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Another Justice System thread! Vampire feeding.

aipex8_ESO
aipex8_ESO
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I know we probably won't get a response from ZOS on this question, and that's okay. I realize this system is not finalized yet. So this is mainly a speculation thread. Title says it all. We sneak and see friendly NPC glowing yellow, can we feed? Assuming they will turn hostile, will we be able cloak/invis/mist form away without having to kill them/accrue a bounty?
  • Welka
    Welka
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    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town
  • aipex8_ESO
    aipex8_ESO
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    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.
  • nerevarine1138
    nerevarine1138
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    I'm hoping that update 5 (at least I think that was the one that's supposed to change things for vampires and werewolves) starts to move toward social consequences for them too. Right now, I have no incentive to not be a Stage 4 vampire all the time.
    ----
    Murray?
  • epoling
    epoling
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    People toss the phrase "Carebear" around all the time. It seems we have become that way about vampires and werewolves. Even the 1970's Dracula, while being all about sex, was still an evil bad guy. The past decade or two, though, we have decided to treat everything "evil" as just being misunderstood and really warm and fuzzy. My opinion is if you want to be a traditionally evil kind of character you should really suffer for it. Somebody sees you are a vampire, werewolf, assassin, etc., everybody in town breaks out the torches and pitchforks and hunts you down. Or, within game mechanics, you get big bounties.
  • BBSooner
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    Pretty sure, whether or not you kill them, feeding on somebody that doesn't want to be fed on would constitute assault, and should accrue some sort of penalty/bounty.
  • Koshchei
    Koshchei
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    You could also make the penalty contextual, eg. torches and pitchforks in Rivenspire (see crazy Jesus lady who wants to burn her own sister), or less so in Eastmarch, where vampires are well entrenched with their gated community, blood bank, and private vamp on vamp vendettas.
  • aipex8_ESO
    aipex8_ESO
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    epoling wrote: »
    People toss the phrase "Carebear" around all the time. It seems we have become that way about vampires and werewolves. Even the 1970's Dracula, while being all about sex, was still an evil bad guy. The past decade or two, though, we have decided to treat everything "evil" as just being misunderstood and really warm and fuzzy. My opinion is if you want to be a traditionally evil kind of character you should really suffer for it. Somebody sees you are a vampire, werewolf, assassin, etc., everybody in town breaks out the torches and pitchforks and hunts you down. Or, within game mechanics, you get big bounties.

    While TES vampires borrow some mechanics from RL vampires (okay, RL vampire myths, I know there aren't RL vampires ;)), remember they are TES vampires and have a lot of unique features also. No stakes, garlic, holy water, crosses (or other religious symbols), etc. For this reason, I try not to compare them to any RL vampire movies or stories. And as we know from NPC vampires that we meet and may even help, they don't have to be evil per say, they just need to know how to manage their cravings. And also, we know from lore that well fed vampires are able to blend in with society (and is one of the rules of the Cyrodiil Vampyrum Order). If you are stage 4 though? Totally agree! Torches and pitchforks!

  • aipex8_ESO
    aipex8_ESO
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    BBSooner wrote: »
    Pretty sure, whether or not you kill them, feeding on somebody that doesn't want to be fed on would constitute assault, and should accrue some sort of penalty/bounty.

    Agree, but if you can successfully feed from sneak, and then cloak away before they recover from being stunned, could you avoid the penalty/bounty?

  • aipex8_ESO
    aipex8_ESO
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    Koshchei wrote: »
    You could also make the penalty contextual, eg. torches and pitchforks in Rivenspire (see crazy Jesus lady who wants to burn her own sister), or less so in Eastmarch, where vampires are well entrenched with their gated community, blood bank, and private vamp on vamp vendettas.

    While this is a great idea, I can't see ZoS implementing such a complex system, especially since your vampire experience would be very different depending on which alliance you chose. It would be nice if some of those vampire NPCs actually recognized you were a vampire and made mention of it though.

