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ESO in Steam top 100 concurrent users

wrlifeboil
wrlifeboil
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After being available for sale on Steam the past couple of weeks, there are 1,512 users online right now and there were 2,244 peak users today.

http://store.steampowered.com/stats/
Edited by wrlifeboil on August 3, 2014 6:03AM
  • Ser Lobo
    Ser Lobo
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    wrlifeboil wrote: »
    After being available for sale on Steam the past couple of weeks, there are 1,512 users online right now and there were 2,244 peak users today.

    http://store.steampowered.com/stats/

    This month alone, just for Steam users, they've made just over $33,000 in subscriptions. Just subs.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Pele
    Pele
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    That's nice.

    In related news, the exclusive Steam wolfhound is ugly. Just saying.
  • SFBryan18
    SFBryan18
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    Wow, Black Ops 2 is still beating ESO on Steam. And if you go to the purchase page, all the reviews do not recommend the game. They have quite the community over there, don't they?
  • Akula
    Akula
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    wrlifeboil wrote: »
    After being available for sale on Steam the past couple of weeks, there are 1,512 users online right now and there were 2,244 peak users today.

    http://store.steampowered.com/stats/

    This month alone, just for Steam users, they've made just over $33,000 in subscriptions. Just subs.


    LOL how did you come up with that number? Even if the avg steam player played for 8 hours a day, that means that only 1/3 of the are playing at any one time.
  • Ser Lobo
    Ser Lobo
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    Akula wrote: »
    wrlifeboil wrote: »
    After being available for sale on Steam the past couple of weeks, there are 1,512 users online right now and there were 2,244 peak users today.

    http://store.steampowered.com/stats/

    This month alone, just for Steam users, they've made just over $33,000 in subscriptions. Just subs.


    LOL how did you come up with that number? Even if the avg steam player played for 8 hours a day, that means that only 1/3 of the are playing at any one time.

    2,244 peak users, at $15 for a month (even the free month people have to pay for at least one month on their own), makes $33,660. This is obviously not finite math, as this isn't taking total users in the day, nor is it compensating for users who bought three or six month plans who don't pay exactly $15 a month, or users from other countries who end up paying more than $15 a month due to currency conversion.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • SFBryan18
    SFBryan18
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    Akula wrote: »
    wrlifeboil wrote: »
    After being available for sale on Steam the past couple of weeks, there are 1,512 users online right now and there were 2,244 peak users today.

    http://store.steampowered.com/stats/

    This month alone, just for Steam users, they've made just over $33,000 in subscriptions. Just subs.


    LOL how did you come up with that number? Even if the avg steam player played for 8 hours a day, that means that only 1/3 of the are playing at any one time.

    2,244 peak users, at $15 for a month (even the free month people have to pay for at least one month on their own), makes $33,660. This is obviously not finite math, as this isn't taking total users in the day, nor is it compensating for users who bought three or six month plans who don't pay exactly $15 a month, or users from other countries who end up paying more than $15 a month due to currency conversion.

    Steam doesn't get all the money made on the game. I think they get like 30% of all purchases. And the peak stat only represents the most on at once. The majority of players don't play for very long so the numbers are constantly being replaced as people go on and off. And that was the peak for the day, not the month.
    Edited by SFBryan18 on August 3, 2014 6:27AM
  • Akula
    Akula
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    Akula wrote: »
    wrlifeboil wrote: »
    After being available for sale on Steam the past couple of weeks, there are 1,512 users online right now and there were 2,244 peak users today.

    http://store.steampowered.com/stats/

    This month alone, just for Steam users, they've made just over $33,000 in subscriptions. Just subs.


    LOL how did you come up with that number? Even if the avg steam player played for 8 hours a day, that means that only 1/3 of the are playing at any one time.

    2,244 peak users, at $15 for a month (even the free month people have to pay for at least one month on their own), makes $33,660. This is obviously not finite math, as this isn't taking total users in the day, nor is it compensating for users who bought three or six month plans who don't pay exactly $15 a month, or users from other countries who end up paying more than $15 a month due to currency conversion.

    I know that is what I am saying. Peak users isn't total users(even those users that bought...played a day...quit), its the most users (those currently playing...even if its only every third day). At the 15 dollar a Steam purchase figure, it would be much higher.
  • CheesyDaedra
    CheesyDaedra
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    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.
    Do you mind? I'm busy doing the fishstick, it's a very delicate state of mind.
  • Raash
    Raash
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    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news
    Edited by Raash on August 3, 2014 8:22AM
  • Murmeltier
    Murmeltier
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    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.
    Edited by Murmeltier on August 3, 2014 8:27AM
  • Raash
    Raash
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    Murmeltier wrote: »
    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.

    Well by judging the reviews over there (page after page of negative posts) it kind of follow same trend as what happened here, influx of players at release - a few weeks later a huge exodus. And yeah, "the silent majority" enjoy themselves and are playing the game... Of coarse. As I said, I think z-max knows what they are doing when not handing out any steam keys.
  • stefanosbekrwb17_ESO
    skyrim has literally 20 times more active players. so impressive if you think is a 3 year old single player game and is still in the top10 most played games
    Edited by stefanosbekrwb17_ESO on August 3, 2014 11:39AM
    Spoiler Alert
    I AM SUPERMAN
  • Tannakaobi
    Tannakaobi
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    Raash wrote: »
    Murmeltier wrote: »
    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.

    Well by judging the reviews over there (page after page of negative posts) it kind of follow same trend as what happened here, influx of players at release - a few weeks later a huge exodus. And yeah, "the silent majority" enjoy themselves and are playing the game... Of coarse. As I said, I think z-max knows what they are doing when not handing out any steam keys.

