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Really confused about Nightblade abilities

Welka
Welka
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Hi guys!

So, I'm currently playing a redguard DK full stamina and weapon crit for DW + bow. It wasn't my original plan for him but I realised I was either a very bad tank or I was simply not enjoying this play style. So I completely changed strategy and went for the stealth approach with the same char as I had no intention to start over to be able to play as a Nightblade, which until now seemed to be the obvious choice for stealthy/dps/assassination game style.

I have to say that I'm quite happy with my redguard for that play style and the stamina ability of this race is quite handy. But still, I wanted to know more about the Nightblade and just looked at their abilities. This is where I'm getting utterly confused.

The way I imagine an assassin is with a bow and Dual wield, so primarily a stamina build for maximum dps using traditional weaponry. So why the heck are ALL Nightblade abilities using magicka?!? I mean, whut!?! How can you build a stamina char for bow and sword/dagger if all the necessary stealth/assassination skills use magicka? How does it even make any sense!?

I'm really hoping this will be completely reverted to stamina use, or maybe keep one skill line for magicka and the 2 others for stam. Because at this moment I'm time. You can either have a Nightblade only able to fully use it's potential through magic abilities but useless with weapons because no stam pool whatsoever, or a badass sword/bow master Nightblade but unable to use any abilities because you have no magicka available. Huh!?

Can someone enlighten me here?

And finally, I quite like the look of redguards and I'd like to stick with mine, but are they a good choice for DW/bow and dps? Or what race would you suggest for a Nightblade specialised in assassination/powerful stealth strike/dps?

Thanks
Edited by Welka on July 28, 2014 10:49PM
  • Nestor
    Nestor
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    Here is how I use my NB. I have my skill bars split, one side uses Stamina (bow etc) and the other side uses Mana. I open with Stamina Abilities (Snipe, Scattershot, Poison Arrow etc) then I go to the Mana side when my Stamina runs down. Then move back if I have to. Or, open with Mana, then use Stamina when that needs to recharge. But, since you can get Stamina regen up, it's best to use that first. At least with Imperials.

    But, your going to use Mana more than Stamina, then again, Siphon is just so much fun. I also enjoy using Sneak Attacks as those an be quite powerful when done right, most enemies are one hits. That requires a mix of Stamina and Mana. I also use Medium Armor (I know, LA is better) but the Stamina Regen means I sneak the entire dungeon and never budge the Stamina Bar. Plus the movement speed increases you can get from NB/Medium means you can sneak past any mob before they even know you were there.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Marius87
    Marius87
    As a nightblade you only need magika, every ability you have is better than wep abilities. You only use the wep of choice for the passives. Im dual wield and the only wep ability i use on 2 bars and the only 1 skilled from dw is flying dagger for range cripple
  • Welka
    Welka
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    Thanks for the tips. But it's a bit of a shame to not use more of the DW and bow skills as they are pretty cool.

    Does relying so much on magicka abilities, and such little stam pool for CQ combat give you a disadvantage on group of mobs? I mean, by the time you finish off the second mob, aren't you running out of ressources for a third or fourth enemy?

    Are your builds full magicka?

    I forgot to mention that I also use medium armour as they are very helpfull for sneak and weapon crit. But obviously LA armour would make more sense if the NB is relying as much on magicka
  • Aeratus
    Aeratus
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    The answer to your question is simply that ALL class skills use magicka. This is a central core design of the game. Don't bother trying to make sense of it, because in the end it doesn't make sense. The result of this is that stamina-based builds are weak compared to magicka based builds. This stamina-magicka imbalance has been written about ad nauseum on this forum.
  • Welka
    Welka
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    You're right, never paid attention to that. I see now to what extent the skirt and broom will have the upper hand in the game. A real shame for me who prefers weapon based combat. Plus, the skirt doesn't fit on my hairy legs :p
  • pitdemon_ESO
    pitdemon_ESO
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    It's ok to use both stamina and magicka. As a matter of fact it's preferable for PvP.

    At V9 I have HP at softcap and stam and magicka both about 150 below. No yellow gear or runes so there's plenty of room for improvement.

    As far as gameplay is concerned I use magicka for burst and stamina for sustain in the form of Flying Blade/Blinding Flurry



    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • Welka
    Welka
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    At V9 I have HP at softcap and stam and magicka both about 150 below. No yellow gear or runes so there's plenty of room for improvement.

