nerevarine1138 wrote: »You may want to correct the title of your thread, because it isn't about stealth, it's about the Dark Cloak/Shadowy Cloak ability.
And yes, AoE damage will remove any invisibility affects from a character. Nightblades aren't going to get special treatment for that. You're not meant to be able to go invisible within a wall of fire, because (presumably) someone will see the outline of your burning, flailing body.
No but first of all a vamp can't go "invisible" like a NB, you'll still see him or better the effects of the used skill (mist/bat) and second while he uses them, he also doesn't get out of combat automatically and will still take dmg (reduced dmg of course).
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What they do need to fix is when you go in to cloak but the enemy still sees a mist around you wherever you go and can just follow you.
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What they do need to fix is when you go in to cloak but the enemy still sees a mist around you wherever you go and can just follow you.
Is this referring to PvP?
I've never seen that effect personally.
If I see another Nightblade go invisible, I pop a Detection potion and can see them as clearly as I can see myself when I cloak. Then I follow them and kill them.
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What they do need to fix is when you go in to cloak but the enemy still sees a mist around you wherever you go and can just follow you.
Is this referring to PvP?
I've never seen that effect personally.
If I see another Nightblade go invisible, I pop a Detection potion and can see them as clearly as I can see myself when I cloak. Then I follow them and kill them.
Yes in PvP I see it all the time. They pop either shadowy disguise or dark cloak, im not sure which one because they are on the other alliance. Then I can see a light smoke running around. You just follow it after a couple seconds they pop out of stealth and you attack them, usually the do it again and you just follow them again. I can only assume others see the same with me.
Maybe this is what shadowy disguise looks like when you have a dot on you?
No but first of all a vamp can't go "invisible" like a NB, you'll still see him or better the effects of the used skill (mist/bat) and second while he uses them, he also doesn't get out of combat automatically and will still take dmg (reduced dmg of course).
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You forgot the part that we vampires can also go invisible and still use skills to attack people while we are invisible.
Nightblade's invisible breaks on the first attack....
What they do need to fix is when you go in to cloak but the enemy still sees a mist around you wherever you go and can just follow you.
Is this referring to PvP?
I've never seen that effect personally.
If I see another Nightblade go invisible, I pop a Detection potion and can see them as clearly as I can see myself when I cloak. Then I follow them and kill them.
No. No, no, no. All cloak should do is make sure you aren't seen. If somebody can guess where you are and drops some damage on you... too bad, so sad. Cloaking should only be a mechanic to move unseen. It should not be a mechanic that enables you to avoid or be immune to damage.HairyFairy wrote: »All i am saying is we should be able to pop our cloak, and we should be able to not be hit in it.
HairyFairy wrote: »All i am saying is we should be able to pop our cloak, and we should be able to not be hit in it. It only last 2.4 second, so it wouldn't be OP. And yes if we spam it, we can get completely away from combat, if we can't be seen or hit in it. But that also drains our magicka, and thus, we will be ineffective, not OP, because we will at least get out of pvp, but have to wait to gain magicka back. I don't see how there is an arguement against this.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Hlaren_shortsheath wrote: »yes, plz do fix the stealth it is still not working properly. when i do anything that causes damage over time it will KEEP me out of stealth and that is simply not what it should do. im sory but stealth is supose to be stealth. invisibility is supose to be invisibility.
plz fix it.
also, invisibility should be constant untill i attack some one or interact with an object or engage in conversation with an npc. plz adjust this to make it posible, or make it a skill we can attain as assassin type nighblade skill.
perminant invisibility or atleast 30 minutes every time i cast it.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
NOT 30 minutes.:/ way to OP. the stealth mechanics of the game itself need to be adjusted, not NB stealth.Hlaren_shortsheath wrote: »yes, plz do fix the stealth it is still not working properly. when i do anything that causes damage over time it will KEEP me out of stealth and that is simply not what it should do. im sory but stealth is supose to be stealth. invisibility is supose to be invisibility.
plz fix it.
also, invisibility should be constant untill i attack some one or interact with an object or engage in conversation with an npc. plz adjust this to make it posible, or make it a skill we can attain as assassin type nighblade skill.
perminant invisibility or atleast 30 minutes every time i cast it.
nerevarine1138 wrote: »You may want to correct the title of your thread, because it isn't about stealth, it's about the Dark Cloak/Shadowy Cloak ability.
And yes, AoE damage will remove any invisibility affects from a character. Nightblades aren't going to get special treatment for that. You're not meant to be able to go invisible within a wall of fire, because (presumably) someone will see the outline of your burning, flailing body.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »NB passives give us a significant advantage at combat start, and apply both the coming out of stealth and coming out of cloak.
When used properly, you can use cloak to give you a significant hit even during combat. I've started dual wielding, and with a quick cloak+vieled strike combo, the damage output is up there, at least in comparison to other stamina builds.
The real thing I feel is that Nightblades, without using cloak, are slowly being brought on par with everyone else. When they fix cloak ... will we be overpowered? For some players, no. Maybe most. But for many players that I know and play with, if you make us much stronger, we'll be unstoppable.
This isn't arrogance. This is observation. The flow of power still rests solidly in the hands of light armor and staves, but it's shifting. Like a frog boiling in water, many don't even notice. But more than once I've ended a veteran dungeon to hear 'I thought nightblades sucked', laughing.
Balance must always begin at the elite level of gamers who do the most with something. If you start with those who don't manage their resources, can't keep their timers in their mind, don't exploit enemy weaknesses and terrain advantages and perfect gear setups? You'll end up making it so that those who can do all that break the game, as we saw with dragonknights and sorcerers already since launch.
when i see a nb i usually auto attack em until the burning dot kicks in (fire staff) then theyre useless.
thanks zeni
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
bgoldbeck21_ESO wrote: »when i see a nb i usually auto attack em until the burning dot kicks in (fire staff) then theyre useless.
thanks zeni
NB class mechanics are the easiest to counter of all the classes. Prove me wrong! Seriously. I watched some NB video on youtube where they explained when faced with the decision of attacking 'xy' class or 'NB'. Always kill the NB first, because "They always die easier".
So, best take advice from other NB's. We're the easy targets, go for us first. #NBCannonFodder
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.