if by level 30 i had a bank filled to the max with mats, items i wanted to decon on my alts, etc. there is something wrong. Not to mention that trophies should take no room.ers101284b14_ESO wrote: »If you keep what you need and not hoarding there is plenty.
I'm level 50 in all crafts, my enchanter is an alt and holds all the runes, I don't keep those in the bank.ers101284b14_ESO wrote: »If you keep what you need and not hoarding there is plenty.
demonlkojipub19_ESO wrote: »I haven't spent enough to cap out bank space. whats the cap?
skeletorz_ESO wrote: »ers101284b14_ESO wrote: »aletad11_ESO wrote: »ers101284b14_ESO wrote: »If you keep what you need and not hoarding there is plenty.
If you have no interest in crafting, this might be true. As someone with 4 crafting professions going who does not want to have to use alts as banks, it is nowhere near enough. It is also aggravated by extremely long wait times for crafting research, which causes a backup of items that are waiting for future research.
I have all crafting going and still have no problems with bank space. I also do not use mules. You argument does not work for me.
Master Crafter Bank Slots. That is all.
Add one extra level to the passive in crafting that allows you to craft higher level goods. That last (I think it would be 7 total skill points invested) will open up a master crafter tab. All related materials AND gems and enhancement items, and race stones would be able to fit in there..perhaps even crafted items YOU made.
So think you are a blacksmith...your max out the passive investing 7 points being able to craft the highest end goods. Your bank now gets access to master Blacksmith Storage. All your accounts can dump ores, ingots, gems, stones, honing stones whatever into that stash...as well as any items your character with the passive makes...so you want to create a set of weapons for your alts? just stick them there and your characters can pull them out without having to roshambo storage alts.
I know the TES thing was to make it where you couldn't pick up a damn hammer out on the field without using a console command cheat....that doesn't fly in a mmorpg.
This is a quality of life thing where you want people to not be able to handle more than one or two crafts PER ACCOUNT...let alone the biggest facepalm I have given in a while by the intention that no non-combat characters shall exist...
oh as per the price...whatever...ill pay dearly for bank space....its that valuable right now...and I would actually pay real money to be able to no worry about looting that rare provisioning...thinking...ok...what should I delete to make room for this one item that's highly valuable and hard to find?
demonlkojipub19_ESO wrote: »I haven't spent enough to cap out bank space. whats the cap?
kassandratheclericb14_ESO wrote: »Artemiisia wrote: »xsfkxnub19_ESO wrote: »If you do various crafts, then there isn't enough bank space.
I have all crafts, and a 230 bank space so far, with only 2 alts carrying stuff, get lesser and lesser.
dont hord crap, all my provs mats from lvl 1-3 I have thrown out, and I dont keep like 10 stacks of the same mats either.
With the upcoming rune stacking changes where potency also stack at 100, is just another great thing to clean up bank space with
And you are crafting just for one character, right?
amm7sb14_ESO wrote: »I voted for the minority opinion that there is enough bank space, and it's fairly priced. This is why:
1. There was a design option to discourage players from doing every single craft on the same character. You may question this design, but it seems reasonable to me. I personally have 4 crafter characters spanning all crafts in the game, and none have more than 2 crafts. All of my crafting materials are kept in their personal inventories, which are much more cheaply expanded to the current limit through bag space/horse upgrades. When I take out a character for playing, I dump the mats into the bank. They aren't mules because their purpose is not merely more bag space, but each carries their own trash. Provisioning is the most difficult craft in terms of materials, but it's by far the easiest to level, meaning you can forget about low-tier materials early on. Besides, the number of mats are being cut in an upcoming update.
2. Banks are gold sinks. They have been in many MMOs. If you sell some of the loot and don't spend your quest rewards, you can upgrade your bank as you level up (i.e. get access to different materials, etc.). It helps if you don't continuously pay for equipment or repairs (which aren't really needed pre-VR content, although they may help in group dungeons). I'm currently sitting on 100k+ gold and haven't upgraded my bank past 160 because so far it's enough for my needs.
I wouldn't mind being given infinite bag/bank space. But as it is, I don't feel this is detracting me from my playing experience. Instead of increased space, I'd love to see a better UI for bank management, with categories such as those in the Advanced Filters add-on, or the ability to deposit/withdraw multiple items at a time.
So you say the bank and inventory situation is okay because you can just not buy gear, and buy inventory space instead...........
heinsjb14_ESO wrote: »
I would agree that stacking needs to be fixed. Anything a character can buy multiples of should be stackable - glyphs and siege equipment probably account for 20% of my character's backpack.
Artemiisia wrote: »really hate that my pvp stuff dont stack, this is a true problem for sure.heinsjb14_ESO wrote: »
I would agree that stacking needs to be fixed. Anything a character can buy multiples of should be stackable - glyphs and siege equipment probably account for 20% of my character's backpack.
xsfkxnub19_ESO wrote: »If you do various crafts, then there isn't enough bank space.
heinsjb14_ESO wrote: »amm7sb14_ESO wrote: »I voted for the minority opinion that there is enough bank space, and it's fairly priced. This is why:
1. There was a design option to discourage players from doing every single craft on the same character. You may question this design, but it seems reasonable to me. I personally have 4 crafter characters spanning all crafts in the game, and none have more than 2 crafts. All of my crafting materials are kept in their personal inventories, which are much more cheaply expanded to the current limit through bag space/horse upgrades. When I take out a character for playing, I dump the mats into the bank. They aren't mules because their purpose is not merely more bag space, but each carries their own trash. Provisioning is the most difficult craft in terms of materials, but it's by far the easiest to level, meaning you can forget about low-tier materials early on. Besides, the number of mats are being cut in an upcoming update.
2. Banks are gold sinks. They have been in many MMOs. If you sell some of the loot and don't spend your quest rewards, you can upgrade your bank as you level up (i.e. get access to different materials, etc.). It helps if you don't continuously pay for equipment or repairs (which aren't really needed pre-VR content, although they may help in group dungeons). I'm currently sitting on 100k+ gold and haven't upgraded my bank past 160 because so far it's enough for my needs.
I wouldn't mind being given infinite bag/bank space. But as it is, I don't feel this is detracting me from my playing experience. Instead of increased space, I'd love to see a better UI for bank management, with categories such as those in the Advanced Filters add-on, or the ability to deposit/withdraw multiple items at a time.
So you say the bank and inventory situation is okay because you can just not buy gear, and buy inventory space instead...........
There's really no gear to buy (with gold). Maybe if dyes were available for purchase I'd be in trouble, but there's nothing I can't find or craft with minimal effort.
I would agree that stacking needs to be fixed. Anything a character can buy multiples of should be stackable - glyphs and siege equipment probably account for 20% of my character's backpack.
Artemiisia wrote: »they probably also keeping the items like plumb worms even if they only have 3, for you know, just in case