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Looking for tips on NB dps. Both sustained single target and AoE

Alphashado
Alphashado
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I did a forum search and came up with a million "fix stamina" threads, but nothing decisive in regards to good dps builds/rotations.

I just rolled up a NB. I decided to go with Breton racials, 5/2 Medium/light, heavy magicka/low stamina build focusing primarily on class skills for dps.

So I'm curious about a few things.

What are some good ways to achieve sustained single target dps?

What are some good ways to achieve massive AoE dps?

Single target I have no clue, but I am guessing for AoE it's all about charging up and using Soul Shred (and its morphs) as much as possible?

Not really interested in the bow. Been there and done that with my Templar and found it lackluster at high lvls.

Any tips would be very helpful and appreciated. Thanks.
  • Aeratus
    Aeratus
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    First of all, what weapon are you using. That is probably the most important part.

    But for all weapons, the core mechanic in single target dps is to animation-cancel the light attack into a skill (i.e., weaving). For NBs, the cancel attack is generally strife (funnel health).

    Also, "stamina" weapon and "massive AOE dps" don't belong in the same sentence. Use veil of blades and power extraction for AOE dps, combined with destro staff. Don't use soul shred at all. To put it this way, soul shred is basically the sorc's atronach summon but without the atronach.
    Edited by Aeratus on July 29, 2014 4:18PM
  • Vuron
    Vuron
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    Head over to the Tamriel Foundry forums and get in on some of the good NB build discussions. All of your questions are answered in the Class discussion and NB Theorycrafting sections.

  • Alphashado
    Alphashado
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    Aeratus wrote: »
    First of all, what weapon are you using. That is probably the most important part.

    But for all weapons, the core mechanic in single target dps is to animation-cancel the light attack into a skill (i.e., weaving). For NBs, the cancel attack is generally strife (funnel health).

    Also, "stamina" weapon and "massive AOE dps" don't belong in the same sentence. Use veil of blades and power extraction for AOE dps.

    I intend to use as little stamina as possible. As for weapons, right now I am using a 2H because I was told that the cleave morph is a good way to build Ultimate. But I am totaly open to anything.

    Not sure how animation canceling works. I've heard about it but never tried it.
  • Razour
    Razour
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    Veil of Blades.
    ╔══════════════════════════════════════════════════════════════╗
    αӡѻυг
    ╠══════════════════════════════════════════════════════════════╣
    Bosmer Nightblade
    Clothier 50 | Wood Worker 50 | Black Smith 50 | Provisioner 50 | Alchemist 50 | Enchanter 50
    ^^^ Now Recruiting ^^^
    ╚══════════════════════════════════════════════════════════════╝

  • Alphashado
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    Razour wrote: »
    Veil of Blades.

    What is the fastest way to build Ultimate for that then? is Power Extraction the fastest?

    Edited by Alphashado on July 29, 2014 4:30PM
  • kitsinni
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    For dungeons and ranged DPS this is what I would do

    Switch your Medium armor out for all light. For Single Target get a Resto staff for your weapon and make sure to take the passive that gives 10% bonus to damage. Your main attack will be Funnel Health (strife Morph) you want to weave that with light attacks. Keep Inner Light (mage light morph) on all the time. When the target gets to 25% health use Impale (Assassin's Blade morph) until dead. If you are in a group you can use Spell Symmetry (Equilibrium morph) to regain Magicka otherwise keep Siphoning Attacks (Siphoning Strikes morph) on at all times to regain Magicka.

    So your single target Resto bar will be Funnel Health, X, Impale, Siphoning Strikes/Spell Symmetry, Inner Light and for Ultimate Veil of Blades is good but Soul Assault (Soul Strike Morph) will do more damage single target.

    X is your choice of either Cripple for a DOT or any assassination skill for increased crit with the Pressure Points passive.


    For AE use Destro Staff. Start with Power extraction (drain power morph) does damage builds ultimate and buffs your weapon damage, Elemental Ring (Impulse Morph) until dead, drop veil of blades ultimate as often as possible. Same as above with the regen and Inner light.

    So your AE bar will be Power Extraction, Elemental Ring, Impale, Siphoning Strikes/Spell Symmetry, Inner Light with Veil of Blades ultimate.

    *Impale for executes on leftover guys and also adds crit
  • Razour
    Razour
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    Alphashado wrote: »
    Razour wrote: »
    Veil of Blades.

