demonlkojipub19_ESO wrote: »Well why cant there be at least 30 blue and/or at least 30 yellow? where does the problem really lay? EP having people on it, or AD and DC not having people on it?
Halrloprillalar wrote: »I dc'd before I could ninja oil enough people. Much sad.
However, there was definitely AT LEAST 30 red in that keep. And I do mean, just inside the keep, idk about anyone on the walls /etc.
I don't think our raid was even full.
You guys did a nice job of *** up our camps, so props on that. Otherwise, that would have lasted a hell of a lot longer.
That being said though, if you want activity on the map, you might want to consider not zerging down everything that moves, js.
Enjoy your PVE and buffs I guess.
P.S. your emp is not very good, might wanna respec some stuff.
Halrloprillalar wrote: »demonlkojipub19_ESO wrote: »Well why cant there be at least 30 blue and/or at least 30 yellow? where does the problem really lay? EP having people on it, or AD and DC not having people on it?
because any time ad/dc come over and try to do anything, EP zergballs the *** out of them and drives them off the map.
demonlkojipub19_ESO wrote: »Well why cant there be at least 30 blue and/or at least 30 yellow? where does the problem really lay? EP having people on it, or AD and DC not having people on it?
demonlkojipub19_ESO wrote: »Well why cant there be at least 30 blue and/or at least 30 yellow? where does the problem really lay? EP having people on it, or AD and DC not having people on it?
I will tell you exactly why there cant be.
1. Log in to game.
2. Lets check out Bow of Shadows
3. LOL WHOLE MAP IS RED
4. LOLNO
5. Go elsewhere
There is your reason. You guys seriously hamstringed the campaign when you painted it red within the first four hours. Hell the ONLY reason I am still even there is because thats where Aldmeri Vice chose as a guild to go. Chances are we are leaving at the end of this cycle. There is no PvP here, just killing a few baddies with oil and then getting wiped by 12-20 guys because the baddies cried. I am not taking your whole faction on with six people, sorry, not gonna happen.
its truly regrettable as I thought this campaign would be the new Dawnbreaker. Turns out I was wrong, because a few upstart red guilds decided they wanted a head start on everyone else.
Halrloprillalar wrote: »I dc'd before I could ninja oil enough people. Much sad.
However, there was definitely AT LEAST 30 red in that keep. And I do mean, just inside the keep, idk about anyone on the walls /etc.
I don't think our raid was even full.
You guys did a nice job of *** up our camps, so props on that. Otherwise, that would have lasted a hell of a lot longer.
That being said though, if you want activity on the map, you might want to consider not zerging down everything that moves, js.
Enjoy your PVE and buffs I guess.
P.S. your emp is not very good, might wanna respec some stuff.
Who do you think our emp is out of curiosity?Halrloprillalar wrote: »demonlkojipub19_ESO wrote: »Well why cant there be at least 30 blue and/or at least 30 yellow? where does the problem really lay? EP having people on it, or AD and DC not having people on it?
because any time ad/dc come over and try to do anything, EP zergballs the *** out of them and drives them off the map.
snip
demonlkojipub19_ESO wrote: »Well why cant there be at least 30 blue and/or at least 30 yellow? where does the problem really lay? EP having people on it, or AD and DC not having people on it?
I will tell you exactly why there cant be.
1. Log in to game.
2. Lets check out Bow of Shadows
3. LOL WHOLE MAP IS RED
4. LOLNO
5. Go elsewhere
There is your reason. You guys seriously hamstringed the campaign when you painted it red within the first four hours. Hell the ONLY reason I am still even there is because thats where Aldmeri Vice chose as a guild to go. Chances are we are leaving at the end of this cycle. There is no PvP here, just killing a few baddies with oil and then getting wiped by 12-20 guys because the baddies cried. I am not taking your whole faction on with six people, sorry, not gonna happen.
its truly regrettable as I thought this campaign would be the new Dawnbreaker. Turns out I was wrong, because a few upstart red guilds decided they wanted a head start on everyone else.
demonlkojipub19_ESO wrote: »
Its not the end of the game on bos. The board is about to reset and there wont be any emperor or emp alliance bonus after that. You should use that to reinforce your own alliance instead of ducking out.