  • UrQuan
    UrQuan
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    aipex8_ESO wrote: »
    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.
    I'm wholly in agreement with this post. If you're a werewolf people can't tell unless you transform, but if you transform in a town you're going to get noticed and get a bounty. If you're a vampire people can't tell unless you feed on someone (which should count the same as any assault on a civilian as far as the justice system goes), or you've let it get to the point where people can see it in your face (stage 4 - realistically it's noticeable at earlier stages, but we can make the assumption that at those stages people might just think you're sick), so in those cases in a town you should get a bounty.

    It makes perfect sense to me.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
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    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
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    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • nerevarine1138
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    BBSooner wrote: »
    Pretty sure, whether or not you kill them, feeding on somebody that doesn't want to be fed on would constitute assault, and should accrue some sort of penalty/bounty.

    But they were wearing a low-collared shirt. They were asking for it!

    (I'm going to hell, aren't I?)
    ----
    Murray?
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    aipex8_ESO wrote: »
    I know we probably won't get a response from ZOS on this question, and that's okay. I realize this system is not finalized yet. So this is mainly a speculation thread. Title says it all. We sneak and see friendly NPC glowing yellow, can we feed? Assuming they will turn hostile, will we be able cloak/invis/mist form away without having to kill them/accrue a bounty?

    YES.YESYESYEYSYESYEYSYESYESYEYSYESYEYSYESY


    WANT

    Sanguine's Beta Tester

  • BBSooner
    BBSooner
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    aipex8_ESO wrote: »
    BBSooner wrote: »
    Pretty sure, whether or not you kill them, feeding on somebody that doesn't want to be fed on would constitute assault, and should accrue some sort of penalty/bounty.

    Agree, but if you can successfully feed from sneak, and then cloak away before they recover from being stunned, could you avoid the penalty/bounty?

    I'd say if they were sleeping and some sort of check/roll was made to determine if they slept through it I'd be cool with feeding and nobody knowing. But, I dunno, no matter how sneaky you are a conscious being will *probably* notice large amounts of blood leaving their body.

    Some really detailed vision mechanics could be introduced to simulate whether or not they saw enough to identify their attacker, but sans that system I'd prefer a blanket "You bite, you fight".
  • BBSooner
    BBSooner
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    aipex8_ESO wrote: »
    epoling wrote: »
    People toss the phrase "Carebear" around all the time. It seems we have become that way about vampires and werewolves. Even the 1970's Dracula, while being all about sex, was still an evil bad guy. The past decade or two, though, we have decided to treat everything "evil" as just being misunderstood and really warm and fuzzy. My opinion is if you want to be a traditionally evil kind of character you should really suffer for it. Somebody sees you are a vampire, werewolf, assassin, etc., everybody in town breaks out the torches and pitchforks and hunts you down. Or, within game mechanics, you get big bounties.

    While TES vampires borrow some mechanics from RL vampires (okay, RL vampire myths, I know there aren't RL vampires ;)), remember they are TES vampires and have a lot of unique features also. No stakes, garlic, holy water, crosses (or other religious symbols), etc. For this reason, I try not to compare them to any RL vampire movies or stories. And as we know from NPC vampires that we meet and may even help, they don't have to be evil per say, they just need to know how to manage their cravings. And also, we know from lore that well fed vampires are able to blend in with society (and is one of the rules of the Cyrodiil Vampyrum Order). If you are stage 4 though? Totally agree! Torches and pitchforks!

    I agree with this with regards to social aspects of vampirism. If you're phase 1 no NPCs attack. Phase 2, only certain NPCs recognize it, Phase 3 even more, and phase 4 being recognized by everybody. That would be ideal to me.
  • aipex8_ESO
    aipex8_ESO
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    BBSooner wrote: »
    aipex8_ESO wrote: »
    epoling wrote: »
    People toss the phrase "Carebear" around all the time. It seems we have become that way about vampires and werewolves. Even the 1970's Dracula, while being all about sex, was still an evil bad guy. The past decade or two, though, we have decided to treat everything "evil" as just being misunderstood and really warm and fuzzy. My opinion is if you want to be a traditionally evil kind of character you should really suffer for it. Somebody sees you are a vampire, werewolf, assassin, etc., everybody in town breaks out the torches and pitchforks and hunts you down. Or, within game mechanics, you get big bounties.

