The introduction of spellcrafting renders all arguments against a classless system moot. The classes seem like a remnant from an earlier development stage, and they don't fit the rest of the character system.
piotreb17_ESO4 wrote: »The good point about a class-less system there is no class balancing issues. Beside that, it would allow "play as you want" statement become a reality ;-)
Malpherian wrote: »This Poll is for this thread here (Since I can't edit the thread and turn it into one): http://forums.elderscrollsonline.com/discussion/115543/why-eso-should-not-have-classes-and-how-classes-ruin-the-game#latest
disagree or would like to see a change if any and what it would be.
piotreb17_ESO4 wrote: »The good point about a class-less system there is no class balancing issues. Beside that, it would allow "play as you want" statement become a reality ;-)
Wrong a removal of all classes would force all players to use the 10 best abilities in the game or GTFO for PVE and PVP. Classes help make certain individual skills exclusive and it is certainly the way it should be IMO.
BTW, I def support a removal of classes and a true Elder Scrolls classless system.
mar1ano1987nrb18_ESO wrote: »Conjuration, Illusionist, alteration .. should be available to all ...not class specific.
They choose these class sistem because they where afraid to launch the game with a True TES class sistem.
The thing I hate most, is that you have to use magicka even if you want to play a 100% warrior brute.
Never used magicka in any TES game (maybe a couple of restorations, but only on lower levels)
Only 4 classes doesn't feed the usual altoholic MMO gamers.
Wifeaggro13 wrote: »BTW, I def support a removal of classes and a true Elder Scrolls classless system.
Elderscrolls had more classes pre obvlivion , you could pick no class and try to build a chr but you kow what more often then not the dummies gimped themselves. If you played any of the other ES series you would know there were far more classes in ES . So your statements are completely wrong. the reason they started with this watered down Bull crap system of skill trees instead of hard classes was to dumb down the mechanics and resources for console development. Class systems are far better in games. and a very needed feature in MMo's