    Forgive my noobyness, but how is this possible without enchants?

    Edited by Welka on July 28, 2014 11:43PM
  • n0l
    n0l
    I have a DW and Bow build for my NB. For my DW bar, I have 3 magicka (2 assassination and one shadow) abilities and two stamina so I can balance out my attacks and never really run out of either. For my bow I mix siphoning and bow attacks, Leeching Strikes is awesome for replenishing stamina and magicka from enemies at a distance and Magnum shot is perfect for keeping said enemies at a good distance.
  • n0l
    n0l
    also I mix LA and MA.
  • Apparition
    Apparition
    Soul Shriven
    Forget nightblade, the class sucks. I am a nightblade & all we are in cyrodiil is waterboys for the DK's & Sorc's.
    We can't go toe to toe with any of them except Templars & nightblades & don't tell me it's my build, I've mixed & matched my build so much my NB is starting to have an identity crisis.
    Quite simply we cannot match DK's & Sorc's for regen or power.
    Zenimax has no idea how to balance classes, not even close to the mark yet
  • Ser Lobo
    Ser Lobo
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    I am of the firm belief that 'stamina only' builds are a mutation made by players, and that ZOS fully intended EVERY character and class to use magicka and stamina semi-equally.

    As two instances which I feel prove this, all finesse abilities use stamina, and all class abilities use magicka. You could play the game without either, but you'd be really hampering yourself.



    This is the way things were. But I've seen that ZOS realizes that players sometimes do things they didn't expect or plan for, and are steadily shifting power towards stamina abilities. The reason it goes so slow, is that the game was built with both in mind, and balancing stamina ability powers up to magicka isn't as simply as just a damage boost.

    So we get little shifts at a time.



    I play two Nightblade characters, one leveling and one at the upper VR ranks about to finish Cadwells Gold. My archer nightblade is my more powerful character, and he can kill three-mobs of several levels higher than himself. The fights are longer (bow has the least damage output of all weapons), but with some forethought you can manage mobs and control the battlefield.

    I'm running VR dungeons, soloing group delves, many world bosses and even dolmens (though I am pot heavy and take more than a share of deaths). The game is incredibly possible for archer builds, and I recently started working on dual-wield again on the side and am learning it's in-s and out-s.



    As a suggestion for any build: mix your skills in. Don't just use one resource pool. Throw in a siphon or assassins blade to tap into that magicka pool, and swap between strikes to spread out resource usage.

    We aren't as powerful as fully synergized light armor/stave builds yet. But we are definitely fully capable. I think we're at a playability point where we're more likely to see nerfs to magick builds than many more buffs to stamina builds (I recognize just how powerful my character is when I play him well, and content feels balanced for my playstyle).

    Good luck, Op. Hope you enjoy it as much as I have.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Welka
    Welka
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    Well the issue is, how can you bypass Nightblade skills when you want to play an assassin or thief. I will try the broom and skirt, but it's never been my cup of tea. I like the idea of being that menace in the shadows, the one strike killer you didn't see coming lol

    @ruze84b14_ESO thanks for the tips, very helpful indeed.

    Now, I've read multiple times that the NB abilities or passive a we're broken. But to what extent?

    And also, what race would you suggest for a NB assassin play style? Being in the covenant to play with mates, which would you suggest in this faction? And which would be the best regardless of factions?
  • Ser Lobo
    Ser Lobo
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    @Welka, after recent patches the only thing I've noticed truly 'broken' is the cloak. It will break from any damage you do, and this includes DOTs (which so many of our abilities are), HOTs (also common), and certain buffs/debuff timers.

    Cloak can be used effectively, but you have to know your timers well. I've seen one player use it perfectly and it never breaks, and another who it breaks every time.

    Realize that the four seconds isn't really enough to break aggro and escape the fight, like it is normally used in MMO's. Instead of using it defensively, I suggest using it offensively, popping it to get the temp armor boost and add damage to your next attack, while disrupting mob targeting a moment.

    As with every class, I think, we are cursed with passives sometimes quitting when we die. It's happened on every one of my characters, regardless of class, and I've seen them 'fix' it repeatedly in patch notes. Sure, it happens less now, but it's still worth reporting if you notice it.