    What is the fastest way to build Ultimate for that then? is Power Extraction the fastest?
    I'm really not sure what the fastest way is to build up ultimate is and I'm probably not the best person to ask as I got fully fed up with the magicka based skirt+stick approach that so many NB's favour. Yep it's effective but it wasn't anything like I envisaged my toon being so I've flipped back to using a stamina build wearing full medium and using a 2H'er and a bow. I like it - lacks the survivability that I had when I followed the pack with skirt+stick but burst damage with a 2H'er from stealth is nice and I'm having a lot more fun having to dodge and whatnot to survive rather than just mashing keys without having to think.

    Anyways, irrespective of build or how quick it takes to build ultimate (seems quick enough for me) - VoB is a beast and every NB should have it.

    Edited by Razour on July 29, 2014 4:55PM
    ╔══════════════════════════════════════════════════════════════╗
    αӡѻυг
    ╠══════════════════════════════════════════════════════════════╣
    Bosmer Nightblade
    Clothier 50 | Wood Worker 50 | Black Smith 50 | Provisioner 50 | Alchemist 50 | Enchanter 50
    ^^^ Now Recruiting ^^^
    ╚══════════════════════════════════════════════════════════════╝

  • Alphashado
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    Alrighty guys, thanks for all the feedback. Some good tips here.
  • Vuron
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    Alphashado wrote: »
    Alrighty guys, thanks for all the feedback. Some good tips here.

    @kitsinni gave you the default build for trials and VR dungeons. To answer your other question, Funnel Health is what will generate most of your ultimate. The Funnel morph will heal 2 other players and the heals each have a chance to crit which will generate ultimate pretty fast.
  • Alphashado
    Alphashado
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    Vuron wrote: »
    Alphashado wrote: »
    Alrighty guys, thanks for all the feedback. Some good tips here.

    @kitsinni gave you the default build for trials and VR dungeons. To answer your other question, Funnel Health is what will generate most of your ultimate. The Funnel morph will heal 2 other players and the heals each have a chance to crit which will generate ultimate pretty fast.

    Very cool, thank you.

  • Shunravi
    Shunravi
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    Alphashado wrote: »
    Aeratus wrote: »
    First of all, what weapon are you using. That is probably the most important part.

    But for all weapons, the core mechanic in single target dps is to animation-cancel the light attack into a skill (i.e., weaving). For NBs, the cancel attack is generally strife (funnel health).

    Also, "stamina" weapon and "massive AOE dps" don't belong in the same sentence. Use veil of blades and power extraction for AOE dps.

    I intend to use as little stamina as possible. As for weapons, right now I am using a 2H because I was told that the cleave morph is a good way to build Ultimate. But I am totaly open to anything.

    Not sure how animation canceling works. I've heard about it but never tried it.

    Ok, I'm a Nightblade who solo'd pre nerf vet almost exclusively with a 2hander. Just so you know my credentials :)

    Carve + power extract builds ult very quickly. It's comparable to a sorc with their ult cost reduction, etc. The ult you are going to want to use is veil of blades, as it is an excellent aoe dot. It also boosts the defence of any ally standing in it. With a slow to boot. Path of darkness is a decent aoe, and would be ok on your aoe bar. It also gives you great kiting ability, so there's that. The combo of veil and path makes up for any stamina you might burn for damage instead of defence. It essentially makes up for one of the bigger weaknesses of melee builds; survivability. (Damage notwithstanding)

    Swallow soul is a pretty good ability to spam for single target. It has the added bonus of being your heal as well as make all other heals more effective. Crippling grasp applies a decent dot, with a good bit of upfront damage. It also speeds you up regardless of enemy immunity. And impale is a great finisher. It has respectable range, and can also be spammed. I use supprise attack and ambush on my single target bar, but if you are ranged, they are non factors.

    Also siphoning attacks are great for spamming abilities like impulse (or any others, just an example) and power extract will keep your dps respectable.
    Edited by Shunravi on July 29, 2014 6:07PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Nestor
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    Thanks for the NB AoE tips in this thread
    Enjoy the game, life is what you really want to be worried about.

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  • Aeratus
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    kitsinni wrote: »
    For AE use Destro Staff. Start with Power extraction (drain power morph) does damage builds ultimate and buffs your weapon damage, Elemental Ring (Impulse Morph) until dead, drop veil of blades ultimate as often as possible. Same as above with the regen and Inner light.

    So your AE bar will be Power Extraction, Elemental Ring, Impale, Siphoning Strikes/Spell Symmetry, Inner Light with Veil of Blades ultimate.

