dolmens sure need to be more threatening. it would be cool if a crap ton of high level daedra invaded the zone if dolmens were left un accounted for.They could do this so incredibly easily with the daedric invasion. Or have a more powerful oblivion gate open in the cities. And if a dolmen stays unattended by the heroes for too long, then the daedra should get bored and venture outward, either solo or as a group.
madangrypally wrote: »They could hire me and give me a separate character template that allowed me to create bosses/names. I would then pick random areas to "Spawn" and role play the boss/name and interact with the player base waiting to be killed.
Be funny to have a zone wide message that a mythical magical rabbit of yore has spawned somewhere in the zone. First one to find it and catch it wins an item. Would make it supper fast and after awhile I would have hundreds of players trying to catch me.
Once caught i would spawn a treasure chest for all with slightly better loot with a chance for uncommon special set items. The one who caught me would get the set item of legendary quality.
Or for the Trials I take control of a boss that has new abilities. I give the zone a shout with a role playing message to make them aware the boss is not normal and they have 1 hour to defeat me before I go poof.
With new abilities it would be harder for them as they wont know what im capable of. If they manage to kill me I drop a special set item that only comes from the special event.
There are endless possibilities though the coding could be endlessly complicated. It would create a buzz in the MMO community that would attract new players.