    There are a few that don't reflect on the character sheet, as well, but are actually adding to the output ability/skill.



    As far as factions, that's personal choice. I chose and love the Pact. However, the delves and mob layout in Aldmeri Dominion seem to be better suited for sneaking than I ran into in the other zones. Better spacing, more detail to alternate paths, etc. It's been enough for me to notice a difference.



    As a side note to cloak: I use mine on a second bar for simply stealthing past everything. Proper application of about four cloaks can get me past most every group of mobs, allowing me to skip entire solo and group delves and only engage the boss mobs and grab skyshards.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Marius87
    Marius87
    Nb khajit dW medium armor. Thats my character in PvP But you go all enchants on magika and infused and try to soft cap magika plus spell dmg enchants, Add food buffs and your stamina stays at 1400 while magika is hard capped which is enough for the rest. with this you need ambush for initiate, veiled strike for dmg,stun and impale for execute, the other 2 skills and ultimate you can swap. And this is how you can kill anyone from stealth with nb/

    If you want to go hardcore drop a spell power potion and a mark target everytime you ambush someone- its to easy to kill anyone alone, but alas thats not what pvp is about so you will rarely find this scenario.
  • Welka
    Welka
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    Thanks again @ruze84b14_ESO‌. I can tell you have a passion for NB and you're helpful on the matter. I can understand why cloak break if you deal damage. That's how it worked on Skyrim with invisibility potions or spells, and I can make sense of that. But on buffs and HOTs, that's a different matter altogether and it must make it really hard to manage while in combat.

    @Marius87‌ I can see why the khajiit for its stealth passive, but wouldn't a magicka oriented race be more helpful?
  • Nestor
    Nestor
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    Welka wrote: »
    Does relying so much on magicka abilities, and such little stam pool for CQ combat give you a disadvantage on group of mobs? I mean, by the time you finish off the second mob, aren't you running out of ressources for a third or fourth enemy?

    Are your builds full magicka?

    I forgot to mention that I also use medium armour as they are very helpfull for sneak and weapon crit. But obviously LA armour would make more sense if the NB is relying as much on magicka

    I don't see using Medium as an issue for a NB, as I do use the Stamina skills, plus Sneak is your friend and you will be in Sneak mode as much as possible. It is really nice to sneak and not see the Stamina Bar move or even recover while sneaking. I also don't run out of Mana as I am using Stamina while it builds back up, or vice versa.

    However, in every dungeon, with every character I currently have, a Sorc, a DK or NB, I wait for a few seconds before I engage the next mob to let my Stats recover, no matter what is being used or abused. Or, quaff a potion if I need to speed this up.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • MonkeyAssassin24
    MonkeyAssassin24
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    @Welka, after recent patches the only thing I've noticed truly 'broken' is the cloak. It will break from any damage you do, and this includes DOTs (which so many of our abilities are), HOTs (also common), and certain buffs/debuff timers.

    Cloak can be used effectively, but you have to know your timers well. I've seen one player use it perfectly and it never breaks, and another who it breaks every time.

    Realize that the four seconds isn't really enough to break aggro and escape the fight, like it is normally used in MMO's. Instead of using it defensively, I suggest using it offensively, popping it to get the temp armor boost and add damage to your next attack, while disrupting mob targeting a moment.

    As with every class, I think, we are cursed with passives sometimes quitting when we die. It's happened on every one of my characters, regardless of class, and I've seen them 'fix' it repeatedly in patch notes. Sure, it happens less now, but it's still worth reporting if you notice it.

    There are a few that don't reflect on the character sheet, as well, but are actually adding to the output ability/skill.
    Marius87 wrote: »
    Nb khajit dW medium armor. Thats my character in PvP But you go all enchants on magika and infused and try to soft cap magika plus spell dmg enchants, Add food buffs and your stamina stays at 1400 while magika is hard capped which is enough for the rest. with this you need ambush for initiate, veiled strike for dmg,stun and impale for execute, the other 2 skills and ultimate you can swap. And this is how you can kill anyone from stealth with nb/

    If you want to go hardcore drop a spell power potion and a mark target everytime you ambush someone- its to easy to kill anyone alone, but alas thats not what pvp is about so you will rarely find this scenario.

