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Quirky object selection lately.

RSram
RSram
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Is it me or has the game system went bonkers when trying to select game objects using the cross hair?

When I was in the Sanguine's Demesne dungeon, I had a problem trying to select the dead performers, so I was left behind by the ad hoc group and had a bad day. I couldn't get the cursor to highlight or display the option to revive the NPC.

Lately I have been seeing this more and more. I walk up to a enchanting table and I have to play around, and moving the cursor around to get the option to enchant. When using a wayshrine, I have to literally kiss the center pedestal before I can select it.

It seems to me that the collision boxes are way to small. In each case there were no other players around to confused the collision calculation.

I have also noticed many other players having this issue as well. ESO is the only game that I have had this issue with so far. I tried adjusting the sensitivity of my mouse and that didn't fix the issue; this isn't a game stopper, but it is really irritating that I have to found the sweet spot on some objects in order to interact with them. Sometimes it's a time sensitive issue like when you are trying to keep up with other players.

Has anyone else experience this issue, and if so, what was your solution (besides the standard logging out)?

Rick
  • babylon
    babylon
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    Sometimes I've found I can't loot mob corpses without moving around and angling my cursor all over the place. In some cases I've been unable to loot one or two corpses at all no matter what I did.
  • twev
    twev
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    babylon wrote: »
    Sometimes I've found I can't loot mob corpses without moving around and angling my cursor all over the place. In some cases I've been unable to loot one or two corpses at all no matter what I did.

    I do get this a lot.
    Trying to grab a pair of gloves off a table in the mages guild (for example), or loot a sack on a shelf.
    pfffft, I'm walking away more often than not anymore.

    Also as mentioned above, the hit-boxes to trigger an action seem to be too small, and often even nowhere near the center of an object. Sometimes it's on the edge of an object, or way off to one side.
    Staves leaning against bookcases almost always require me to find a sweetspot equivalent to 2 or 3 staff diameters to one side of the staff itself.
    Lump that in with the fact that my character generally can't move in small measured amounts so much as runs to a spot 2 or 3 paces away, and it's more trouble to loot than it is to go find something more rewarding to do in the house when I just want to relax.
    Edited by twev on July 21, 2014 11:50PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
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