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So... Are People Just Exploding Now?

  • Krinaman
    Krinaman
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    Pfft, those hit's are nothing. The launcher has hit me for about 40gig of download damage and the damage is still rolling up the screen.

    I guess on the plus side by the time I get to play again they might fix some of this crap. Of course that will mean another patch....
  • Honfold
    Honfold
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    TheBull wrote: »
    We will pass this to the combat team to look into gang.

    Nightblades have an ultimate that can kill people now. Must be a bug huh?


    I kinda feel the same way Bull. Maybe, you can roll dodge out of the Ultimate or break it in anyway? This is a legitimate question, not a troll.

  • TheBull
    TheBull
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    Honfold wrote: »
    TheBull wrote: »
    We will pass this to the combat team to look into gang.

    Nightblades have an ultimate that can kill people now. Must be a bug huh?


    I kinda feel the same way Bull. Maybe, you can roll dodge out of the Ultimate or break it in anyway? This is a legitimate question, not a troll.
    If the person moves away, the DoT breaks as stated on the tool tip. I guess you're not supposed to have to move away from NB ultimates though.

    Meanwhile Bat Swarm is doing 700/tick and Overload light attacks hit for anywhere from 700-1k. Banner still melts face and Blazing shield blows up all who is near.
    Edited by TheBull on August 6, 2014 3:58AM
  • Tintinabula
    Tintinabula
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    grats to all these ppl who are able to do whatever to get their ults to tick for that much My dps addon is telling me im hitting for half that much on cloud swarm and standard.
  • Xsorus
    Xsorus
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    TheBull wrote: »
    Honfold wrote: »
    TheBull wrote: »
    We will pass this to the combat team to look into gang.

    Nightblades have an ultimate that can kill people now. Must be a bug huh?


    I kinda feel the same way Bull. Maybe, you can roll dodge out of the Ultimate or break it in anyway? This is a legitimate question, not a troll.
    If the person moves away, the DoT breaks as stated on the tool tip. I guess you're not supposed to have to move away from NB ultimates though.

    Meanwhile Bat Swarm is doing 700/tick and Overload light attacks hit for anywhere from 700-1k. Banner still melts face and Blazing shield blows up all who is near.

    Its a PBAE stun for 800 damage non crit, That instantly starts draining life at 700ish a tic a second for 8 seconds.

    It will instantly kill most people, and Batswarms hasn't ever hit me for 700 a tic.

    Same with Overload...You might get Crit for that, but the numbers i listed for Soul Tether are its base damage..Not its Crit damage.

  • TheBull
    TheBull
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    TheBull wrote: »
    Honfold wrote: »
    TheBull wrote: »
    We will pass this to the combat team to look into gang.

    Nightblades have an ultimate that can kill people now. Must be a bug huh?


    I kinda feel the same way Bull. Maybe, you can roll dodge out of the Ultimate or break it in anyway? This is a legitimate question, not a troll.
    If the person moves away, the DoT breaks as stated on the tool tip. I guess you're not supposed to have to move away from NB ultimates though.

    Meanwhile Bat Swarm is doing 700/tick and Overload light attacks hit for anywhere from 700-1k. Banner still melts face and Blazing shield blows up all who is near.

    Its a PBAE stun for 800 damage non crit, That instantly starts draining life at 700ish a tic a second for 8 seconds.

    It will instantly kill most people, and Batswarms hasn't ever hit me for 700 a tic.

    Same with Overload...You might get Crit for that, but the numbers i listed for Soul Tether are its base damage..Not its Crit damage.
    Go read the tool tip man you are all wrong here.

    Edited by TheBull on August 6, 2014 4:31AM
  • Persephonius
    Persephonius
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    TheBull wrote: »
    TheBull wrote: »
    Honfold wrote: »
    TheBull wrote: »
    We will pass this to the combat team to look into gang.

    Nightblades have an ultimate that can kill people now. Must be a bug huh?


    I kinda feel the same way Bull. Maybe, you can roll dodge out of the Ultimate or break it in anyway? This is a legitimate question, not a troll.
    If the person moves away, the DoT breaks as stated on the tool tip. I guess you're not supposed to have to move away from NB ultimates though.

    Meanwhile Bat Swarm is doing 700/tick and Overload light attacks hit for anywhere from 700-1k. Banner still melts face and Blazing shield blows up all who is near.

    Its a PBAE stun for 800 damage non crit, That instantly starts draining life at 700ish a tic a second for 8 seconds.