    While TES vampires borrow some mechanics from RL vampires (okay, RL vampire myths, I know there aren't RL vampires ;)), remember they are TES vampires and have a lot of unique features also. No stakes, garlic, holy water, crosses (or other religious symbols), etc. For this reason, I try not to compare them to any RL vampire movies or stories. And as we know from NPC vampires that we meet and may even help, they don't have to be evil per say, they just need to know how to manage their cravings. And also, we know from lore that well fed vampires are able to blend in with society (and is one of the rules of the Cyrodiil Vampyrum Order). If you are stage 4 though? Totally agree! Torches and pitchforks!

    I agree with this with regards to social aspects of vampirism. If you're phase 1 no NPCs attack. Phase 2, only certain NPCs recognize it, Phase 3 even more, and phase 4 being recognized by everybody. That would be ideal to me.

    While I'm not totally against a system like this, it seems a little too complex for this game. I would prefer stage 1 being at least 1 hour for a system like this though. Also, stages 2 and 3 shouldn't provoke attacks from anyone, but having the persuade option not work sometimes, or certain vendors not wanting to sell to you would be cool. Stage 4 would bring on attacks and bounties.
  • MornaBaine
    MornaBaine
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    aipex8_ESO wrote: »
    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.

    As another vampire player I totally want this! Strolling through town in Stage 4 should totally bring the guard down on you and I wanna see townspeople screaming and fleeing at your approach! LOL I do want to be able to move in stealth and mist form undetected though. And I want an option to NOT kill my victims after feeding on them. Wouldn't it be awesome if we could mesmerize townies so that they don't resist and wander away dazed afterwards and DON'T report you to the guards? But you should totally run the risk of "missing" with your glamour and then, if you attack anyway, all bets are off and you get a bounty placed on you. Since, as has been mentioned, no one sleeps, this would be a nice compromise.

    Also, can we PLEASE stop yelling like a bunch of idiots every time we turn to mist form??? Real stealthy, that. *rolls eyes*

    Edited by MornaBaine on July 29, 2014 9:48PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
    MornaBaine
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    BBSooner wrote: »

    I agree with this with regards to social aspects of vampirism. If you're phase 1 no NPCs attack. Phase 2, only certain NPCs recognize it, Phase 3 even more, and phase 4 being recognized by everybody. That would be ideal to me.

    I'm cool with this IF they extend Stage 1 to a full hour. I really hate it only being a half hour.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Neferath
    Neferath
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    Ur-Quan wrote: »
    aipex8_ESO wrote: »
    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.
    I'm wholly in agreement with this post. If you're a werewolf people can't tell unless you transform, but if you transform in a town you're going to get noticed and get a bounty. If you're a vampire people can't tell unless you feed on someone (which should count the same as any assault on a civilian as far as the justice system goes), or you've let it get to the point where people can see it in your face (stage 4 - realistically it's noticeable at earlier stages, but we can make the assumption that at those stages people might just think you're sick), so in those cases in a town you should get a bounty.

    It makes perfect sense to me.

    This ... both posts. But having a system like that, i would strongly recommend to expand the time periods between the vamp stages.
  • UrQuan
    UrQuan
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    Neferath wrote: »
    Ur-Quan wrote: »
    aipex8_ESO wrote: »
    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.
    I'm wholly in agreement with this post. If you're a werewolf people can't tell unless you transform, but if you transform in a town you're going to get noticed and get a bounty. If you're a vampire people can't tell unless you feed on someone (which should count the same as any assault on a civilian as far as the justice system goes), or you've let it get to the point where people can see it in your face (stage 4 - realistically it's noticeable at earlier stages, but we can make the assumption that at those stages people might just think you're sick), so in those cases in a town you should get a bounty.

