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ZoS please fix this for update 3

moxiesauce
moxiesauce
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Another Thread about stamina QQ don't read if you've heard enough. ;)

So I have been messing around with stamina builds. Yeah, we all know its horrible, but this just shows how really bad it is, and how gear alone will not fix the problem. I got my weapon damage to hard cap, 246. My light attacks with a 2hander were still hitting for under 400 crits. Please ZoS buff the hell out of swinging with melee, sooner rather than later. I really can't stand that I need to play a mage in order to compete with others in my raid. The regen is fine, the cost is fine, I can live with using the same resources to dodge/block/ccbreak. But seriously Melee ST damage should be higher than caster, due to the simple fact that melee have to be under the boss in order to damage. The best melee player in the world pales in comparison to a derp in a dress. Also bleeds are weak, cool they can crit for ulti regen I like that. But half the mobs in this game are immune to bleeding, making it useless and hurts our damage even more. So seriously just Buff DW and 2hander on update 3, Abilities need a scaling and light attacks should be ~400 light non-crits heavy's ~800 non-crits for 2 hander. Sneak attacks with 2 hand heavies at hard cap hit for ~1900, I have no idea why those hit so hard but it needs more of that. Melee suffers so much from positioning they need high dps sustain to compensate.

Edited by moxiesauce on July 31, 2014 10:40PM
  • moxiesauce
    moxiesauce
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    OR, just Nerf mages to make raiding harder in general, either way it will balance the game, one will make it easier the other harder. The problem is in the comparison of magic and stam.
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