smeeprocketnub19_ESO wrote: »I don't know. I haven't even thought about this. It will just push me further away from a stamina build, which makes me sad.
Aslong as the "Spell" crafting system has Stamina/melee based building aswell.
Id like to be some sort of extreme fiery bersker dualwield DK, id like to be able to charge or jump to enemies and bash them in but be a powerful glass cannon.
xsfkxnub19_ESO wrote: »My first priority will be to craft spells that can be used in a stamina build (example: mana to stam) just to prove that spell crafting is not just for mages.
What I want to do is make people realize is that spell crafting is just a name, and by no means is it something only mages can make proper use of.
There will most likely be loads of spells that buff up stamina builds, things possibly such as increase weapon damage or armor resistance etc.
Aslong as the "Spell" crafting system has Stamina/melee based building aswell.
Id like to be some sort of extreme fiery bersker dualwield DK, id like to be able to charge or jump to enemies and bash them in but be a powerful glass cannon.
It's spells from the various schools of majic. the only things in the schools of majic for stamina/melee based builds are stamina restoration and the flame/frost/lighting cloaks(which will still cost majicka).
I'm hoping that the stamina restoration spells will be powerful enough to quickly dump 100% of the majicka pool into stamina.
Hypertionb14_ESO wrote: »I always used Pets in previous TES games, then switched to either melee and joined them or if i summoned ranged pets, joined them in lobbing ranged attacks.
yeah actually just reading this thread...and the post above me...man I think there are going to be a LOT of really disappointed people.
I really think its going to be more enchanting of existing skills with a new effect or trait.
http://youtube.com/watch?v=1gNVxn80j4g