    *Impale for executes on leftover guys and also adds crit
    Don't forget the expert hunter skill on the Fighters Guild line if you're fighting daedra. This skill adds a lot of damage to your attacks, especially in AOE impulse situations. The fast attack rate of impulse (compared to whirling blades, for example), combined with light armor bonuses, makes expert hunter shine. With power extraction + inner light + veil of blades + expert hunter, you can get AOE dps bursts of over 4.5k or even over 5k.
  • kitsinni
    kitsinni
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    Aeratus wrote: »
    kitsinni wrote: »
    For AE use Destro Staff. Start with Power extraction (drain power morph) does damage builds ultimate and buffs your weapon damage, Elemental Ring (Impulse Morph) until dead, drop veil of blades ultimate as often as possible. Same as above with the regen and Inner light.

    So your AE bar will be Power Extraction, Elemental Ring, Impale, Siphoning Strikes/Spell Symmetry, Inner Light with Veil of Blades ultimate.

    *Impale for executes on leftover guys and also adds crit
    Don't forget the expert hunter skill on the Fighters Guild line if you're fighting daedra. This skill adds a lot of damage to your attacks, especially in AOE impulse situations. The fast attack rate of impulse (compared to whirling blades, for example), combined with light armor bonuses, makes expert hunter shine. With power extraction + inner light + veil of blades + expert hunter, you can get AOE dps bursts of over 4.5k or even over 5k.

    Yeah in a heavy deadra encounter that would make sense to switch for Impale.
  • someuser
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    Fantastic thread, going into my favs
    To make ESO look and feel like a PC MMO check out the following:

    PhinixUI addon-powered interface for ESO
  • Alphashado
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    I guess what I still find a little confusing is that Power Extraction enhances weapon damage. (8% each target dmaged up to 9 targets for a possible weapon damage buff of 72%). But there is no mention of synergizing it with actual weapon damage. All of the AoEs mentioned do magic damage. Even Whirlwhind (duel wield aoe) does "physical damage". So am I missing something here? Do magical AoE's like Impulse and Veil of Blades somehow gain the damage modifier from Power Extraction even though it says weapon damage? Or does the bonus only apply to single target light and heavy weapon attacks?
  • Awdwyn
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    Yup. Weapon skills gain bonus from weapon damage. Odd as it seems with impulse because it's a magic attack, it's a destro weapon skill.
  • Alphashado
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    Awdwyn wrote: »
    Yup. Weapon skills gain bonus from weapon damage. Odd as it seems with impulse because it's a magic attack, it's a destro weapon skill.

    So you are saying that any weapon ability gains the Power Extraction modifier regardless of what type of damage it does?

  • Panda244
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    May have been mentioned above but for single target, max your weapon crit, max your spell dmg, put as many points into magicka as you feel safe doing, the rest into health. NONE into stamina. Then sneak... And go critical hit something with surprise attack, if your spell damage is over 120 it will do around 2k dmg. If its over 135 it can crit anywhere from between 2.5k-3k. Also, most of the abilities in the assassination tree go off of WEAPON critical and SPELL damage. Yeah its weird but :\

    Currently on my bar is:
    Impale - Crippling Grasp - Surprise Attack - Ambush -Shadowy Disguise'

    Thief stone and assassination abilities for all the crit I can get, wearing "Of The Air" set with all health enchantments as well. just over 2,000 magicka and about 2,400 HP without emperor bonus. (Because Dominion sucks at PvP now :( )
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  • Aeratus
    Aeratus
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    Alphashado wrote: »
    I guess what I still find a little confusing is that Power Extraction enhances weapon damage. (8% each target dmaged up to 9 targets for a possible weapon damage buff of 72%). But there is no mention of synergizing it with actual weapon damage. All of the AoEs mentioned do magic damage. Even Whirlwhind (duel wield aoe) does "physical damage". So am I missing something here? Do magical AoE's like Impulse and Veil of Blades somehow gain the damage modifier from Power Extraction even though it says weapon damage? Or does the bonus only apply to single target light and heavy weapon attacks?

    All staff skills use weapon damage (but spell crit). So power extract increases damage of impulse and also increases resto staff heals.

    To summarize,

    Weapon damage, weapon crit - whirlwind

    Weapon damage, spell crit - impulse

    Spell damage, spell crit - veil of blades

    Spell damage, weapon crit - impale
  • Alphashado
    Alphashado
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    Aeratus wrote: »
    Alphashado wrote: »
    I guess what I still find a little confusing is that Power Extraction enhances weapon damage. (8% each target dmaged up to 9 targets for a possible weapon damage buff of 72%). But there is no mention of synergizing it with actual weapon damage. All of the AoEs mentioned do magic damage. Even Whirlwhind (duel wield aoe) does "physical damage". So am I missing something here? Do magical AoE's like Impulse and Veil of Blades somehow gain the damage modifier from Power Extraction even though it says weapon damage? Or does the bonus only apply to single target light and heavy weapon attacks?

