry be removed.

    "Play the way you want", you noted the no heraldry/tabard goes against it. The no godmode and unable to walk through walls and such goes against the way some people want to play. Some people want to be able to bash enemies over the head with lutes. There are limits to playing the way you want and it has to apply equally to all players from all walks of life and most parts of the world.

    I am all for people posting any opinion they like, it's what makes the age of technology great. I just think it is silly to try to use the "play the way you want" as a defense of the opinion. I have a small guild with 3 people in it. I would love to have a herald, but I don't feel like recruiting additional people to get it. I don't feel I am being punished, I feel I'm being lazy :p

    Small guilds are "allowed" the exact same privileges as other guilds, if they put in the effort to grow they are rewarded. It's like saying a level 5 character should be as strong as a level 10 character. Or if you prefer, it's like saying people who are new players are being "punished" because they can't afford a horse, and they definitely can't afford the good horse. Why should a "new" guild get the same benefits and a large well established guild that put many hours into developing it. I'm not saying your guild is new, but what applies to new guilds and small guilds is the same.

    I do have a plausible solution though. Zeni would have to restructure the guilds a bit, but they're not terribly developed anyway. Rather than have the guild perks (bank, herald, store, hall one day maybe :D ) be based on number of members, they could have a leveling system, maybe throw in some guild quests that offer more points to advance the guild faster. Or maybe set up a "currency" like the alliance points that allows the guild perks to be bought.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Audigy
    Audigy
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    Hjorn wrote: »
    I see them as a reward for hardwork and dedicated guildmasters or guild recruiters. Getting 10 players to join your guild is not that difficult really and its nice to have goals it adds challenge to a already to easy game!

    The question is, does having a big number of members equal a good guild atmosphere and as you said "hard work"?

    I don't think it does, quite often are guilds with many members very unsocial and the guild leader seldom interacts with the whole guild, but a few selected ones usually his or her RL friends.

    I also doubt that it can be a valid goal to invite strangers just to be able to use a feature that actually every guild should have access to from the beginning.

    The reason why guilds died at WOW and maybe also will at ESO is the fact that everything good about a guild is locked behind a membership requirement, leading to decisions based on the pure greed of people and not their social interests.
    Edited by Audigy on August 8, 2014 12:03PM
  • Siluen
    Siluen
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    I'm in one of these small friend-guilds, and we have exactly 9 members right now!

    What I would like to know however: If we got a random person to join up and raise our number to 10, would we lose our guild heraldry when we thanked him for the effort and dropped back down to 9?
  • Iorail
    Iorail
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    People, it's not 10, you need 10 to create the tabard but you need 50 and the store open to buy/use the tabard... Besides, you want the tabard that bad? Spam chat and recruit 50+ and part to god they don't leave or drop below 50 as you will loose the store and tabard.
  • RianaTheBosmer
    RianaTheBosmer
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    Many, many mmos allow 4 man guilds with banks. I really think the restriction is ridiculous. There should be a guild bank fee with no member limit. If you can pay it, you can have a guild bank.

    Heraldry should be a given without member restrictions.
    Edited by RianaTheBosmer on August 8, 2014 12:42PM
  • Phantax
    Phantax
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    xaraan wrote: »
    eh, I don't think a ten person limit is asking much

    That's not always the case though.
    A little while ago there was a thread made by some guy who just wanted to make a small guild for himself and his family. There were four of them, himself, the wife and two kids. But because there were not 10 members of this guild they were unable to get certain guild functions !
    Now to be fair, this guy had obviously brought 4 copies of the game and was paying 4 subs and yet they still couldn't get access to stuff they were paying for ! That's hardly right, or fair now is it ?

    Even if a single player wants to start their own guild they should be allowed to AND have access to the stuff bigger guilds do ! These players have paid their subs just like the rest of us. They still have to pay the same amount of gold for upgrades and other guild stuff (in fact its actually harder for them as just one person has to pay the cost for everything)
    It's possibly going to be a very empty/lonely guild, but if that's what people want to do it should be their choice, not Zenimax's

    :(
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
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