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Want my full loaf of bread please..... not actually about bread XD

Samasulee
Samasulee
✭✭
Be it that I am really new to the MMO idea and how the MMO game mechanics seem to work, 1 step forward 15 steps back kinda stuff, I think we all need to step back a second and take a good look on what we as consumer/gamers are willing to take....
I have been around the gaming world for most of my life like most of you have and I also pay the 15 a month sub to try get the Elder Scrolls experience in this massive world that we all came to love during the single player go-around but... here comes the but.... But I am also a consumer/gamer on a budget who when he goes to buy bread at the store doesn't get only 3 slices of a loaf a bread and then be told to come back in a few days to get another 4 slices and then in another week or 2 to come back and get the rest and before anyone gets all crazy by me being naive .... I get the whole idea of renting a spot to park my car to go to work so paying a sub to play on their severs is no problem, not a single complaint cause I know where my money is going and fully agree to it with mega server lag and all but I paid top dollar to get a game from a dev that I have always been very loyal too and what I got was a few slices of something I will never get to fully enjoy I might get a taste here and there but over all I will be waiting for the rest of the loaf of bread I paid for.
I also get that game's have bumps in beginning but that is why a lot of us were in the beta's doing what ever we could to help fix those issues......

"IF YOU ARE GOING TO DO SOMETHING DO IT RIGHT THE FIRST TIME!" by Mike Holmes. :)

P.S I would also gladly pay for an up and coming DLC to add new content to a "completed" ESO game..... I hate myself for saying this... like WoW and their expansion idea mind you I hate that game and know very little other then what I am bombarded with in ad's and gaming mags but it must be working due to the game still making new content.... now I have to wash my mouth out with soap for saying something positive about WoW..
Edited by Samasulee on August 6, 2014 2:33PM
  • Nocturnalfox
    Nocturnalfox
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    Here have a loaf of bread.
    [url]3927113-1737733905-bread-.jpeg[/url]
    That will be 99 cents a month please. :lol:

    This dev isnt the same one that developed TES you know, that was bethesda, also the publisher. Zenimax was hired to do MMO's because apparenly they were good at it.
    Vasiliya Vet 8 DK -NA DC-
    Normally found grinding, arguing or charging with a Battle Axe all round Cyrodiil
  • ebondeath
    ebondeath
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    I really honestly thought this was going to be a complaint about the /eat emote and how you only have half a loaf of bread.
    ╔═════════════⌈Alannah Corvaine⌋══════════════╗
    Rise, rise! To freedom, rise! Arise, ye Breton sons and daughters.
    Ride, ride! To freedom, ride! Truth and glory to the brave!
    ╚═════════════⌊VR 12 Breton NB⌉══════════════╝
  • kieso
    kieso
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    this is my favorite loaf Rudis-Organic-Whole-Wheat-Bread.jpg
  • Samasulee
    Samasulee
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    This dev isnt the same one that developed TES you know, that was bethesda, also the publisher. Zenimax was hired to do MMO's because apparenly they were good at it.

    Yea I know just with having the name Elder Scrolls and all you would think there would be a standard set but I am guessing not so much.

  • jalisar63b14_ESO
    OK, so... if i understood you.. you play the solo games ie skyrim.. whitchers.. yadayada. You are also new to the MMO realm so to speak.
    There in lies the problem... Solo, stand alone, games like all those we all know, are done when they leave the factory.. done as in a complete product, and done as in the next content with regard to the game will have a 2 behind it.
    MMO games are not, at release, or even on the day the servers all close EVER done.. MMO games evolve.. improve.. screw up.. It is what it is.
    Now... I have never played a game that gave me bread, or slices of bread, or any example you listed which was nothing even CLOSE to game related.

    That being said, there are many things I would like to see in this game. Things I would like to see fixed or changed. I haven't found anything that is just half developed and poof comes the invisible barrier... "YOU SHALL NOT PASS"

    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    Name what it is exactly you have a problem with dude. Sure I have things I feel are just stupid. IE.. items made by you and me should not be identical.. frankly you just wont have the skill or the dedication to even come near competing. Items should have random stats, with crit options based on location, player skill, tools used, level of research... and resource. But that is only my opinion so why QQ.. PVP should be everywhere.. when all of the people who just simply put can not play the game without hand holding and a group are running around in towns spamming big boy spells... I should be able to gank them and melt down all their purple goodies.

