DaedricCheese wrote: »yeah... blame aoe caps ............................................................................
because the server having to calculate an aoe hitting 200 people is going to be easier than 6..........................
I blame AoE attacks, remove them entirely.
(actually it would be a neat thing if there was an AoE less campaign with the exception of siege, and not Oil please).
It's funny DC hasn't figured out 100 person stacking doesn't work as well as they think because they are losing again
just sayin.
so also on NA servers with 200 people you guys can't play ?. Sounds fantastic. I remember beta when it wasn't the case.
pitdemon_ESO wrote: »Just curious how the tinfoil fat people think the server was crashing when the entirety of EG took a few days off to sulk after all of DC's keeps got taken and we didn't get past 2 bars in primetime.
Was it DDOS?
Did some l33t DC hack the server?
ALIENS?!?!
I'm gonna go with "The guys who work in the server room all play DC and they just reset Wabbajack when they're losing" - from some nameless crazy person via /tell.
Iyou random crazy person
andrewb14_ESO45 wrote: »[quote=
Didn't see a single crash all weekend, and I didn't see any oversized zergballs either...could be coincidence...
Wabbajack? The lower pop campaigns dont have the issue. The rollbacks started last night around 3pm PST (-8 GMT) and there were three within 30m before I called it and went to watch a movie.
andrewb14_ESO45 wrote: »
Didn't see a single crash all weekend, and I didn't see any oversized zergballs either...could be coincidence...
Wabbajack? The lower pop campaigns dont have the issue. The rollbacks started last night around 3pm PST (-8 GMT) and there were three within 30m before I called it and went to watch a movie.