I hope the developers add "Stoneworking" as a future profession for ESO. This profession allows players to harvest stones for the purpose of creating stone houses. Stone nodes will be located throughout Tamriel, much like ore. Players will use a workbench to carve out stone blocks using a chisel and a hammer. Stone blocks are required to construct buildings. There are several different designs for stone houses that range from small cottages to large manor houses. Players will need to collect blueprints, which are extremely rare. The time it takes to create a house is daunting as the amount of materials is insane. The skill line for this profession could look something like this...
Stoneworking Skill Line (passives):
Stonemasonry (Rank I): Players can use Rubble
Stonemasonry (Rank II): Players can use Cobble
Stonemasonry (Rank III): Players can use Sandstone
Stonemasonry (Rank IV): Players can use Limestone
Stonemasonry (Rank V): Players can use Granite
Stonemasonry (Rank VI): Players can use Marble
Construction (Rank I): Time required to create buildings is slightly reduced
Construction (Rank II): Time required to create buildings is moderately reduced
Quarrying (Rank I): Slightly increases the chance to extract more stone
Quarrying (Rank II): Moderately increases the chance to extract more stone
Architecture (Rank I): Players can use Cottage blueprints
Architecture (Rank II): Players can use Farmhouse blueprints
Architecture (Rank III): Players can use Plantation blueprints
Architecture (Rank IV): Players can use Manor House blueprints
Player housing can take the form of instanced neighborhoods, allowing for small communities to live and thrive. This profession would be unique in ESO allowing players to create entire worlds within themselves. On top of that, the Woodworking Profession could be used to create various pieces of furniture, you know that lovely couch you've always wanted.
One more point about instanced neighborhoods. Neighborhoods can be bought by players (or guilds) for 250k gold. The entrance would be located in major cities. There would be a common area (could be used for a guild hall) in the center of the instanced neighborhood with land lots available for purchase around it. Individual players can purchase or sell land lots on the open market by purchasing or selling the deed, respectively. Guilds would receive a small share every time a land lot is bought or sold.
I would love to hear peoples thoughts about this idea?