    It will instantly kill most people, and Batswarms hasn't ever hit me for 700 a tic.

    Same with Overload...You might get Crit for that, but the numbers i listed for Soul Tether are its base damage..Not its Crit damage.
    Go read the tool tip man you are all wrong here.

    This is not a straight forward issue that can be easily resolved. An immediate adjustment that can be made that may remedy some of the experiences that have been recounted above is to simply increase the PvP HP bolster. All of the stats caps have been raised, and hence every class is hitting for more damage. I am not sure why the bolster was not already raised for HP as well?
  • Tintinabula
    Tintinabula
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    How?..how are ppl getting this kind of dps..I have two sets for crit. I have a mundus stone for magika..my passives are all maxed out..I don't get it.
  • thomaswinkworthb16_ESO
    Edit: basically what's happening is you are not getting blown up, your health bar is just bugging, you are getting hit with all kindz of attacks

    It's bugs, I have about 10 videos of it happening. I would upload them but I think this will be fixed pretty quick. My health is full, but my addon is showing damage numbers, I can see projectiles hitting me but my health bar is full, sometimes my health bar won't even show up.

    It's soooo annoying, because I rely on seeing my health by looking at the health bar


    Also crashing alot since patch
    Edited by thomaswinkworthb16_ESO on August 6, 2014 5:46AM
  • Xsorus
    Xsorus
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    d83Eb2o.png
    TheBull wrote: »
    TheBull wrote: »
    Honfold wrote: »
    TheBull wrote: »
    We will pass this to the combat team to look into gang.

    Nightblades have an ultimate that can kill people now. Must be a bug huh?


    I kinda feel the same way Bull. Maybe, you can roll dodge out of the Ultimate or break it in anyway? This is a legitimate question, not a troll.
    If the person moves away, the DoT breaks as stated on the tool tip. I guess you're not supposed to have to move away from NB ultimates though.

    Meanwhile Bat Swarm is doing 700/tick and Overload light attacks hit for anywhere from 700-1k. Banner still melts face and Blazing shield blows up all who is near.

    Its a PBAE stun for 800 damage non crit, That instantly starts draining life at 700ish a tic a second for 8 seconds.

    It will instantly kill most people, and Batswarms hasn't ever hit me for 700 a tic.

    Same with Overload...You might get Crit for that, but the numbers i listed for Soul Tether are its base damage..Not its Crit damage.
    Go read the tool tip man you are all wrong here.

    This was from the original thread, I got it even higher
    Edited by Xsorus on August 6, 2014 5:13AM
  • Rylana
    Rylana
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    Move.

    Its a 6 meter radius, serious?
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Xsorus
    Xsorus
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    Rylana wrote: »
    Move.

    Its a 6 meter radius, serious?

    You instantly get hit by the pbae stun, then you instantly take the leech effect at the same time, by the time you even get out of the animation of the stun, you'll be hit by the leech twice.

    So saying "just move" isn't going to work half the time.




  • Samadhi
    Samadhi
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    I just did some playing around with Soul Tether and compared it to Bat Swarm.

    It seems that Soul Tether is receiving modifiers from Magicka, Stamina, Spell Damage, and Weapon Damage all at the same time.
    The initial hit seems to be impacted by Magicka and Spell Damage while the Lifesteal is impacted by Stamina and Weapon Damage.
    If I remove my weapon (0 weapon damage) the lifesteal becomes modified by Spell Damage instead.
    The Magicka and Stamina modifiers continue to impact the same stats regardless of weapon or spell damage modifying the lifesteal.
    I don't see any way for Weapon Damage to modify the initial hit.

    By contrast, Bat Swarm receives a single modifier from Weapon Damage, but not Spell Damage unless I remove my weapon; removing my weapon (0 weapon damage) swaps it over to being modified by Spell Damage instead.
    Bat Swarm appears to receive a single modifier from Stamina regardless of whether it is scaling based on Spell Damage or Weapon Damage.

