Animal npc, they could really use a "fix"

Artemiisia
Artemiisia
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Right now when im using my horse, well even my feet, and I run straight towards animals, they just stand there...

Normally animals would start to run away scared or something, no these just look at me funny, would be more realistic having them behave like animals.

and I know asking about realisms in a game like ESO is kinda laughable :)

My other reason now that they(eso) is putting FaceFX on the npc, they should go animal next
Edited by Artemiisia on July 21, 2014 1:08AM
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    yea it would be nice if forest animals fled when you got near.
    Dear Sister, I do not spread rumors, I create them.
  • Tabbycat
    Tabbycat
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    Deer run away and so do foxes. Hopefully squirrels and rabbits and other critters eventually will too.
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • gladen5rwb17_ESO
    gladen5rwb17_ESO
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    Tabbycat wrote: »
    Deer run away and so do foxes. Hopefully squirrels and rabbits and other critters eventually will too.

    There are both, static deer and run aways.
  • Artemiisia
    Artemiisia
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    it was actually a static deer, that started make me think about it
  • nudel
    nudel
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    It's not just that they don't run away when you get near. They also don't react to your acts of violence.

    So I ran up to this tree with 3 squirrels sitting at its base. None ran away of course. So I hacked at one. The other two continued sitting there calmly looking at me after I'd just immediately pummeled their friend to death in front of them.

    Even if I bought the concept that they were accustomed to people and wouldn't run on sight, I cannot buy that they wouldn't be startled seeing one of their kind murdered. If I kill wildlife, other nearby wildlife should flee, unless they're defensive like mudcrabs.
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