TBH, Craglorn and beyond should be all Factions in the same zone instance, but no PvP. It would make grouping for non-AE/Burial grinding far easier. I get why they don't bring the Factions together since the concept of ESO is all out Faction war, and why would they play nice in one zone then slaughter each other in the zone next to it. But they could look at it from a different take, that the Factions play nice in Craglorn+ in an effort to continue to rid Tamriel of Molag Bal and the forces of Oblivion. I don't think Wrothgar should be a PvP zone though, sorry.
make it accessible to ALL ALLIANCES but as a PVE zone !
TBH, Craglorn and beyond should be all Factions in the same zone instance, but no PvP. It would make grouping for non-AE/Burial grinding far easier. I get why they don't bring the Factions together since the concept of ESO is all out Faction war, and why would they play nice in one zone then slaughter each other in the zone next to it. But they could look at it from a different take, that the Factions play nice in Craglorn+ in an effort to continue to rid Tamriel of Molag Bal and the forces of Oblivion. I don't think Wrothgar should be a PvP zone though, sorry.
Agree, all faction PvE zones would be nice past the initial faction zones. Yes the alliance war going at the same time would make it a bit ackward. But it would be also nice to group to content with friends who have chosen another faction to play in.
make it accessible to ALL ALLIANCES but as a PVE zone !
mike.gaziotisb16_ESO wrote: »make it accessible to ALL ALLIANCES but as a PVE zone !
This is a very common demand by a lot of players and particularly traders. I'm personally fully behind the idea, but I think I can maybe guess ZOS's reasoning for avoiding it.
If only 1 zone opens up to all alliances, that's where EVERYONE that is a vet (which by now is most players) would go.
As a result the load on that particular instance would probably be insane and play havoc with their current megaserver/load-balancing infrastructure.
That's my theory at least, it might be far from the truth.
Listening to @ZOS_NickKonkle off the record, I was so very disappointed to hear him clear up the misconception that while Wrothgar will be accessible to all 3 alliances, there will be three different versions, one for each alliance.
He states the only PvP that will be possible there is against your own faction via the justice system. That's kinda counterintuitive. This was fine for lower level areas, but can we please get a 4th "all alliance" version of these additional zones you guys are adding to the game??? It's quite immersion breaking for these zones to exist in a vacuum and only be accessible to your faction.
Not necessarily. Soloers may like to see players from other factions running around, in addition to players from their own faction, even if they don't group or quest with them. I include myself in this group.Listening to @ZOS_NickKonkle off the record, I was so very disappointed to hear him clear up the misconception that while Wrothgar will be accessible to all 3 alliances, there will be three different versions, one for each alliance.
He states the only PvP that will be possible there is against your own faction via the justice system. That's kinda counterintuitive. This was fine for lower level areas, but can we please get a 4th "all alliance" version of these additional zones you guys are adding to the game??? It's quite immersion breaking for these zones to exist in a vacuum and only be accessible to your faction.
Heh, even though some grouping will be able to be done in Wrothgar many, many solo-centric PvE players are looking at Wrothgar as "their/soloers content". So, you asking what you are about PvP having fun with other factions within it instead of being separated is DEF going to garner, err, ire from the soloers, *nods...
TBH, Craglorn and beyond should be all Factions in the same zone instance, but no PvP. It would make grouping for non-AE/Burial grinding far easier. I get why they don't bring the Factions together since the concept of ESO is all out Faction war, and why would they play nice in one zone then slaughter each other in the zone next to it. But they could look at it from a different take, that the Factions play nice in Craglorn+ in an effort to continue to rid Tamriel of Molag Bal and the forces of Oblivion. I don't think Wrothgar should be a PvP zone though, sorry.
Agree, all faction PvE zones would be nice past the initial faction zones. Yes the alliance war going at the same time would make it a bit ackward. But it would be also nice to group to content with friends who have chosen another faction to play in.make it accessible to ALL ALLIANCES but as a PVE zone !
I also agree with this. Coldharbour and Craglorn, and the upcoming Wrothgar and Murkmire, should all be cross-faction PvE zones. These zones are all "Neutral" and have no stance in the war, so should not "restrict" players into faction-designated channels.
From a lore perspective, these regions could all take the stance "we are neutral, there will be no alliance warfare in our land", explaining why PvP between the factions is not possible there.
This works too.Rather than three faction specific versions of each of the 50+ zones, why not 2 versions that are open to all alliances simultaneously, one is PVP-enabled, and the other that is NO-PVP? WIN-WIN!!!
you do realise you are at war with them right? in world war 2 american soldiers didnt take a sunday off and go hang with there German buddys and have a few bears, this is war, get used to it .Dont mind the lack of PvP, not including justice system stuff.
However the seperate instances/areas for each faction is a complete joke. Yet again they are segregating the community in this game.
Whoever decided this was a good idea needs a kick in the ass! Whats the point of making an MMO when we dont get to see masses of other people?
PVP is in cyrodiil. Not sure why people have not figured this out yet.
PVP is in cyrodiil. Not sure why people have not figured this out yet.