    It makes perfect sense to me.

    This ... both posts. But having a system like that, i would strongly recommend to expand the time periods between the vamp stages.
    What is it right now, 30 minutes for each stage, or is it different depending on the stage? Because yeah, depending on the time periods this could be relatively necessary.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • aipex8_ESO
    aipex8_ESO
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    Ur-Quan wrote: »
    Neferath wrote: »
    Ur-Quan wrote: »
    aipex8_ESO wrote: »
    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.
    I'm wholly in agreement with this post. If you're a werewolf people can't tell unless you transform, but if you transform in a town you're going to get noticed and get a bounty. If you're a vampire people can't tell unless you feed on someone (which should count the same as any assault on a civilian as far as the justice system goes), or you've let it get to the point where people can see it in your face (stage 4 - realistically it's noticeable at earlier stages, but we can make the assumption that at those stages people might just think you're sick), so in those cases in a town you should get a bounty.

    It makes perfect sense to me.

    This ... both posts. But having a system like that, i would strongly recommend to expand the time periods between the vamp stages.
    What is it right now, 30 minutes for each stage, or is it different depending on the stage? Because yeah, depending on the time periods this could be relatively necessary.

    Stage 1: 30 minutes. Stage 2: 1 hour. Stage 3: 2 hours (?)
  • UrQuan
    UrQuan
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    aipex8_ESO wrote: »
    Ur-Quan wrote: »
    Neferath wrote: »
    Ur-Quan wrote: »
    aipex8_ESO wrote: »
    Welka wrote: »
    I certainly hope you do get a bounty for doing so, same way if you transform to werewolf in a town

    If you are seen doing so or you have to fight/kill the person after feeding, certainly you should get a bounty. In other TES games you can sneakily feed on friendly sleeping NPCs, and I would like a similar mechanic here. No one sleeps in the 2nd era ;) so being able to sneak, feed, and then stealth away would be a nice mechanic, especially if there was the chance that you could do it sloppy and get caught and get a bounty.

    Also, your werewolf comment brings up a great point! I would actually like to see stage 4 vampires getting a bounty in town as well. I know the Dawnguard DLC set the precedent for not having stage 4 matter, but I like the previous mechanic that TES games had. If you are starved and monstrous, people noticed and attacked. Makes stages more meaningful, forces you to feed if you want to go into town (if you usually stay at stage 4), etc. Immersion! BTW, I'm requesting this as a vampire.
    I'm wholly in agreement with this post. If you're a werewolf people can't tell unless you transform, but if you transform in a town you're going to get noticed and get a bounty. If you're a vampire people can't tell unless you feed on someone (which should count the same as any assault on a civilian as far as the justice system goes), or you've let it get to the point where people can see it in your face (stage 4 - realistically it's noticeable at earlier stages, but we can make the assumption that at those stages people might just think you're sick), so in those cases in a town you should get a bounty.

    It makes perfect sense to me.

    This ... both posts. But having a system like that, i would strongly recommend to expand the time periods between the vamp stages.
    What is it right now, 30 minutes for each stage, or is it different depending on the stage? Because yeah, depending on the time periods this could be relatively necessary.

    Stage 1: 30 minutes. Stage 2: 1 hour. Stage 3: 2 hours (?)
    OK, so between all of the stages, if the justice system kicks in at stage 4 only you'd get 3.5 hours between feedings when you were safe from being attacked (assuming you don't do anything else that sets off the justice system). That's not that bad, but might be worth extending.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Welka
    Welka
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    I'm no vamp. I'm all for bounty and townfolks peeing their pants when they see a stage 4 vamp or a WW in town. But on a vamp perspective, how will you access the bank and other utilities at all? Erm...

    That would suck for a full RP vampire, wouldn't it?
  • UrQuan
    UrQuan
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    Welka wrote: »
    I'm no vamp. I'm all for bounty and townfolks peeing their pants when they see a stage 4 vamp or a WW in town. But on a vamp perspective, how will you access the bank and other utilities at all? Erm...

