https://www.youtube.com/watch?v=i2gw52WCSCs&feature=youtu.beThat's not what I said at all, nor did I intend for my post to be so deep.Blackwidow wrote: »
That's not what I said at all, nor did I intend for my post to be so deep.Blackwidow wrote: »
The meaning of my post is perfectly clear.
If the devs can fix bugs in a day, great. If they cannot, we must wait until they can. Nothing less. Nothing more.
Indeed.Blackwidow wrote: »That's not what I said at all, nor did I intend for my post to be so deep.Blackwidow wrote: »
The meaning of my post is perfectly clear.
If you were just stating the obvious, then sure. Crystal clear.If the devs can fix bugs in a day, great. If they cannot, we must wait until they can. Nothing less. Nothing more.
You can wait around if you want. Not all of us will be here by then.
As quick as possible, a few weeks are allright.
But being a TSW PvP player - some month are fine as well.
Just don't get us stuck with the same bugs for 2 years. -_-
been a while since I really played tsw... does the community server still crash all the time?
Indeed. PvP gets no love from FC; it's the reason I no longer play much.been a while since I really played tsw... does the community server still crash all the time?
Nah, it's allright now. And PvE bugs are mostly solved rather quickly, like problems during events and stuff. Just the PvP side of life doesn't get the love it deserves... but at least some PvP problems were fixed as well.
It should take as long as it takes the devs to figure out how to fix it.
I wholeheartedly agree. Games nowadays seem to be released as if there was no beta stage or testing done prior to release.It should take as long as it takes the devs to figure out how to fix it.
In that case, games should not be released with too many of them, as ESO clearly has until resolved.
Games software industry needs a massive crackdown, to introduce accountability, if they wish to engage in the big business. Seems they want the customer base and all the money, but not the responsibility of it. Only politics and banking have this little accountability.
I wholeheartedly agree. Games nowadays seem to be released as if there was no beta stage or testing done prior to release.It should take as long as it takes the devs to figure out how to fix it.
In that case, games should not be released with too many of them, as ESO clearly has until resolved.
Games software industry needs a massive crackdown, to introduce accountability, if they wish to engage in the big business. Seems they want the customer base and all the money, but not the responsibility of it. Only politics and banking have this little accountability.
Yes, I am voting over a year on this one. Bugs are not just unknown and well-known. They also have priorities.
How many people does this affect? What sort of impact does it cause?
I don't care how well-known a bug might be, if it only affects a handful of people with certain hardware who are performing a certain act the same way over and over again, and the only game world effect is that specific player falls to their death and has to respawn at a shrine. Yes, I would expect that to be at the very bottom of the bug fix list.
Bugs are not just fixed in the order they are discovered. They are given priorities. My guess is that for this particular bug, you would find yourself very surprised at how many people have NEVER fallen through the world even one time.
shadowedexistenceb16_ESO wrote: »Are you new to gaming? Morrowind, Elderscrolls III, still has bugs. Assassin's Creed I, II, III, IV, still has bugs. WoW still has bugs. Civilization V still has bugs. In fact, I'd be hard pressed to find a game out there, old, new, or otherwise that doesn't have bugs, computer or console. Many times these bugs end up on youtube in amusing little videos.
For that matter, does anyone still get good old B.S.O.D. running windows? I know the odd time I do.
It's not a simple matter of coding /remove bug or /don'tcrash Every time something is added to the game, even seemingly minor, there is a chance it will interact with something already present in game in an unforeseen fashion. If you want a completely stable game, you're going to need something single player, on standardized hardware, that never gets updated. Even then, there's a chance you'll find something coders didn't consider.
Best thing you can do when you encounter a bug, is report it using the handy in game feature /bug Be sure to include as much detail as possible, such as what you were doing, if you've encountered the problem before, what you might have been doing differently if you did the same thing without a problem earlier. And if applicable, let them know anything you tried doing to resolve the issue on your own and how effective (or ineffective) it was.
Contrary to how you're feeling, the game was not coded specifically to ruin your fun or give you a hard time. Nor is the team that fixes bugs the same team adding new content. When thousands of players are doing the same thing at all hours of the day without an issue, it's probably not easy for the programmers to duplicate your specific problem. So give them a hand and they might just be able to fix it sooner.
Raging on forums or in zone chat that your gaming experience isn't exactly perfect, isn't productive. If you can't handle imperfect games, sell your computer and go to the local hobby store to pick up a board game or old fashion dice and pencil rpg.