    Take care mate.
  • DarkAedin
    DarkAedin
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    OK, so... if i understood you.. you play the solo games ie skyrim.. whitchers.. yadayada. You are also new to the MMO realm so to speak.
    There in lies the problem... Solo, stand alone, games like all those we all know, are done when they leave the factory.. done as in a complete product, and done as in the next content with regard to the game will have a 2 behind it.
    MMO games are not, at release, or even on the day the servers all close EVER done.. MMO games evolve.. improve.. screw up.. It is what it is.
    Now... I have never played a game that gave me bread, or slices of bread, or any example you listed which was nothing even CLOSE to game related.

    That being said, there are many things I would like to see in this game. Things I would like to see fixed or changed. I haven't found anything that is just half developed and poof comes the invisible barrier... "YOU SHALL NOT PASS"

    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    Name what it is exactly you have a problem with dude. Sure I have things I feel are just stupid. IE.. items made by you and me should not be identical.. frankly you just wont have the skill or the dedication to even come near competing. Items should have random stats, with crit options based on location, player skill, tools used, level of research... and resource. But that is only my opinion so why QQ.. PVP should be everywhere.. when all of the people who just simply put can not play the game without hand holding and a group are running around in towns spamming big boy spells... I should be able to gank them and melt down all their purple goodies.

    Take care mate.

    gawddamn so much win right here
    Edited by DarkAedin on August 6, 2014 2:43PM
  • ThisOnePosts
    ThisOnePosts
    ✭✭✭✭✭
    FYI people, ZOS wasn't "hired" because they were good at it. Now yes, ZOS is good at MMOs, I really enjoy this one in comparison to other MMOs out there. However, ZOS is the PARENT COMPANY of Bethesda.

    Also as far as the development process goes, do you actually think that Bethesda, a subsidiary of ZOS didn't have a hand in things whether it be lore, combat, creative direction, etc..? Regardless, Bethesda is one of the companies owned by ZOS.
  • Carnagan
    Carnagan
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    Samasulee wrote: »
    This dev isnt the same one that developed TES you know, that was bethesda, also the publisher. Zenimax was hired to do MMO's because apparenly they were good at it.

    Yea I know just with having the name Elder Scrolls and all you would think there would be a standard set but I am guessing not so much.

    I love how people complain about bugs in ESO and then insinuate that it's because the team working on it is not the Bethesda team. As if they aren't putting in the effort or are focused more on the money or something.

    Seriously, it's like those people have never played an Elder Scrolls game because those games are some of the buggiest I have ever seen, all the way back to Daggerfall.

    Look at the games and tell me which one was without bugs on launch. Or when Bethesda stopped releasing patches and updates. Try playing those older games without community made patches or mods and tell me that they are less buggy that ESO.

    Yes, this game had a rough start, which only makes sense. Code that works for 100,000 people can break at 200,000, and a change in this line can cause problems in that line for a completely different system when put under such large stress. There's no way to catch it all until a release actually happens.

    This happened in Skyrim too, and they don't have the excuse of extra stress they can't test being applied to the code. Heartfire, for example, could shut down an important part of the main quest in Dawnguard and make it utterly impossible to complete or continue, and you wouldn't know that it had happened for several other quests later. When it happened to me I ended up losing about 20 hours worth of game play as a result. Bethesda did fix this eventually, but Heartfire also shut off the function of display cases and they never did fix that. Those are only two examples.

    There have been patches and adjustments for ESO just about every week. The game is much less buggy than it was on launch and is about the same level as some of the TES games have been when Bethesda abandoned them to move on to the next project. And considering that the game has only been out since April, the team should be commended on that.

