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Is there an addon for allowing me to view skills/map w/out zooming in?

Tonturri
Tonturri
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When I'm RPing, I like to use /sit, or /sleep, or...whichever emote catches my fancy at the time.

However, sometimes I also want to check a passive skill or some such thing, or peer at my map to make sure I haven't missed anything, or make sure I haven't missed any lorebooks in other sections.

Yet...whenever I do, the camera deeeeerps and zooms in on my character, bringing him/her out of their emote and turning them, around to face me. It's awfully annoying, so - is there a addon thing that fixes that?
  • zgrssd
    zgrssd
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    No. And Yes.

    That using the built in map starts a "use map" and using the bag starts a "work in bag" emote is hardcoded into the game.
    It is an important peice of data in a competive environment like PvP.

    Theoretically it would be possible to write an alternative map window.
    The same way you could just open the Research Assitant or Craft Store window without emotes getting overrideen, you could open that alternative map window without emote firing.

    But other people udnerstand working with the map (and in particular custom pins) a lot better.
    Edited by zgrssd on July 16, 2014 10:56AM
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
    Leonida Peterson (EU), Daggerfall, Kajiit Nightblade, Tank & main Crafter
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    Coldblood Peterson (EU) Argonian Templer, Daggerfall, Healer
    Incendia Peterson (EU), Dominion, Dunmer Dragonknight, fire DPS & healer
    Haldor Belendor (EU), Ebonhart, Breton Sorcerer, Tank
    Fuliminictus Peterson (EU), Ebonhart, Altmer Sorcerer, Electric DPS

    Me babbling about PvE roles and Armor, Short Guide to Addon Programming (for Programmers)

    If you think anything I or somebody else said violates the Rules of this Forum, you are free to flag my posts. Till I get any notifcaion from this, I just asume you know you have no case against me or Zenimax disagrees with you.
  • Garkin
    Garkin
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    This character rotation is done using the command:
    SetFrameLocalPlayerInGameCamera(true)
    
    This command is run every time when scene fragment FRAME_PLAYER_FRAGMENT is shown, so every scene which contains this fragment will rotate character. Simple solution is to remove fragment from scenes where you do not want to use rotation.

    If you want to remove character rotation from all scenes copy&paste this code to the end of any .lua file in your addons folder:
    EVENT_MANAGER:RegisterForEvent("SpinStop", EVENT_ADD_ON_LOADED,
       function(eventCode, addon)
          if (addon):find("^ZO_") then return end
         
          for _,scene in pairs(SCENE_MANAGER.scenes) do
             scene:RemoveFragment(FRAME_PLAYER_FRAGMENT)
          end
         
          EVENT_MANAGER:UnregisterForEvent("SpinStop", eventCode)
       end)
    
    Garkin / EU / CSF guild
    My addons: SkyShards, LoreBooks, Dustman, Map Coordinates, No, thank you, ... (full list)
    I'm taking care of: Azurah - Interface Enhanced, Srendarr - Aura, Buff & Debuff Tracker and more
    My folder with updated/modified addons: DROPBOX
  • SFBryan18
    SFBryan18
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    That's awesome Garkin. Keep up the great work!
  • Tonturri
    Tonturri
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    <3 Thank you so much @Garkin
  • Dominoid
    Dominoid
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    This needs more love. The change is really cool!
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