    100x this^

    I have played around with multiple NB builds between three different roles (melee/bow dps, tank, caster dps) and really find the dw/bow combo with the above strategies and skills to be very effective and fun. Flying Blade can keep a snare on your target, from a distance at that, to keep the dw passive for increased damage going, Heated Blades (Sparks morph) is basically an "I win" button for tough melee bosses, and mixing in spells like Ambush, Veiled Strike, and Impale you can efficiently carve through some baddies. Also like Ruze said, using the cloak offensively is awesome. With a big enough magicka pool you can basically stun lock groups of mobs to death or use it to sneak past unwanted encounters :)
    On second thought, let's not go to the forums. 'Tis a silly place.
  • Welka
    Welka
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    I spent all my points on stamina on my redguard and with his passive + med armour passives on stam use reduction and each weapon passives on stam reduction, I can sustain a a decent fight against 3 mobs when properly prepared. But that's with stamina soft capped at roughly 1950. I only rely on magicka for health regen and molten weapons.

    For a NB build, would you go 50/50 on magicka/stamina? more on stamina since you use it more for dodging, blocking and running? Or more on magicka to be able to use more NB Actives?
  • ShedsHisTail
    ShedsHisTail
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    Welka wrote: »
    Well the issue is, how can you bypass Nightblade skills when you want to play an assassin or thief. I will try the broom and skirt, but it's never been my cup of tea. I like the idea of being that menace in the shadows, the one strike killer you didn't see coming lol

    I play the "Shady Assassin" Nightblade and am still heavily reliant on Stamina. The fact it, though, you can't play a "Nightblade" while completely rejecting the Nightblade skills.

    My character is dual-wield only, I don't use any other weapons; I have no notable ranged attacks. I sneak in, strike, and disappear. I rely completely on high single target dps and I take on three-packs one mob at a time, typically dropping the first two before the third can react.

    Yeah, I use Magicka, but that's to be expected when you're turning invisible right in front of your target. But the stamina becomes important for that third guy; the one who saw you drop his friends and now wants a straight up fight with you now that your Magicka pool is dry. He's the one you blind with your flashing blades, he's the one perforate with flurry while he bleeds out from Blood Craze.

    And when all three are lying dead a your feet... You loot and disappear.
    Edited by ShedsHisTail on July 29, 2014 1:00AM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Welka
    Welka
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    Yeah, that's what I'm talking about. I kinda do that with my redguard but he's a fighter since he lacks the NB abilities. But sneak it still a good help with the extra damage and chance to stun.
    I can't be arsed running in head down with a stick and skirt and blasting AoEs with not much thought to an approach and tactics (talking about PvE here, I imagine PvP isn't played exactly as ruthless as battlemage).
  • Marius87
    Marius87
    Welka wrote: »
    Thanks again @ruze84b14_ESO‌. I can tell you have a passion for NB and you're helpful on the matter. I can understand why cloak break if you deal damage. That's how it worked on Skyrim with invisibility potions or spells, and I can make sense of that. But on buffs and HOTs, that's a different matter altogether and it must make it really hard to manage while in combat.

    @Marius87‌ I can see why the khajiit for its stealth passive, but wouldn't a magicka oriented race be more helpful?

    When i started the game everyone thought Nb will use stamina so khajjit was the go to race at least for me.

    A magika strong race for your NB will probably be better all around now since my dungeon setup is light armor resto staff which needs only magika but for that exact build (pvp Single Killer) you're better off with a stamina strong race. For everything else choose magika.
  • pitdemon_ESO
    pitdemon_ESO
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    Welka wrote: »
    At V9 I have HP at softcap and stam and magicka both about 150 below. No yellow gear or runes so there's plenty of room for improvement.

    Forgive my noobyness, but how is this possible without enchants?

    O I'm using enchants, just not the top end ones.

    Just FYI if you go full Magicka you will have one hell of an alpha strike, but after that you're more or less hosed. Pretty much all anyone has to do is pull out a shield and wait 5 seconds and then take you out.

    Split Magicka/Stam is that way to go (maybe one a bit more than the other depending on your playstyle) if you plan on doing mainly 1v1 or solo ganking.

