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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
starseed28 wrote: »Well believe it cause I do. This game just seemed to plop me down somewhere and said "there you go" and left me to my own devices. Sure the basic hotkeys are the same but outside that there is a whole lot of "whats going on?" The complete lack of a UI doesn't help either
starseed28 wrote: »Well believe it cause I do. This game just seemed to plop me down somewhere and said "there you go" and left me to my own devices. Sure the basic hotkeys are the same but outside that there is a whole lot of "whats going on?" The complete lack of a UI doesn't help either
starseed28 wrote: »Well believe it cause I do. This game just seemed to plop me down somewhere and said "there you go" and left me to my own devices. Sure the basic hotkeys are the same but outside that there is a whole lot of "whats going on?" The complete lack of a UI doesn't help either
Why the hell would he do that? And why are you pushing him to be a cookie cutter mage, for that matter? I know it's the best competitive build right now, but come on, he's just starting out, not going for the record in Trials.1. Since you are not far in, reroll either Sorcerer or Templar (Breton race).
It would help if you made a list of specific problems and questions.Why the hell would he do that? And why are you pushing him to be a cookie cutter mage, for that matter? I know it's the best competitive build right now, but come on, he's just starting out, not going for the record in Trials.1. Since you are not far in, reroll either Sorcerer or Templar (Breton race).
I see. But dragonknights have great survivability as well. The only class I wouldn't recommend to a newcomer is nightblade because IMO it's the most difficult one to learn, but it was an extremely popular class right after launch and people somehow managed, even when it was terribly broken, so with that in mind I believe all classes are fine and the OP should choose a playstyle he finds the most enjoyable.It would help if you made a list of specific problems and questions.Why the hell would he do that? And why are you pushing him to be a cookie cutter mage, for that matter? I know it's the best competitive build right now, but come on, he's just starting out, not going for the record in Trials.1. Since you are not far in, reroll either Sorcerer or Templar (Breton race).
I gave this as the player is new to the game, and both these classes have GOOD survivability and are fun to play. When he/she is more familiar with the game and mechanics, that is the time to decide if DW Nightblade or Fire Mage Dragonknight is a thing to be tried.
The OP is expressing frustration at getting into the game. Making it easy by having a nice Race / Class combination with a good load-out will help.
Don't forget, go to the NEWBIE zone after the Tutorial. Don't start in the zone they drop you into.
Don't forget, go to the NEWBIE zone after the Tutorial. Don't start in the zone they drop you into.
This! When I first started, it wasn't obvious to me that I was supposed to go to a starter island. I tried to just wander off and start exploring and got my butt kicked. It wasn't until I started reading up on the game that I realized I was supposed to be on a starter island learning to do stuff like basic crafting and fighting appropriate enemies.
The game really needs to make this more obvious.
Yeah, this is because in beta people whined about having to start in the starter islands, and ZOS made the mistake of listening to those people and changing it so that you started out in the first full zone. You can easily learn the game and play without ever going to the starter islands, but it's better if you do.Don't forget, go to the NEWBIE zone after the Tutorial. Don't start in the zone they drop you into.
This! When I first started, it wasn't obvious to me that I was supposed to go to a starter island. I tried to just wander off and start exploring and got my butt kicked. It wasn't until I started reading up on the game that I realized I was supposed to be on a starter island learning to do stuff like basic crafting and fighting appropriate enemies.
The game really needs to make this more obvious.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
The single worst decision the made in beta, IMO. All they had to do was let us take a boat to the mainland if we wanted to. But no, Angry Joe's opinion was more important than logical story progression.GFBStarWars wrote: »Don't forget, go to the NEWBIE zone after the Tutorial. Don't start in the zone they drop you into.
This! When I first started, it wasn't obvious to me that I was supposed to go to a starter island. I tried to just wander off and start exploring and got my butt kicked. It wasn't until I started reading up on the game that I realized I was supposed to be on a starter island learning to do stuff like basic crafting and fighting appropriate enemies.
The game really needs to make this more obvious.
The game worked like this before, pressure from media made the dev change this concept
This game is TES lite vanilla. It takes you by the hand and leads you everywhere, tells you who to talk to, where to go. Exploration is a joke. Whatever you need to know and where to go is pretty much on your map and compass. Maybe I don't get what your saying or perhaps there's a setting for hardcore mode I haven't seen. If you figure that out please make note of it here thanks.
The single worst decision the made in beta, IMO. All they had to do was let us take a boat to the mainland if we wanted to. But no, Angry Joe's opinion was more important than logical story progression.GFBStarWars wrote: »Don't forget, go to the NEWBIE zone after the Tutorial. Don't start in the zone they drop you into.
This! When I first started, it wasn't obvious to me that I was supposed to go to a starter island. I tried to just wander off and start exploring and got my butt kicked. It wasn't until I started reading up on the game that I realized I was supposed to be on a starter island learning to do stuff like basic crafting and fighting appropriate enemies.
The game really needs to make this more obvious.
The game worked like this before, pressure from media made the dev change this concept
Royalroacho wrote: »"I had no idea I could set magic skills and have more than just left click to attack."
But the skills are auto loaded onto your bar when you purchase them...
GFBStarWars wrote: »Royalroacho wrote: »"I had no idea I could set magic skills and have more than just left click to attack."
But the skills are auto loaded onto your bar when you purchase them...
you can unequip skill and equip other by dragging new skill on the bar