emilopulos wrote: »I wish there would be no forum at all, as every time when I`m reading it, all I can see is whiners everywhere. And unfortunately, ZOS instead of working on game is actually listening to the whiners, and makes game dumbed down with every patch.
Just to stay on topic - what left me speechless is that so many players believes, that the price ob bank upgrades is not fair ( I assume is to high ) . Obviously, we should all be able to max the bank within at most 3 days. just complete 4-5 quests, and that should be gold required for maxing it.
Does anyone of you, who complains is even bothered with VET zones nerfed to the ground? I doubt it.
I reject the notion that since we pay a sub we should have the game served to us on a silver platter.
I reject the notion that since we pay a sub we should have the game served to us on a silver platter.
If you were referring to challenging content, I would say "yes", because I'm paying for a game, not a TV show.
Since you're referring to bank space, though, your argument doesn't work. I'm paying for a game, not a mind-numbing inventory management exercise.
Blackwidow wrote: »At the beginning you don't have enough. It is overpriced after the third purchase onward.
However, there actually is enough bank space. If you get to 140 space, and get a Light Horse up to level 50 on Oats for inventory increase, and buy your BP up 5 times.
Nope. I have all that and still have two mules.
I'm close, but no cigar.
If each character had 50 spaces for their own junk, that would relieve so much stress off of banking for me.
1. 1 alt for all Race Stones, Treasure Maps and Fishing.
2. 1 alt for all enchanting, only highest level potency, all others.
3. 1 alt for provisioning. You only need one stack of level 5, 20, and 30 recipes to finish a handful of provisioners. From there only keep level V/VI ingredients, see Sous Chef addon for details.
4. 1 alt for all Armor/Weapons you wish to keep safe.
5. 1 alt for all other odds and ends.
You can get them all 3 upgrades, and your main. You can get each an Imperial Edition horse and feed each one 1 Oats a day.
This is how I did it. I admit I do spend an irritating amount of time sorting inventory.
Artemiisia wrote: »
you just have a maximum of 240 bank space to deal with and mules, nothing more nothing less, its your choice what to put in it.
Artemiisia wrote: »
you just have a maximum of 240 bank space to deal with and mules, nothing more nothing less, its your choice what to put in it.
There are two types of players in this game, MMO players and TES players (yes there is overlap). Thing is, MMO players are used to being brutal with their inventories and only keeping what they can use right now or use in the near future. Everything else gets sold, traded, destroyed or trashed.
However, TES players have, for the last 20 years, been encouraged to collect things, armor sets, rares and uniques and collectibles. We can't do that in this game. Worse thing is, ZOS encourages packratting with Trophies, Set Items, Collectibles, Treasure Maps, huge ranges of crafting materials, etc etc.
So, you can either be brutal with your inventory MMO style and have all the room you need, or you can try to collect things and just get frustrated.
Just this weekend I got a pair of Gloves with a nice enchantment and stats on it, and it was clearly marked Unique. In other TES games this would earn a place in my house somewhere, possibly even worn on special occasions. Nope, not in this game, I looked at it, thought, hmm, unique item, this is useless I already have the trait researched, deconstruct it.
Why have things to collect if we can't collect them?
Artemiisia wrote: »
you just have a maximum of 240 bank space to deal with and mules, nothing more nothing less, its your choice what to put in it.
There are two types of players in this game, MMO players and TES players (yes there is overlap). Thing is, MMO players are used to being brutal with their inventories and only keeping what they can use right now or use in the near future. Everything else gets sold, traded, destroyed or trashed.
However, TES players have, for the last 20 years, been encouraged to collect things, armor sets, rares and uniques and collectibles. We can't do that in this game. Worse thing is, ZOS encourages packratting with Trophies, Set Items, Collectibles, Treasure Maps, huge ranges of crafting materials, etc etc.
So, you can either be brutal with your inventory MMO style and have all the room you need, or you can try to collect things and just get frustrated.
Just this weekend I got a pair of Gloves with a nice enchantment and stats on it, and it was clearly marked Unique. In other TES games this would earn a place in my house somewhere, possibly even worn on special occasions. Nope, not in this game, I looked at it, thought, hmm, unique item, this is useless I already have the trait researched, deconstruct it.
Why have things to collect if we can't collect them?
According to a post on the ESO forums, players will be able to trade, buy and sell goods and services through an online marketplace instead. This will not only, according to the developer, keep the game’s economy healthy, but will encourage socialization.
“You don’t necessarily want to do a global auction house for a game with one giant server because that generally leads to all the best gear being available at very, very cheap prices,” according to gameplay designer Nick Konkle. “A lot of times that can trivialize the game.
“You cannot have a healthy economy when there are no restrictions on getting the best stuff in the game.”
So, if you want to sell your wares or buy something crafted by a player or any other sell-able item in the MMO, you will either have to visit the marketplace linked above or join a guild.