Liquid_Time wrote: »Weapon Damage - This attribute effects the amount of damage you do with any skill found in the Weapon Skill Line.
NOTE: It does not matter if the skill uses Magicka or Stamina as long as it is a Weapon Skill, it is governed by this Attribute. Anything that increases Weapon Power, increases this stat for a temporary duration.
so weapon damage right? and so another question would you go 24 weapon power or 4% weapon crit?
moxiesauce wrote: »so weapon damage right? and so another question would you go 24 weapon power or 4% weapon crit?
From what I've seen now, weapon dmg doesn't stack as much as it should for swings. Fully buffed I can reach Hard Cap weapon Dmg of 246 and my swings and weapon abilities still are very weak. I've heard talks of wanting at least 50% crit, any amount after 50 is basically useless until you reach 66%. Currently it is impossible to get 50% crit with melee, from what I've seen. So there is hardly an answer for your question. You wont be able to get the right amount of crit, and weapon dmg is weak. Once update 3 is released I'm going to play around a lot with weapon dmg vs. crit to see what is a good ratio between the two. I'm a DK and the gear I'm thinking about making is 5 piece medium hundings rage, gives 8% weapon Crit, and 2 piece heavy of the fire, gives 14 weapon dmg. Then I'll use trials gear 3 sets for rings/2hander.
Dekkameron wrote: »
Dekkameron wrote: »
I have nb 2h/bow with weighted on 2h and precise on the bow stamina build
Dekkameron wrote: »Dekkameron wrote: »
I have nb 2h/bow with weighted on 2h and precise on the bow stamina build
EDIT: Oops..
I used weighted on twohanded also, its the only way! but as a bow user, i defo think that sharpened is the way to go.
forthewinn2 wrote: »The hunting's rage set is being changed back to weapon damage and is no longer weapon power
Dekkameron wrote: »About twohanded heavy attacks btw.. there's a trick...
Hold down your mouse for a normal heavy attack as normal, but about 2/3 through the animation (normally as your char is swinging it over their head, stop and spam light attacks. it almost does a weird combo move including the heavy attack followed by 2 quick light attacks faster than wht it would normally do.. it's hard to pull off in normal combat, but you can test it yourself.
forthewinn2 wrote: »PTS patch notes V1.3.1
forums.elderscrollsonline.com/discussion/121494/pts-patch-notes-v1-3-1/p1
Foreal isn't a word