    Feels like something buggy is going on somewhere.
    Edited by Samadhi on August 6, 2014 6:46AM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Kronosphere
    Kronosphere
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    there is a chance i was stunned and didnt notice but i was (i beleive) flat out holding block with half stam and died, looked at recap, 2 that stuck out were 1430 damage (wtf) crystal fragment and after it same person 840 damage one. someone explain this lol. even if im not blocking 840 seems like a crit number let alone the 1.4k + one
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

  • Honfold
    Honfold
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    1430 damage taken while blocking is pretty insane. My Lethal shots only hit blocking targets for 400-500.
  • Mumyo
    Mumyo
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    Yesterday i died and the deathmonitor just showed me 2 attacks

    the first one was 230 dmg or something and the other one
    Screenshot_20140805_162303.png.html
  • Mumyo
    Mumyo
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    [img][/img]5kax5uomkdi3.png
  • Halrloprillalar
    Halrloprillalar
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    Samadhi wrote: »
    I just did some playing around with Soul Tether and compared it to Bat Swarm.

    It seems that Soul Tether is receiving modifiers from Magicka, Stamina, Spell Damage, and Weapon Damage all at the same time.
    The initial hit seems to be impacted by Magicka and Spell Damage while the Lifesteal is impacted by Stamina and Weapon Damage.
    If I remove my weapon (0 weapon damage) the lifesteal becomes modified by Spell Damage instead.
    The Magicka and Stamina modifiers continue to impact the same stats regardless of weapon or spell damage modifying the lifesteal.
    I don't see any way for Weapon Damage to modify the initial hit.

    By contrast, Bat Swarm receives a single modifier from Weapon Damage, but not Spell Damage unless I remove my weapon; removing my weapon (0 weapon damage) swaps it over to being modified by Spell Damage instead.
    Bat Swarm appears to receive a single modifier from Stamina regardless of whether it is scaling based on Spell Damage or Weapon Damage.

    Feels like something buggy is going on somewhere.

    wow, if that's for real... please make overload do the same and I can die happy.

    As for the de-sync, it's not just bows. I was dueling a 2h/resto staff templar (I'm a resto/resto sorc) and this happened once to him and once to me, with skill combinations that I have never know to be oneshots on any level.

    Neither of our death recaps showed any interference or strange damage.
  • gendarkb16_ESO
    gendarkb16_ESO
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    aksyong wrote: »

    That's disgusting. 1 shotting people with Crit charge?!

    @gendarkb16_ESO‌ if your damage is enhancing exponentially it might seem to me that Rally is bugged as it gives you a gradual increase in weapon damage over a period of time, it might be that the period of time was enhanced, causing your weapon damage to continually scale upwards, till the period where the server realizes it and boots you OR the game can't handle the scaling and crashes.

    I don't think its because "Rally" skill, because rally only adds to weapon damage and the thing is that i did more damage with all my abilities, magic included, at the end of the video my "streak" was doing 800+ damage and also daedric mines hitted for a lot if i remember correctly.
  • marcmyb14_ESO
    marcmyb14_ESO
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    I just came back to ESO since 1.1, after I got all my plugins sorted out I decided to hit up Cyrodiil. That was a mistake. I rage logged after dying about 10 times in 5 minutes. Some of the hits were up to 2.5k. I'm a VR8 DK, so yeah I don't have 3k+ health, but if I can get hit for more than my max health when I've focused mostly on health, something is wrong. Worst of all no one wants to rez because it costs soul gems, so you respawn and run back again and again and again. Seems like this game would benefit more from Guild Wars 2's downed state system and free revives than even GW2 would.
    GM Oghma Infinium - Ebonheart Pact
    VR14 Imperial Dragonknight - Indualis Decimius
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  • Akinos
    Akinos
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    2600 damage soul tethers....not fun.
    Edited by Akinos on August 6, 2014 8:54AM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Kypho
    Kypho
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    2600 damage soul tethers....not fun.

    QQ ... Soul ulti 3k+ not fun. Standard 500+ dmg per tick not fun. Magma armor is not fun, Blazing shield is not fun, Bat swarm 540+ dmg per tick not fun..... QQ
    Umm whats wrong with soul tether? nothing if others are fine. and others were such ages ago. So QQ NOT FUN QQ. Zeni nerf all ulti to half overall damage.

    (ohh and 600+ pulse damage not fun... i QQ and rage now Zeni.... do something... Soultether ehh? lol at you all)
    Edited by Kypho on August 6, 2014 10:55AM
  • Kypho
    Kypho
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    Rylana wrote: »
    Move.

    Its a 6 meter radius, serious?

    You instantly get hit by the pbae stun, then you instantly take the leech effect at the same time, by the time you even get out of the animation of the stun, you'll be hit by the leech twice.