    Both ZOS and Bethesda care about the world and do their best to take care of it. ZOS is more responsive to issues because it is a subscription based system, but it takes time to get it right. If you don't feel the game is right, leave it for a bit and come back at a later date. But don't waste time calling out the team difference as if that has anything to do with the state of the game. I've been with this series since the release of Daggerfall and I can honestly say that the ZOS team cared more than fixing their game than Bethesda itself ever has.
    Edited by Carnagan on August 6, 2014 2:49PM
    "You dream of the Moon and a man who is less than a man."
    Proud explorer of Tamriel since 1996
  • kewl
    kewl
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    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    I second that emotion.
  • Samasulee
    Samasulee
    ✭✭
    kewl wrote: »
    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    I second that emotion.


    I also agree...just don't know what FOTM means?
    :)
  • Samasulee
    Samasulee
    ✭✭
    Carnagan wrote: »
    I love how people complain about bugs in ESO and then insinuate that it's because the team working on it is not the Bethesda team. As if they aren't putting in the effort or are focused more on the money or something.
    Now you know darn well that this is just silly and unless of course they are government workers then all bets are off.
  • Samasulee
    Samasulee
    ✭✭
    Carnagan wrote: »
    This happened in Skyrim too, and they don't have the excuse of extra stress they can't test being applied to the code. Heartfire, for example, could shut down an important part of the main quest in Dawnguard and make it utterly impossible to complete or continue, and you wouldn't know that it had happened for several other quests later. When it happened to me I ended up losing about 20 hours worth of game play as a result. Bethesda did fix this eventually, but Heartfire also shut off the function of display cases and they never did fix that. Those are only two examples.
    Am I the only one who played Morrowind, Oblivion and Skyrim on PC with all the DLC content without being bombarded with bugs??
    Edited by Samasulee on August 6, 2014 2:58PM
  • Carnagan
    Carnagan
    ✭✭✭
    Samasulee wrote: »
    Carnagan wrote: »
    I love how people complain about bugs in ESO and then insinuate that it's because the team working on it is not the Bethesda team. As if they aren't putting in the effort or are focused more on the money or something.
    Now you know darn well that this is just silly and unless of course they are government workers then all bets are off.

    If I look at the standard set by Bethesda for the Elder Scrolls then ESO has met them. I don't see what it being made by a different team has to do with anything bug related.

    "You dream of the Moon and a man who is less than a man."
    Proud explorer of Tamriel since 1996
  • Nocturnalfox
    Nocturnalfox
    ✭✭✭
    No I'm insinuating that I will forever attach the experience of TES to Bethesda and ESO to zenimax- which is right.
    Bethesda whether they are an arm of Zeni or not gave me many fun years of rampaging across Tamriel in 4 games, 3 of which had expansions.
    Zeni are still fixing it up. And as you rightly said its because its an MMO. IT is a different kettle of fish. My first issue was the whole imperial thing being sold differently from the main game (imp edition). And steadily there have been more issues creeping up.
    Some I understand and let go, some I don't- Those ones are likely to be in my long as all hell topic replies :wink: lol
    Vasiliya Vet 8 DK -NA DC-
    Normally found grinding, arguing or charging with a Battle Axe all round Cyrodiil
  • Carnagan
    Carnagan
    ✭✭✭
    Samasulee wrote: »
    Carnagan wrote: »
    This happened in Skyrim too, and they don't have the excuse of extra stress they can't test being applied to the code. Heartfire, for example, could shut down an important part of the main quest in Dawnguard and make it utterly impossible to complete or continue, and you wouldn't know that it had happened for several other quests later. When it happened to me I ended up losing about 20 hours worth of game play as a result. Bethesda did fix this eventually, but Heartfire also shut off the function of display cases and they never did fix that. Those are only two examples.
    Am I the only one who played Morrowind, Oblivion and Skyrim on PC with all the DLC content without being bombarded with bugs??

    Apparently. I can think of several quests in Morrowind that completely bugged out and ruined big questlines (I'm looking at you East Empire Company!). There wouldn't be a need for Unofficial community patching for the games if there weren't problems. The Skyrim and Skyrim DLC Unoffical patches are still being updated and Bethesda stopped all work on that game how long ago?