    Starting race makes little difference for the most part FYI. If you plan on going 1900/3100/1900 at endgame (magic/hp/stam) having that extra bonus to any stat is just going to adjust how you outfit your character, it won't actually change much in the way that character is played. (It's not like softcaps are affected by race selection)


    The Grixxitt of Melek - Alfar Nightblade
    Grixx of the Reach - Crafter/Reachwitch/Sorceror


    Must...downvote...stupidity... (clicks sidebar furiously)
  • reften
    reften
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    I have a primary bar with bow that I use when fighting. My 2nd bar is more support type things.

    Primary
    impale
    veiled strike
    dark cloak
    poison arrow
    Mark Target

    alt = Siphoning one just to get siphon passives (if I need to fire an alt, I switch tabs

    With these group, I can take down anyone.

    2nd bar I also have a bow

    impale
    Mark target (keep NBs from sneaking away)
    dark cloak
    Inner light (find the sneaking PCs)
    Rapid maneuver (+30% speed whenever I want it)

    alt = Soul magic one to take down someone fast at range.

    I do quite well with this setup.



    this is PvP only.

    When I switch to PvE, I go duel wield mostly...and bar #1 has flurry on it.

    I'm not a fan of rooting skills. I've I'm going
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • tino.antoninieb17_ESO
    I play stamina driven redguard. I use dw and bow. Dont have any problems in pvp but in pve my stamina build is not as efficient as when i play with magic build, I expect to see more balance with next patch.
    Regarding pvp NB stamina builds are as viable and hard hitting as magic builds ( my flying blade crits up to 1,3 k against players ). Basic principle i use is that i first balance stamina / magic average usage on each loadout and i am trying to have key utilities in stamina and magic form. Result i have is that i rarely run out of both resources no matter how much fight is intensive (i dont use siphoning strikes or its morphs)
    Before i settled with present PVP build i was for long period time trying to make cloak and veiled strike work - but never ever worked for me and then i swapped them for mass hysteria and all of the sudden pieces start falling into place. Point is that u have to test lot of builds before u find good one for you/your playstyle and for group u play with.
    Edited by tino.antoninieb17_ESO on July 30, 2014 1:31PM
  • lathbury
    lathbury
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    Th
    Welka wrote: »
    Well the issue is, how can you bypass Nightblade skills when you want to play an assassin or thief. I will try the broom and skirt, but it's never been my cup of tea. I like the idea of being that menace in the shadows, the one strike killer you didn't see coming lol

    I play the "Shady Assassin" Nightblade and am still heavily reliant on Stamina. The fact it, though, you can't play a "Nightblade" while completely rejecting the Nightblade skills.

    My character is dual-wield only, I don't use any other weapons; I have no notable ranged attacks. I sneak in, strike, and disappear. I rely completely on high single target dps and I take on three-packs one mob at a time, typically dropping the first two before the third can react.

    Yeah, I use Magicka, but that's to be expected when you're turning invisible right in front of your target. But the stamina becomes important for that third guy; the one who saw you drop his friends and now wants a straight up fight with you now that your Magicka pool is dry. He's the one you blind with your flashing blades, he's the one perforate with flurry while he bleeds out from Blood Craze.

    And when all three are lying dead a your feet... You loot and disappear.

    thats how I used to play I went through all the original un nerfed vet content inc dungeons like that. But I guarantee you will not clear trials or veteran crypt of hearts playing that way.
    There is one way ATM dress and stick sad but true. If you can show me a vid of a melee nb pushing over 700 dps sustained for 4 minutes I'll happily eat my words.
  • kitsinni
    kitsinni
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    lathbury wrote: »
    Th
    Welka wrote: »
    Well the issue is, how can you bypass Nightblade skills when you want to play an assassin or thief. I will try the broom and skirt, but it's never been my cup of tea. I like the idea of being that menace in the shadows, the one strike killer you didn't see coming lol

    I play the "Shady Assassin" Nightblade and am still heavily reliant on Stamina. The fact it, though, you can't play a "Nightblade" while completely rejecting the Nightblade skills.

    My character is dual-wield only, I don't use any other weapons; I have no notable ranged attacks. I sneak in, strike, and disappear. I rely completely on high single target dps and I take on three-packs one mob at a time, typically dropping the first two before the third can react.