    All staff skills use weapon damage (but spell crit). So power extract increases damage of impulse and also increases resto staff heals.

    To summarize,

    Weapon damage, weapon crit - whirlwind

    Weapon damage, spell crit - impulse

    Spell damage, spell crit - veil of blades

    Spell damage, weapon crit - impale

    So basically if it's a class skill, it's spell damage and if it's a weapon skill, it's weapon damage. And weapon crit vs spell crit depends on if the ability is melee ranged vs a ranged ability. So what then if Impale is morphed into the 15 meter range? Does it then switch to spell crit?

    This all seems pretty damned confusing. o.O

    In any case, all I needed to know really is what classifies as "weapon damage". And if I understand correctly, any weapon ability (regardless of the tooltip) classifies as weapon damage. Therefore gets the modifier from Power Extraction.

    That and max spell power, spell crit, and weapon crit. Think I got it :P

    Edited by Alphashado on August 1, 2014 12:39AM
  • Cody
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    for single target combat..... funnel health is a must have. I use deathstroke for my ultimate. knocks down enemies and stuns them for a good bit, allowing you to whale on them without resistance. but idk about AOE. for AOE veil of blades would be advised, but I don't use AOEs so idk about that
  • pinstripesc
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    Is there any benefit to using Funnel Health over Swallow Soul when you're solo?
  • Loco_Mofo
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    Is there any benefit to using Funnel Health over Swallow Soul when you're solo?

    No. If you run solo the majority of the time, then go with Swallow Soul.

    Funnel Health is good if you run in a group as it heals others and builds your ultimate faster.
  • pinstripesc
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    I'm a tank as well, so figure the 10% to healing taken benefit outweighs what Funnel Health can do for me, but the quicker ultimate is tempting.
  • LariahHunding
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    Shunravi wrote: »
    Alphashado wrote: »
    Aeratus wrote: »
    First of all, what weapon are you using. That is probably the most important part.

    But for all weapons, the core mechanic in single target dps is to animation-cancel the light attack into a skill (i.e., weaving). For NBs, the cancel attack is generally strife (funnel health).

    Also, "stamina" weapon and "massive AOE dps" don't belong in the same sentence. Use veil of blades and power extraction for AOE dps.

    I intend to use as little stamina as possible. As for weapons, right now I am using a 2H because I was told that the cleave morph is a good way to build Ultimate. But I am totaly open to anything.

    Not sure how animation canceling works. I've heard about it but never tried it.

    Ok, I'm a Nightblade who solo'd pre nerf vet almost exclusively with a 2hander. Just so you know my credentials :)

    Carve + power extract builds ult very quickly. It's comparable to a sorc with their ult cost reduction, etc. The ult you are going to want to use is veil of blades, as it is an excellent aoe dot. It also boosts the defence of any ally standing in it. With a slow to boot. Path of darkness is a decent aoe, and would be ok on your aoe bar. It also gives you great kiting ability, so there's that. The combo of veil and path makes up for any stamina you might burn for damage instead of defence. It essentially makes up for one of the bigger weaknesses of melee builds; survivability. (Damage notwithstanding)

    Swallow soul is a pretty good ability to spam for single target. It has the added bonus of being your heal as well as make all other heals more effective. Crippling grasp applies a decent dot, with a good bit of upfront damage. It also speeds you up regardless of enemy immunity. And impale is a great finisher. It has respectable range, and can also be spammed. I use supprise attack and ambush on my single target bar, but if you are ranged, they are non factors.

    Also siphoning attacks are great for spamming abilities like impulse (or any others, just an example) and power extract will keep your dps respectable.

    Pretty much how I played. Althought later on I expreimented mass hysteria for crowd control

    At VR12, Power Extraction Spam and Soul Tether Ult lets me take out any size pack. I have take out has many as 7 at a time.

    More mobs you have the better Pwr Extract works up to 9.
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • Aeratus
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    Is there any benefit to using Funnel Health over Swallow Soul when you're solo?
    Funnel Health actually does a little more damage than swallow, since Funnel's damage scales with the skill level, but difference is marginal.
  • Troponin
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    Sustained single target, this should put you near the max dps an NB can produce

    Resto staff
    1. Health Funnel -The healing produces more ult, I believe, groups. If you're solo, then use Swallow soul
    2. Crippling Grasp
    3. Spell Symmetry
    4. Impale
    5. Inner Light

    Spell power potions, Thief stone, jewelry that boots spell damage, gear that increases spell crit and healing on you, since you will be using Spell Symmetry. This is a group set up, btw. Don't use Spell Symm solo! lol

    Edited by Troponin on August 1, 2014 3:11AM
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