    Edited by Carnagan on August 6, 2014 3:14PM
    "You dream of the Moon and a man who is less than a man."
    Proud explorer of Tamriel since 1996
  • JoffyToffy69
    JoffyToffy69
    ✭✭✭✭
    PVP should be everywhere.. when all of the people who just simply put can not play the game without hand holding and a group are running around in towns spamming big boy spells... I should be able to gank them and melt down all their purple goodies.

    Hahaha I love it!
    There is alot of hand holding for filthy casuals (not directed at any individual, just general)

    I also have my own views and opinions on the topic, but can't be bothered voicing it haha.
    Fun comes from diversity, balance kills diversity.
    Former Empress Serabii
  • Carnagan
    Carnagan
    ✭✭✭
    Samasulee wrote: »
    kewl wrote: »
    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    I second that emotion.


    I also agree...just don't know what FOTM means?
    :)

    Flavour of the Month.

    And I agree too.
    "You dream of the Moon and a man who is less than a man."
    Proud explorer of Tamriel since 1996
  • Auric_ESO
    Auric_ESO
    ✭✭✭✭
    Samasulee wrote: »
    kewl wrote: »
    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    I second that emotion.


    I also agree...just don't know what FOTM means?
    :)

    Flavor of the month.
    "The purpose of training is to tighten up the slack, toughen the body, and polish the spirit." Morihei Ueshiba
  • Carnagan
    Carnagan
    ✭✭✭
    No I'm insinuating that I will forever attach the experience of TES to Bethesda and ESO to zenimax- which is right.
    Bethesda whether they are an arm of Zeni or not gave me many fun years of rampaging across Tamriel in 4 games, 3 of which had expansions.
    Zeni are still fixing it up. And as you rightly said its because its an MMO. IT is a different kettle of fish. My first issue was the whole imperial thing being sold differently from the main game (imp edition). And steadily there have been more issues creeping up.
    Some I understand and let go, some I don't- Those ones are likely to be in my long as all hell topic replies :wink: lol

    I get that. I can see why the Imperials were made a special race that wasn't included in the base game, both for lore and business reasons though. They are supposed to be a rarer among the factions and this method results in the population of the game reflecting that. The same way that restricting the any race to any alliance to pre-orders will, over time, make non-alliance member races a much smaller portion of the population, which fits the lore of the time too.

    Bethesda isn't quite innocent of cash grabbing. Look at the DLC for Oblivion, for example. The ability to find spell books as loot was something you had to purchase, and let's not get started on horse armor. At least the Imperial edition throws in a lot of extra stuff to go along with it, which is better.
    Edited by Carnagan on August 6, 2014 3:10PM
    "You dream of the Moon and a man who is less than a man."
    Proud explorer of Tamriel since 1996
  • ers101284b14_ESO
    ers101284b14_ESO
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    ✭✭✭
    FYI people, ZOS wasn't "hired" because they were good at it. Now yes, ZOS is good at MMOs, I really enjoy this one in comparison to other MMOs out there. However, ZOS is the PARENT COMPANY of Bethesda.

    Also as far as the development process goes, do you actually think that Bethesda, a subsidiary of ZOS didn't have a hand in things whether it be lore, combat, creative direction, etc..? Regardless, Bethesda is one of the companies owned by ZOS.

    Actually ZOS is the sister company and was created to make ESO. ZOM is the parent company.
    Solo, stand alone, games like all those we all know, are done when they leave the factory.. done as in a complete product, and done as in the next content with regard to the game will have a 2 behind it.