    But it could also be said that many of those complainers go back to their previous mmo's realise they are crap in comparison and then come back with their tails between their legs. 'kind of following the same trend as what happened here', and that's only the brave ones. ;)
  • ers101284b14_ESO
    ers101284b14_ESO
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    Tannakaobi wrote: »
    Raash wrote: »
    Murmeltier wrote: »
    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.

    Well by judging the reviews over there (page after page of negative posts) it kind of follow same trend as what happened here, influx of players at release - a few weeks later a huge exodus. And yeah, "the silent majority" enjoy themselves and are playing the game... Of coarse. As I said, I think z-max knows what they are doing when not handing out any steam keys.

    But it could also be said that many of those complainers go back to their previous mmo's realise they are crap in comparison and then come back with their tails between their legs. 'kind of following the same trend as what happened here', and that's only the brave ones. ;)

    Some do some don't. By in large usually only 30-50% of people stay on a new MMO. If Steam sold 1,000,000 copies (Numbers are exaggerated to make a point) then only about 300 - 500k would stay. You can actually see this trend in all new MMO's and not just ESO. I did notice some people came back after going to Wildstar but some didn't.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Tannakaobi wrote: »
    Raash wrote: »
    Murmeltier wrote: »
    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.

    Well by judging the reviews over there (page after page of negative posts) it kind of follow same trend as what happened here, influx of players at release - a few weeks later a huge exodus. And yeah, "the silent majority" enjoy themselves and are playing the game... Of coarse. As I said, I think z-max knows what they are doing when not handing out any steam keys.

    But it could also be said that many of those complainers go back to their previous mmo's realise they are crap in comparison and then come back with their tails between their legs. 'kind of following the same trend as what happened here', and that's only the brave ones. ;)

    Some do some don't. By in large usually only 30-50% of people stay on a new MMO. If Steam sold 1,000,000 copies (Numbers are exaggerated to make a point) then only about 300 - 500k would stay. You can actually see this trend in all new MMO's and not just ESO. I did notice some people came back after going to Wildstar but some didn't.

    -only-? That would be incredible for just steam alone.
    Dear Sister, I do not spread rumors, I create them.
  • ers101284b14_ESO
    ers101284b14_ESO
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    Tannakaobi wrote: »
    Raash wrote: »
    Murmeltier wrote: »
    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.

    Well by judging the reviews over there (page after page of negative posts) it kind of follow same trend as what happened here, influx of players at release - a few weeks later a huge exodus. And yeah, "the silent majority" enjoy themselves and are playing the game... Of coarse. As I said, I think z-max knows what they are doing when not handing out any steam keys.

    But it could also be said that many of those complainers go back to their previous mmo's realise they are crap in comparison and then come back with their tails between their legs. 'kind of following the same trend as what happened here', and that's only the brave ones. ;)

    Some do some don't. By in large usually only 30-50% of people stay on a new MMO. If Steam sold 1,000,000 copies (Numbers are exaggerated to make a point) then only about 300 - 500k would stay. You can actually see this trend in all new MMO's and not just ESO. I did notice some people came back after going to Wildstar but some didn't.

    -only-? That would be incredible for just steam alone.

    I made those numbers up to prove a point. I don't know how many copies actually sold on steam or on launch.
  • ers101284b14_ESO
    ers101284b14_ESO
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    Tannakaobi wrote: »
    Raash wrote: »
    Murmeltier wrote: »
    Raash wrote: »
    Now if ZOS gave us Steam Redemption Keys that number would rise to Aetherius and even more people would get interested.

    they will never give those keys out, since it would be easier to see how few it is that really plays the game. I think they know what they are doing, always better to keep folks in the dark then giving them bad news


    Nice Theory, more it isn`t, a personal Theory.

    Well by judging the reviews over there (page after page of negative posts) it kind of follow same trend as what happened here, influx of players at release - a few weeks later a huge exodus. And yeah, "the silent majority" enjoy themselves and are playing the game... Of coarse. As I said, I think z-max knows what they are doing when not handing out any steam keys.

    But it could also be said that many of those complainers go back to their previous mmo's realise they are crap in comparison and then come back with their tails between their legs. 'kind of following the same trend as what happened here', and that's only the brave ones. ;)

    Some do some don't. By in large usually only 30-50% of people stay on a new MMO. If Steam sold 1,000,000 copies (Numbers are exaggerated to make a point) then only about 300 - 500k would stay. You can actually see this trend in all new MMO's and not just ESO. I did notice some people came back after going to Wildstar but some didn't.

    -only-? That would be incredible for just steam alone.

    I made those numbers up to prove a point. I don't know how many copies actually sold on steam or on launch.

    Same things gonna happen during console release.
  • Skwor
    Skwor
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    SFBryan18 wrote: »
    Wow, Black Ops 2 is still beating ESO on Steam. And if you go to the purchase page, all the reviews do not recommend the game. They have quite the community over there, don't they?

    By your logic any game below it must be a total failure then. Given Black Ops 2 came out in 2012 that is a lot of games that are failures, yet most are still on making money.

    Steam is heavy FPS I would expect FPS games to generally be on the top of the list. The majority of Steam users have a bias to FPS which imho says better things about TESO on Steam not worse given the data we have atm.

    It is likely none of this really matters to you though, I suspect you are in the group of haters who just want to metaphorically grind your axe.Good luck getting your kicks by thinking you are taking subscribers away from TESO with your bitter postings. Most players never even come to a forum board, truth is we posters have very little social influence over the majority of game players.
    Edited by Skwor on August 3, 2014 1:40PM
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