Mybe some of the map painters om hadreaus can guest over and help you with it too. We ep dont care, we want some pvp too.
Agrippa_Invisus wrote: »Speaking as a former Bloodthorn resident and someone who is in the EP alliance --
Take your foot off their necks, guys. Let blue/yellow take their home keep triangle back and THEN defend the inner ring. People will log in and fight when they see a handful of keeps their color, they WON'T stay online when there's nothing but monotone on the map.
Trust me, I speak from experience here.
You have to, literally, abandon those keeps. You've got a big enough lead this cycle there's no chance of a come back, so why not let there be a chance of some good fights?
Halrloprillalar wrote: »Agrippa_Invisus wrote: »Speaking as a former Bloodthorn resident and someone who is in the EP alliance --
Take your foot off their necks, guys. Let blue/yellow take their home keep triangle back and THEN defend the inner ring. People will log in and fight when they see a handful of keeps their color, they WON'T stay online when there's nothing but monotone on the map.
Trust me, I speak from experience here.
You have to, literally, abandon those keeps. You've got a big enough lead this cycle there's no chance of a come back, so why not let there be a chance of some good fights?
I'm trying to get AD to do this on Haderus (I literally threatened my guild to stop showing up there, so I think 3-4 keeps were taken at one point by either DC or EP, judging by my buffs) but the damn PVErs and zerglings keep repainting the map back to yellow by next evening.
I haven't set foot there in days...
It's almost like people want these maps to be empty for their buffs. The right way to fix it is to fix buffs to only match current campaign.
Agrippa, the maps don't reset, only the score does. I think you misunderstood what they meant by points. I'm pretty sure they meant AP points and not Alliance Score points. By protecting their "home", they don't mean their home keeps. They mean their home server where they get all of their buffs. You honestly can't fault a faction for defending keeps that they own and not just handing them over to other factions. That goes against the entire purpose of the campaign. What you are asking for is glorified Emperor swapping where the only keeps touched are the inner ring keeps that control Emperor.
They need to change how the buffs work in order to get actual competition. On the same note, they need to remove zerg balling and aoe spam in the campaigns. When you instantly die if you're not in one yourself and never die/crash the server if both sides are. This makes Thornblade no fun at all to play in.
Once a campaign is dyed one color, you need a huge force to change anything. Most of the people that home to these servers don't actually play there. They will, however, show up to defend when they start losing their buffs. AP farming on Bloodthorn last campaign showed that taking a scroll from DC with six people instantly flooded the campaign with 150+ DC showing up to take it back.
Agrippa_Invisus wrote: »Agrippa, the maps don't reset, only the score does. I think you misunderstood what they meant by points. I'm pretty sure they meant AP points and not Alliance Score points. By protecting their "home", they don't mean their home keeps. They mean their home server where they get all of their buffs. You honestly can't fault a faction for defending keeps that they own and not just handing them over to other factions. That goes against the entire purpose of the campaign. What you are asking for is glorified Emperor swapping where the only keeps touched are the inner ring keeps that control Emperor.
They need to change how the buffs work in order to get actual competition. On the same note, they need to remove zerg balling and aoe spam in the campaigns. When you instantly die if you're not in one yourself and never die/crash the server if both sides are. This makes Thornblade no fun at all to play in.
Once a campaign is dyed one color, you need a huge force to change anything. Most of the people that home to these servers don't actually play there. They will, however, show up to defend when they start losing their buffs. AP farming on Bloodthorn last campaign showed that taking a scroll from DC with six people instantly flooded the campaign with 150+ DC showing up to take it back.
No, It was specifically the campaign score that was quoted. Trust me, I know what they meant. Three months on Bloodthorn showed me what my opponents there were like, thank you.