    This unfortunately is no longer true. Games are now no longer truly completed as single player games still have bugs and glitches upon release, some worse than others. Also the $60 you pay only gets you the main meat of the game and not the full game hence why we have DLC. DLC is a way to release part of the game and then charge more to get the rest of it. Since people like to use Skyrim as a reference you can look at the release of that. It had so many bugs and errors it took Bethesda an extra 6 months to start releasing DLC for PS3 owners because of all the glitches it had. And that was considered a smooth launch by Bethesda standards. Plus you bought the game for $60 then it was another $20 to get another area that could have been included in the game, another $20 to get a second areas, and $10 to get housing. That's $110 fro a single player game. (Does not count Steam sales or price drops months after release.) So yeah if you think games are $60 and done when they leave the factory then you have successfully drank the Kool-Aid.
    Edited by ers101284b14_ESO on August 6, 2014 3:10PM
  • Loligo
    Loligo
    ✭✭
    Samasulee wrote: »
    I have been around the gaming world for most of my life like most of you have

    Speak for yourself.

    I'm happy to say that computer gaming has been around, in its current form for less than half my life, and although you're probably right about "most of you", the minority is a lot larger than the majority imagine.
    Samasulee wrote: »
    and I also pay the 15 a month sub ... but I paid top dollar

    No, you did not pay top dollar. You need some perspective. $15 a month is less than:

    - a meal at a passably hygienic restaurant
    - an evening at the cinema
    - 5 gallons of gasoline (3 if you're Canadian)
    - realistically any single dating experience
    - a hardcover book
    - 15 minutes of LiveJasmine
    - service for your iPhone
    - your iPhone price ammortized over 2 years
    - the cost of the computer you're reading this on ammortized over 2 years.
    - your car insurance
    - your car maintenance
    - if you are so inclined, your visits to your herbal-life salesman
    - .../etc.

    In the great scheme of things, a $15 sub is far, far from top dollar given that you can't get the potential hours of entertainment from much of anything else at that price. Even if you're a teen whose $15 equates to a couple of hours on the job, ESO is still just about the cheapest thing you spend money on.

    That said, yes, there are things in the game that could be better but you can't throw the price card down. This game is inexpensive by any measure.
  • Nocturnalfox
    Nocturnalfox
    ✭✭✭
    Loligo wrote: »
    - 15 minutes of LiveJasmine

    True story...lmao
    I've never been on it, but it seemed fitting :wink:
    Edited by Nocturnalfox on August 6, 2014 3:21PM
    Vasiliya Vet 8 DK -NA DC-
    Normally found grinding, arguing or charging with a Battle Axe all round Cyrodiil
  • bluesodafizz
    bluesodafizz
    ✭✭✭
    I hope they NEVER remove the sub fee. I would rather the game close its doors forever than have to deal with all the freebie fly by night FOTM gamers who log in just to cry about any number of moronic garbage people feel they are "entitled" to. Sub fees keep at least a portion of those gamers, who have the attention spawn of a baby knat, over tossing out their demands on the freebie games.

    Yessum, betta keep dat der low income riff raff out ya hear! Day ain't worth the nickle boss man pays dem wif on sundays! :p
  • JKorr
    JKorr
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    ✭✭✭
    FYI people, ZOS wasn't "hired" because they were good at it. Now yes, ZOS is good at MMOs, I really enjoy this one in comparison to other MMOs out there. However, ZOS is the PARENT COMPANY of Bethesda.

    Also as far as the development process goes, do you actually think that Bethesda, a subsidiary of ZOS didn't have a hand in things whether it be lore, combat, creative direction, etc..? Regardless, Bethesda is one of the companies owned by ZOS.

    Zenimax Media is the parent company.

    Zenimax Online Studios does ESO. Subsidiary of Zenimax Media.

    Bethesda Game Studios mades games. Subsidiary of Zenimax Media.

    Bethesda Softworks publishes games. Subsidiary of Zenimax Media.

    http://www.zenimax.com/legal_information

    To the op; mmos aren't the same as single player games. New content is released, current content balanced or changed, the game evolves as the devs work with feedback from players. Single player finite games are just that; unless there is dlc or expansions, the best you can hope for is that the devs will patch any game-breaking issues before they start on their next project.

    If you are playing an online mmo game, you will never have "the full loaf of bread" as long as the game is running. Overused example is WoW. If you want to play the full, completed game, you will be waiting for a while longer. They are still bringing out content/expansions. Your sub is paying for that continuing content. If you don't want to pay for ongoing content, look for single player, finite games.
  • Samasulee
    Samasulee
    ✭✭
    Loligo wrote: »
    Samasulee wrote: »
    I have been around the gaming world for most of my life like most of you have

    Speak for yourself.

