sirjohndeluxeb16_ESO wrote: »clouding swarm definitely needs some rebalance.
just have a look at your campaign leaderboard, at auriel's bow all 3 potential emperor's are playing with clouding swarm as their main ultimate.
honest question: has there ever been a non-vampire emperor at auriel's bow?
monden1980b16_ESO wrote: »
monden1980b16_ESO wrote: »
Shows how little you know about the game. Sorc vamps = streak, streak, bats, streak, streak, bats, streak, streak, bats, win.
monden1980b16_ESO wrote: »
Shows how little you know about the game. Sorc vamps = streak, streak, bats, streak, streak, bats, streak, streak, bats, win.
monden1980b16_ESO wrote: »...
Personally, I think it would be best to take out vamp and werewolf abilities completely from PvP. PvE I couldn't care less.
I agree, Werewolf is far too powerful in PvP and should be removed and limited to PvE.
This would inhibit the extreme amount of Werewolfs currently running around in Cyrodiil.
They definitely need to be taken out of PvP to prevent their OP Werewolf powers from being OP.
I believe Seitan in the first campaign wasn't a vampire. He actually deserved his emperor status, way more than those we have today in my opinion. (I play in DC btw)sirjohndeluxeb16_ESO wrote: »
honest question: has there ever been a non-vampire emperor at auriel's bow?
JackDaniell wrote: »A well built soul assault can hit upwards of 7k
A well built bat swarm can hit just under 3k (single target)
A well built player can do these things, a poorly built player cannot.
I think we should nerf good builds.
Princess_Asgari wrote: »The other day i came across a sorc vamp, Cloud mist > Invisible streak > Cloud Mist > Bat Swarm .... couldn't see them and bats hit me for 1500 plus the streaks for 400. Needless to say it didn't last long lol
exactly, its a good skill, and requires some bit of thinking to get around it.the fighters guild skill line is ur friend against vamps. seems a lot of the complaining comes from emps using it, which is an entirely different discussion and not a problem w/ bat swarm itself.Do not nerf vamps anymore. The increased fire damage and crippled health regeneration is a fair trade off. Plus the whole silver shards thing. However, I think people are downplaying the strength of Bat swarm. It is not so easy to get out of when the caster also uses mist form. Unable to run or roll fast enough. Just had one hit me for 2000 damage while I was running away. I don't want it nerfed, but it is not weak or easily evaded.
monden1980b16_ESO wrote: »...
Personally, I think it would be best to take out vamp and werewolf abilities completely from PvP. PvE I couldn't care less.
I agree, Werewolf is far too powerful in PvP and should be removed and limited to PvE.
This would inhibit the extreme amount of Werewolfs currently running around in Cyrodiil.
They definitely need to be taken out of PvP to prevent their OP Werewolf powers from being OP.
AllPlayAndNoWork wrote: »monden1980b16_ESO wrote: »...
Personally, I think it would be best to take out vamp and werewolf abilities completely from PvP. PvE I couldn't care less.
I agree, Werewolf is far too powerful in PvP and should be removed and limited to PvE.
This would inhibit the extreme amount of Werewolfs currently running around in Cyrodiil.
They definitely need to be taken out of PvP to prevent their OP Werewolf powers from being OP.
Werewolf is a stamina based build and is still weak compared to magika builds. Silver bolts will put both on their respective asses. There are plenty of ways to beat them. Neither are too powerful at all.
LOL nerf this nerf that, learn to play better IMO and stop whining when you get your ass handed to you.
Well, for persons who grew up in Las Vegas the bat swarm animation might actually be to subtle, but for people with normal senses it's not that difficult to see and to evade the bat swarm, provided they have a reaction time under a minute.monden1980b16_ESO wrote: »Bat Swarm deals - compared to other ultimates - more damage for less cost. What it makes it so dangerous is that one barely notices it in crowded situations, there is no clear indicator.