    That would suck for a full RP vampire, wouldn't it?
    You feed so that you're not at stage 4 before going to a town. Vampires are supposed to feed every so often, after all.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Welka
    Welka
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    Yes I can gather that but losing the benefit of stage 4 for the sake of being able to to deposit stuff might not be to the taste of everyone.
  • frwinters_ESO
    frwinters_ESO
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    I'm hoping that update 5 (at least I think that was the one that's supposed to change things for vampires and werewolves) starts to move toward social consequences for them too. Right now, I have no incentive to not be a Stage 4 vampire all the time.

    It would be awesome if your a vampire and you allow your vampirism to get to bad, say stage 3, the vendors will not sell to you and in stage 4 the guards will activly try and kill you cause you are a monster. This means you have to feed to stay in stages 1 or 2 to get into cities. This would be exactly like the lore and mechanics in most TES games and would be a great feel.

    Listen up devs!
  • Neferath
    Neferath
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    Ur-Quan wrote: »
    What is it right now, 30 minutes for each stage, or is it different depending on the stage? Because yeah, depending on the time periods this could be relatively necessary.

    It's 30 minutes per stage.

    Welka wrote: »
    Yes I can gather that but losing the benefit of stage 4 for the sake of being able to to deposit stuff might not be to the taste of everyone.

    You definately have a point here. On the one hand, 30 minutes - as the timer is right now - really isn't much time in order to visit a city, get your repairs done, visit the bank and so on and so on. Not to speak about solving quests within a city, a small town or better ... literally everythere.

    So actually you won't be able to benefit from the stage 4 boni at all during a good part of your gaming experience. Also having to feed in secret constantly could be a problem while questing within cities or smaller townships.

    Therefore that time period at least the last one (the 30 minutes timer from stage 3-4) would have to be expanded.

    On the other hand, if this period will be expanded you are forced to wait a very long and annoying time in order to reach stage 4 again and therefore get the full bonus.

    Speaking bout that, Cyrodiil would be an issue too. Actually you would be forced to stay at stage 3 the whole time in this scenario since at stage 4, you would be attacked every single time you enter Cyrodiil or want to leave it at the alliance gates, you would be attacked every single time you enter a keep.

    Just imagine that you capture a keep only to get insta-killed by your own guards right after ...
  • GnatB
    GnatB
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    Welka wrote: »
    I'm no vamp. I'm all for bounty and townfolks peeing their pants when they see a stage 4 vamp or a WW in town. But on a vamp perspective, how will you access the bank and other utilities at all? Erm...

    That would suck for a full RP vampire, wouldn't it?

    I'd expect a full RP vampire should be expecting that the townfolk would be somewhat... upset... by a full on vamp walking around. A full RP vamp that doesn't want the townfolk attacking him isn't being very RP.

    Achievements Suck
  • TheOubliette
    TheOubliette
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    As someone who plays a vampire and fully RPs it, I -completely agree- with the OP. The same should be done with werewolf transformations and ...corpse eating... holy balls, corpse eating... Feeding on blood in public view is a fine way to die. I'd even feel that Stave 3-4 is also a good way to get spotted and flagged. I mean you look like a monster at that point.

    I also hope that at some point, being a vampire or werewolf provides more quest responses then it currently seems to, similar to intimidation/persuasion.
    Edited by TheOubliette on August 19, 2014 5:50AM
  • Nova Sky
    Nova Sky
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    I'd like to have a new vampire ability — one that allows you to change NPCs into vampires like myself and the new vampires would be my allies in a PvE/PvP fight.

    The tradeoff? The transformation would be limited to a maximum of two NPCs (if morphed), and would be temporary in nature. After all, my new vampire allies wouldn't have gone through the Mother Lamae ritual.

    A vampire can dream, right? ;)
    "Wheresoever you go, go with all of your heart."
  • demonlkojipub19_ESO
    demonlkojipub19_ESO
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    All we need is hipnotic suggestion. Then the victim wouldnt see it assault.
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