    I'm happy to say that computer gaming has been around, in its current form for less than half my life, and although you're probably right about "most of you", the minority is a lot larger than the majority imagine.

    maybe you are right and all but I am talking about getting the game you bought when you bought it like when I bought Warcraft 1 and got the entire game or When I got any of the civ games and got the entire thing I paid for..I can go on for a long time on this and maybe you are right your generation is happier to get ripped off and think you get a good deal just because your majority thinks it is okay...sorry rambling
    Samasulee wrote: »
    and I also pay the 15 a month sub ... but I paid top dollar

    No, you did not pay top dollar. You need some perspective. $15 a month is less than:

    - a meal at a passably hygienic restaurant
    - an evening at the cinema
    - 5 gallons of gasoline (3 if you're Canadian)
    - realistically any single dating experience
    - a hardcover book
    - 15 minutes of LiveJasmine
    - service for your iPhone
    - your iPhone price ammortized over 2 years
    - the cost of the computer you're reading this on ammortized over 2 years.
    - your car insurance
    - your car maintenance
    - if you are so inclined, your visits to your herbal-life salesman
    - .../etc.

    In the great scheme of things, a $15 sub is far, far from top dollar given that you can't get the potential hours of entertainment from much of anything else at that price. Even if you're a teen whose $15 equates to a couple of hours on the job, ESO is still just about the cheapest thing you spend money on.

    That said, yes, there are things in the game that could be better but you can't throw the price card down. This game is inexpensive by any measure.[/quote]

    Maybe you should actually read my post instead of coming up with a silly out of context troll comment... I paid 140 dollars for the physical Imperial edition of the game and believe that the plastic statue and nice looking book wasn't worth the complete 140 also in no way did I say anything bad about the 15 a month sub. so please please for the love of Talos please read things through until you understand what you are reading then comment thanks.
    Edited by Samasulee on August 6, 2014 3:45PM
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    FYI people, ZOS wasn't "hired" because they were good at it. Now yes, ZOS is good at MMOs, I really enjoy this one in comparison to other MMOs out there. However, ZOS is the PARENT COMPANY of Bethesda.

    Also as far as the development process goes, do you actually think that Bethesda, a subsidiary of ZOS didn't have a hand in things whether it be lore, combat, creative direction, etc..? Regardless, Bethesda is one of the companies owned by ZOS.

    Actually ZOS is the sister company and was created to make ESO. ZOM is the parent company.
    Solo, stand alone, games like all those we all know, are done when they leave the factory.. done as in a complete product, and done as in the next content with regard to the game will have a 2 behind it.

    This unfortunately is no longer true. Games are now no longer truly completed as single player games still have bugs and glitches upon release, some worse than others. Also the $60 you pay only gets you the main meat of the game and not the full game hence why we have DLC. DLC is a way to release part of the game and then charge more to get the rest of it. Since people like to use Skyrim as a reference you can look at the release of that. It had so many bugs and errors it took Bethesda an extra 6 months to start releasing DLC for PS3 owners because of all the glitches it had. And that was considered a smooth launch by Bethesda standards. Plus you bought the game for $60 then it was another $20 to get another area that could have been included in the game, another $20 to get a second areas, and $10 to get housing. That's $110 fro a single player game. (Does not count Steam sales or price drops months after release.) So yeah if you think games are $60 and done when they leave the factory then you have successfully drank the Kool-Aid.
    Bethesda and the ps3 have never worked well. Period. Starting with the ps3 and Oblivion, actually.

    Only problem with your idea about the game not being done when it was released is that it really was done. You don't need the dlc to play Skyrim. The game functioned perfectly well before the dlc was released. I could and did play the whole Dragonborn questline from the executioner's block to watching the aurora ripple across the sky in Sovngarde after killing Alduin. The game was done. The dlc that added additional content was just that; additional content that added to the game. There were many people who declared they wouldn't buy the dlc. Their games worked. They couldn't adopt kids or build houses, but the full game of Skyrim; the story about Alduin and the end of the world was there, and complete. They chose not to get the added content.