    So saying "just move" isn't going to work half the time.




    its like when you want to avoid the lolbats with 550+ damage per tick, and wth, they just following you and killing some ppl? or Soul ulti what hits you 3k dmg? Damn tether... LAWL
  • Atreyu
    Atreyu
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    every patch always broken things.

    Vampire exploits, Silver shards exploits, Broken FPS and now this... can't we just play in peace for once?
    Edited by Atreyu on August 6, 2014 1:04PM
    Atreyu - VR14 - DK
  • Maulkin
    Maulkin
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    Kypho wrote: »
    2600 damage soul tethers....not fun.

    QQ ... Soul ulti 3k+ not fun. Standard 500+ dmg per tick not fun. Magma armor is not fun, Blazing shield is not fun, Bat swarm 540+ dmg per tick not fun..... QQ
    Umm whats wrong with soul tether? nothing if others are fine. and others were such ages ago. So QQ NOT FUN QQ. Zeni nerf all ulti to half overall damage.

    (ohh and 600+ pulse damage not fun... i QQ and rage now Zeni.... do something... Soultether ehh? lol at you all)

    You need to stop posting rubbish you know that?
    EU | PC | AD
  • Maulkin
    Maulkin
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    Btw here's a video (nicked from reddit) showing the current problem with bow dmg not registering. You don't need me to tell you that this renders PvP impossible when it happens to your char.

    https://www.youtube.com/watch?v=DD1VwUc4TzI
    EU | PC | AD
  • Kypho
    Kypho
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    Kypho wrote: »
    2600 damage soul tethers....not fun.

    QQ ... Soul ulti 3k+ not fun. Standard 500+ dmg per tick not fun. Magma armor is not fun, Blazing shield is not fun, Bat swarm 540+ dmg per tick not fun..... QQ
    Umm whats wrong with soul tether? nothing if others are fine. and others were such ages ago. So QQ NOT FUN QQ. Zeni nerf all ulti to half overall damage.

    (ohh and 600+ pulse damage not fun... i QQ and rage now Zeni.... do something... Soultether ehh? lol at you all)

    You need to stop posting rubbish you know that?

    This crap complain about one ulti, when others are much more or on same level overpowered, i dont think i should stop.
  • Maulkin
    Maulkin
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    Kypho wrote: »
    Kypho wrote: »
    2600 damage soul tethers....not fun.

    QQ ... Soul ulti 3k+ not fun. Standard 500+ dmg per tick not fun. Magma armor is not fun, Blazing shield is not fun, Bat swarm 540+ dmg per tick not fun..... QQ
    Umm whats wrong with soul tether? nothing if others are fine. and others were such ages ago. So QQ NOT FUN QQ. Zeni nerf all ulti to half overall damage.

    (ohh and 600+ pulse damage not fun... i QQ and rage now Zeni.... do something... Soultether ehh? lol at you all)

    You need to stop posting rubbish you know that?

    This crap complain about one ulti, when others are much more or on same level overpowered, i dont think i should stop.

    Your stats are not only wrong, they are so wrong it's tantamount to lying. Show me a tool-tip of the Standard doing 500+ dmg per tick or Bat Swarm doing 540+, like the tool-tip that was posted above. The actual values are under half of what you posted.

    You're using false data to support a broken skill. I think you should stop embarrassing yourself further...
    Edited by Maulkin on August 6, 2014 12:34PM
    EU | PC | AD
  • Renuo
    Renuo
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    Mike those ults do have cases of doing that. Almost all ultimates that deal damage are out of control now.
    Dark Renuo - Nightblade - Daggerfall Thornblade
    Nightblade PVP - https://www.youtube.com/user/renuoz
  • Maulkin
    Maulkin
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    Renuo wrote: »
    Mike those ults do have cases of doing that. Almost all ultimates that deal damage are out of control now.

    I'm aware of some issues caused by ultimate scaling off different modifiers but they are exactly that, issues. Also currently not all dmg shows up on you character until it falls dead (bow issues), which leaves you with the impression it was all dealt in one go.

    I'm sitting on my v12 DK and v12 Vamp Sorc and I'm not seeing tool-tips doing anywhere near the damage mentioned Kypho. Not only that but his statement says "nothing if others are fine. and others were such ages ago", which obviously means he believes the standard was always doing 500+ dmg per tick while I never got it to go over 150.

    Don't defend the indefensible. He's trying to pass an issue off as something that should be permanent.
    Edited by Maulkin on August 6, 2014 12:56PM
    EU | PC | AD
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