Pixysticks wrote: »
1.) Put it on every piece of PvP gear
Or
2.) Make it so we can change traits of gear in a way similar to enchants
Or nerf impen slightly to make other traits viable. It may mean crit builds are fotm but depending on the size of the nerf shouldn't make them to op.
Pancake-Tragedy wrote: »Pixysticks wrote: »
1.) Put it on every piece of PvP gear
Or
2.) Make it so we can change traits of gear in a way similar to enchants
I like these options the best.
I think option #1 would be the best by lowering the amount of impenetrable per piece and have it on every piece of the pvp gear sets, in addition to, another trait.
Or nerf impen slightly to make other traits viable. It may mean crit builds are fotm but depending on the size of the nerf shouldn't make them to op.
Or nerf impen slightly to make other traits viable. It may mean crit builds are fotm but depending on the size of the nerf shouldn't make them to op.
CapuchinSeven wrote: »Yeah it really just needs a nerf, I say this with a full set of it. But they need to do it slowly month by month. The other choices are just not worth it, the bonus from each point is massive next to a few extra points of magic or alike.
I Think the same but some classes have specific passives for crit(NB),Impen doesn't need a nerf, that's peoples answer to everything! nerf nerf nerf! The people complaining are probably p**sed because they can't 1 shot crit someone when they're in Impen!
Impen doesn't need a nerf, that's peoples answer to everything! nerf nerf nerf! The people complaining are probably p**sed because they can't 1 shot crit someone when they're in Impen!
CapuchinSeven wrote: »Yeah it really just needs a nerf, I say this with a full set of it. But they need to do it slowly month by month. The other choices are just not worth it, the bonus from each point is massive next to a few extra points of magic or alike.
Than we also need to nerf spell- and weapon critical rating or player dmg in PvP. There has to be some sort of balance between survivability and burst.
I'm sure you notice this as well, you encounter some VR12 recruit or volunteer aka milkdrinker and they die in a few seconds, because you crit them into oblivion. They only use PvE traits like mundus/infused, not knowing any better.
People dying that quickly isn't fun or good PvP. That's the future of all fights if we only nerf impen without adjusting other things.