    I wouldn't have wanted to wait for the additional months it would have taken to get the dlc included in the original game, which would have increased the price as well. And the possible glitches and issues. It was while they were trying to patch a bug in the original game that they made the dragons fly backwards. Talos knows what would have happened if they'd have held off and released all the content together.....
  • Samasulee
    Samasulee
    ✭✭
    Carnagan wrote: »

    Apparently. I can think of several quests in Morrowind that completely bugged out and ruined big questlines (I'm looking at you East Empire Company!). There wouldn't be a need for Unofficial community patching for the games if there weren't problems. The Skyrim and Skyrim DLC Unoffical patches are still being updated and Bethesda stopped all work on that game how long ago?

    Thinking back maybe I am still looking at those games with my "rose-colored-glasses on still due to the amount of fun I had with them, maybe the fun factor can make the bugs seem less

  • dawnhawk
    dawnhawk
    ✭✭✭
    Ow these forums make my head hurt when read before good coffee.

    First off - I agree with you in one thing Samasulee. You are definitely unfamiliar with the MMO experience.

    Second, I would postulate that the MMO experience is not a good UX for you.

    Which...should be the end of the story, but somehow I doubt it will be.

    Your analagoies are...flawed. Extremely. But I will see if I can work with them.

    Your comparisons are worse. Now...I get it. You don't have an MMO to compare to. But you can not, should not, will never have a leg to stand on in an argument of this nature if you do - compare an MMO UX to a single player UX.

    Even the government has figured that out - hence the "online material is not rated, user experience may change" warnings plastered everywhere.

    You paid $140, yes - but at no time should it have been expected that you were paying for a "finished product", when purchasing an MMO. That was a poor assumption, based on irrelevant experience of single person console or pc based games.

    You paid - for what was in the box (and yes you paid more because there was more in the box...personally I have too much other crap in my apartment, the digital Imperial was much simplier...and cheaper, but that was your choice - not really anyone elses problem). But you also paid for everything that "wasn't in the box yet" - key word YET. That's the part you missed. And that is a key difference between an MMO and a single player game.

    You paid for the promise of content patches, being able to play with people from other places or friends, a shared experience that can't be defined and printed on a box.

    Guess what? What comes with a price that also can't be printed on the box.

    Now...if you don't give a damn about those things and that price...well - I reiterate, the MMO experience is not a good UX for you.

    You didn't pay for a loaf of bread, get three slices and get told to come back for the rest of the loaf in a few days. You paid a deposit for the right to continue to buy your bread at this store because you can't get that brand bread anywhere else.

    If you don't want that brand - buy a bread maker.
  • Samasulee
    Samasulee
    ✭✭
    @dawnhawk
    Hey thanks for being a MMO snob and showing me a bit more of why MMO are not for me.
    For the record I DID buy the game thinking I would get a game that I could play without worry but you are very correct in that I was wrong... I mean with the latest flaw to the game I can now enjoy by having my main weapon, the Bow, being so screwed up that I can't tell if I die or the one I am shooting at does, all for a nice new awesome update that gave the game very little improvement ( hence when I said 1 step forward and 15 back..again someone who instead of reading something till they understood, jumps in with their witty attitude to try prove who can be the biggest jerk.... but hey oh well ) and hey your pink armour ( or what ever colour it really is) is so worth having that I am fine with mine and a few others main weapon not working the way it is supposed too. I guess in your opinion that would be asking to much from the dev's to keep the basic mechanics working.
    Edited by Samasulee on August 6, 2014 7:07PM
  • dawnhawk
    dawnhawk
    ✭✭✭
    lol If you expect me to get irate back at you - I'm afraid you will have to try a bit harder. Not a slam, but I'm a Creative Director for a development firm. I babysit people who just want systems to "work the way I want, how I want, when I want regardless or reality or logic" for a living.

