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Why are we still suffering the aftermaths of Patch v.1.2.3?

Rana1014
Rana1014
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Why are some of the new bugs you guys introduced with patch v.1.2.3 still lingering around? Additionally, why is the "Patch v1.2.3. Known Issues thread barely updated anymore? (As I'm writing this, it was last updated four days ago, and the devs don't talk about the bugs) While some of the bugs are not major (e.g. quests and UI issues) there are some bugs and exploits that have been here for four weeks now and it's completely unacceptable. You know, scroll bonuses not completely fixed yet, enemies are still able to get into another alliances territory and I still see enemies in my gate every so often .. werewolves are still buggy in their transformation form... what gives Zenimax? I know you guys are ecstatic about Quakecon and all, but we're still here, playing the game, waiting..
Edited by Rana1014 on July 18, 2014 5:09AM
  • Lava_Croft
    Lava_Croft
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    There's still framerate issues too :neutral_face:
  • Morvul
    Morvul
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    Lava_Croft wrote: »
    There's still framerate issues too :neutral_face:
    exactly!
    while all the OPs issues are, well, issues - the FPS problems should IMHO be the highest priority for ZOS.

    While the latest "fix" has made Cyrodiil playable again, the problem is not solved at all...
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