    Yeah, I use Magicka, but that's to be expected when you're turning invisible right in front of your target. But the stamina becomes important for that third guy; the one who saw you drop his friends and now wants a straight up fight with you now that your Magicka pool is dry. He's the one you blind with your flashing blades, he's the one perforate with flurry while he bleeds out from Blood Craze.

    And when all three are lying dead a your feet... You loot and disappear.

    thats how I used to play I went through all the original un nerfed vet content inc dungeons like that. But I guarantee you will not clear trials or veteran crypt of hearts playing that way.
    There is one way ATM dress and stick sad but true. If you can show me a vid of a melee nb pushing over 700 dps sustained for 4 minutes I'll happily eat my words.

    We went through Vet COH and the other NB was DW it can be done. I think they could even possibly scrape 700dps with all Gold equipment/enchants, the right sets, Flawless Dawnbreaker, weapon power enchants on jewelry etc. The one I did it with had to kind of gimp their health to hit the softcap on Magicka and Stamina with food. It wasn't easy on the healer but it can be done.
  • mar1ano1987nrb18_ESO
    Apparition wrote: »
    Forget nightblade, the class sucks. I am a nightblade & all we are in cyrodiil is waterboys for the DK's & Sorc's.
    We can't go toe to toe with any of them except Templars & nightblades & don't tell me it's my build, I've mixed & matched my build so much my NB is starting to have an identity crisis.
    Quite simply we cannot match DK's & Sorc's for regen or power.
    Zenimax has no idea how to balance classes, not even close to the mark yet

    This is the first time I said this to another player but ... learn to play.

    Nighblade its awesome in 1vs1. Cant match DKs Sorcs regen or power? have you ever heard of siphon attacks?

    Stukha - Dragon Knight - Ebonheart Pact
    Bazhinga - Nightblade - Ebonheart Pact
    /
  • Cody
    Cody
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    I use 2 bow abilities and 3 nightblade abilities. I do well.
  • Awdwyn
    Awdwyn
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    I'm not sure how well this would work in pvp, as I'm mainly spending my time in pve, however I went with a stealthy assassin build with high burst and good sustain.

    Currently vet 3 and I've been using this (in variations) since I started. Nothing I've encountered has posed a huge problem.

    I'm a Breton (magicka boost, spell pen, and spell res are great since NB melee skills are powered off max magicka but weapon crit), vampire (stealth speed passive and stam+magicka regen passive are the bomb.

    I use 5 medium armour and 2 light. (Again, weapon crit and stealth bonuses).

    Weapon crit is a priority (so daggers) and softcap magicka, with as much stam as I can get on top.

    Bar 1 is dual weild, with flurry, concealed wep, killers blade, cloak, and (siphoning strikes, swallow soul, mark target, ambush - as appropriate), with the assassination ult.

    Bar 2 I've used a resto staff for self heals and groups, but I'm just starting to move into dual weild for that too with the DW dot/bleed skill or flurry (depends on if the mob is bleed immune), concealed wep or heated blades (blades for bosses), sap essence, swallow soul, siphoning strikes, and either veil of blades or the siphoning heal ult. That one is in my head, haven't tested it yet though.

    Basic premise is bar 1 lets me stealth at almost sprint speed, and tear through 3-4 packs with ease (5+ is a challenge). When I'm in a bit over my head, or fighting a boss, bar 2 gives serious health and resource regen, with sustainable moderate dps.
  • GrimMauKin
    GrimMauKin
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    Rightly or wrongly I've built a Nightblade with equal amounts of Health, Magica and Stamina and put a lot of skill points into stealth passives and also focussed on dual wield skills.

    A Concealed Weapon strike from stealth can do a lot of damage in the first instance and stun the MOB for sometime allowing a fair few Blood Craze strikes (which bleed damage over time and confer some healing to my character). The use of Stamina dual wield skills allows Magicka to rebuild allowing subsequent shadowy cloak/concealed weapon strikes to re-stun the opponent. I also have the passive which significantly increase armour for a few seconds when coming out of stealth, which is a big help, as well as passives to increase stamina/magika regen.

    Nightblades can be vulnerable but with enough stamina to deliver some dual wield attacks whilst the opponent is stunned and to roll out of range to avoid big hitters, they can be surprisingly effective.
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
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