    So by all means, get your angst out - I've seen worse - and I can give worse. At the end of the day - I'm not gonna really care, but I may make popcorn and enjoy the show. My feelings won't be hurt. Hopefully you can say the same.

    1) I read the post. I saw a lot of circumstantial, objectified conjecture based on personal opinion, bias - and very LITTLE to no understanding of how programming, design, system implementation or a large corporation works.

    2) I saw very little understanding of the phrase "[snip] happens".

    3) I saw a lot of entitlement, without a lot of explanation for why anyone should care.

    NOW...if what you want is to have your little temper tantrum and be ignored. I'm sure I can oblige, say the word.

    I make no guarantee for the Internet as a whole. The culture online is if you want to "[snip]" be our guest, but the world is going to give back far better than you can give, because they will overwhelm you with sheer numbers if nothing else. Or as you say "the biggest jerk".

    In the grand scheme of things do you want to know what your problems are? SMALL. Miniscule. Add them to the list, and the devs will get to them when they get to them.

    It has nothing to do with ideals, or entitlement, or how much many you paid for a piece of plastic.

    It has to do with REALITY.

    So there is a bug with bows. Big whoop. Change out your weapon or wait until they fix it. At least with an MMO - they WILL eventually fix it. They might not fix it the way YOU want, when YOU want, or even in way that you think is better than the bug. But you know what? It's not your game. It's theirs. It's their baby, their vision, their code, and their time, sweat, blood and life.

    You, me, and every other gamer out there chooses to be here - and no one actually cares if any one of us chooses to not be. No one has a gun to your head. But that doesn't mean we have any more power or say than THEY choose to give us. You are in their home, not your own private kingdom, version of heaven or even personal hell. Please get off the cross - we need it for a few other martyrs.

    As for the Pink Armour - I really want to know what the colour pink did to mortally offend so many people. Go dye your armour if it bugs you so much. They gave you the capability. Use it, don't use it, quit the game because the colour pink is going to haunt your dreams until the end of your days. Whatever turns your touque.

    If you want to HELP - make a bug report. Talk to the devs like there is actually a living, breathing, feeling human being on the other side of your computer monitor. Give them as much USEFUL information as you can - not conjecture and ranting. And then give them the common courtesy you'd give a friend, family member or random hobo on the street and be patient while they try to help you.

    If you expect people here to beg you to stay - look at someone else. Most of don't really care. If you want to make us care - I recommend you be a contributing member of the culture. Whining, bad analogies and throwing around how much money you chose to spend...not likely to work for you. We've seen it before. As already stated you MISSED the last three DECADES of MMO history. You are not new, unique or even all that fragile of a butterfly.


    NOW

    If you'd like to have a reasonable conversation - well then we are going to have to follow some "basic mechanics" of debate first and establish the definitions.

    "Basic Mechanics" - in a 30gb block of code, artifacts (the 3d models, textures, sound files, and other bits that aren't necessarily "code"...I use that loosely), and integration to take into account a million different ways some bozo can try and wire two pieces of hardware together don't exist.

    And that is BEFORE you take into account personal aesthetic or preference.

    Just making your character turn 90 degrees to the left when you hit a button requires linear algebra calculations.

    No matter how fancy we make computer programs, how many buttons something like MAYA or Lightwave adds to their UI...that is the reality of code.

    At some point, somewhere - we need to break it down to logic, we need to break down to step by step simple commands. We then need to break those commands down to zeros and ones...and when we combine all of those zeros and ones - we HOPE that this zero doesn't conflict with that one.

    Because THAT is all the computer understands.

    So YES...balancing ALL of the Not-so-basic after all mechanics, while also making sure that the new content doesn't conflict with ANY of the old content, while trying to keep the casuals and the hardcores, and every self-righteous idiotic gamer with an agenda happy - is going to be 1 step forward, 15 steps back.

    Like it or lump it. I'm not going to argue it. We are in agreement.

    What we are not in agreement with, is the sentiment that in some unknown, undiscovered reality it magically be some other way.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on August 6, 2014 8:41PM
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