Allowed in trials?

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jambam817_ESO
jambam817_ESO
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Rerolled from a Nightblade because i didn't like the direction i was forced to go once in Vet Content (this was many patches ago). I've now got my Orc Sorc to vet level and from what I'm hearing, I'll again be pigeon holed into a spec i do not want.
Currently I'm 2handed, 5med/2light, 14/25/10, thief stoned, focused on Crit and AoEs like cleave, Liquid Lightning, Crystal Shards, Overload Ult, using Critical Surge and Bound Armaments for increased Armor and 11% heavy attack damage.

Am I going to get denied trials too?
Edited by jambam817_ESO on July 8, 2014 2:43PM
  • Axer
    Axer
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    Yep.

    That or carried.

    Depending on the number of healers, it's about 650-750 dps per member required to even have a shot at getting to the final boss in the easier of the two trials.

    You can't do that with a two hander im afraid. And especially not with such a messy attribute spread and strange build.
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • jambam817_ESO
    jambam817_ESO
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    wonderful, thank you Highly Skilled Trials guild member.

    I didn't want to do them anyway...
  • Natjur
    Natjur
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    At least with a sorc class, you can re-spec and do trails at some stage. With a V12 Templar (my preferred main), they only need 1 per run (the rest are DK or Sorc for the dps) so no matter what build, my templar will not get a full run. (you can still get first boss farming runs)

    Besides, you want to 'play it your way' your allowed to, but don't expect 11 other players to 'carry you along'.

    This game is still 7 light armor and staff for max dps for trails.
    Edited by Natjur on July 9, 2014 10:58PM
  • Mahogany
    Mahogany
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    To much entitlement in posts like this. You need to pull your weight if you expect to complete endgame content with 11 other individuals who are investing time and energy into each run; end of story my friend. With the current state of the game you're probably not going to be able to do this with a hodgepodge medium/2hander build. It's just not as efficient as the other options that are available to you. This is how it is in every other MMO to date, ESO is no different (despite the "play how you want" mentality).
    Edited by Mahogany on July 10, 2014 3:25AM
  • Tankqull
    Tankqull
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    wonderful, thank you Highly Skilled Trials guild member.

    I didn't want to do them anyway...

    i smell butthurt... :dizzy_face:
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • yelloweyedemon
    yelloweyedemon
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    A medium armoured NB can pull 600-850 dps, and some people I know have no problem being in trials with that build
  • traigusb14_ESO2
    traigusb14_ESO2
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    Attributes are irrelevant. all off them can be evened out by glyphs.

    You won't get pickups... they are usually worse than guild groups because they don't know any better.
  • Vuron
    Vuron
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    wonderful, thank you Highly Skilled Trials guild member.

    I didn't want to do them anyway...

    You really need to use some common sense. Blaming other people is not the solution to your problems. People just need to realize that trials are not like the rest the game.

    You state very clearly that you built around AoE and trials are not an AoE fight. They are single target, boss fights. Is it really too much to ask that people level more than 5 skills and 1 weapon? You can play your standard build for the other 99.9% of the game.

    I play a high burst, DW, Medium armor NB, but realize that my build is next to worthless during trials so I switch builds during trials or VR dungeons to help the team.
    Edited by Vuron on July 10, 2014 2:30PM
  • NorthernFury
    NorthernFury
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    Unfortunately, any melee-heavy spec that is not a tank is going to suffer. Too much DPS is lost by having to run in and out of range. It's not so much your build as it is a broken (right now) game mechanic.

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • jambam817_ESO
    jambam817_ESO
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    Mahogany wrote: »
    To much entitlement in posts like this. You need to pull your weight if you expect to complete endgame content with 11 other individuals who are investing time and energy into each run; end of story my friend. With the current state of the game you're probably not going to be able to do this with a hodgepodge medium/2hander build. It's just not as efficient as the other options that are available to you. This is how it is in every other MMO to date, ESO is no different (despite the "play how you want" mentality).

    Completely uncalled for. No where did i demand to be allowed in trials, i simply wanted to confirm what i had already heard.
    What you are saying is if i went to trials i wouldn't be putting in time and energy just because my build is different/suboptimal? Goodness, this attitude is disgusting.

    And yes, i might be butt hurt, as are the other subscribers that have a decent build but are denied Trials because YOU NO HAZ STICK.

    Unfortunate, at least the rest of the game is fun :)
  • jambam817_ESO
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    Vuron wrote: »

    You really need to use some common sense. Blaming other people is not the solution to your problems. People just need to realize that trials are not like the rest the game.

    You state very clearly that you built around AoE and trials are not an AoE fight. They are single target, boss fights. Is it really too much to ask that people level more than 5 skills and 1 weapon? You can play your standard build for the other 99.9% of the game.

    I play a high burst, DW, Medium armor NB, but realize that my build is next to worthless during trials so I switch builds during trials or VR dungeons to help the team.

    I have many skill points and lots of skills unlocked, however leveling up destro staff at this point isn't what i had intended.
    I have blamed no one, i just blame people for having bad attitudes, thats their problem.
    I understand respeccing and adjusting to groups, i can manage that. And i had my question answered about my specific build.
    Maybe instead of resorting to passive aggressive insults you could just mention that trials are single target and i may need to adjust accordingly. I haven't even experienced content above Vet 2 yet, so this wasn't known to me.
    Edited by jambam817_ESO on July 10, 2014 4:30PM
  • Artemiisia
    Artemiisia
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    many fights are range fights in trails, so while you are doing melee only, you wont actually help the raiding party, as you just stand there half the time not doing damage, and many of the fights if they take longer the fights get worse, with more adds and such, and more tent to die as well.

    you can be a orc sors, if you like and duel wield no doubt, just make sure if you wanna do trails to have a range weapon at lvl 50 skill as well as second weapon

    you can play what ever you like, people just need to adjust to boss tactics to be able to contribute to the fight, or else the rest of the raid just carry you to get loot, that dont seem fair either to the other 11 people in the raid.

  • xMovingTarget
    xMovingTarget
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    Why dont you just stick with your Nightblade und do it 7/7 light and resto staff. Play as range caster. You will be in the top dps. And at least you get spots in the trials. You also have the very best ultimate a trial group can ever have.

    Look, i am a DK DPS. I dont like to firestaff and all light armor my way through. i would rather go dualwield/medium armor. But it doesnt really work that great.

    Until it does i keep playing the melee caster. Rocking the trials, having fun with my raidteam laughing in TS, getting teh lootz. If you really wanna do em, just adapt. Like most other people did aswell.
    You know, its the take it for the team. I also level another DK focused on what i like most. dualwield in 5xMedium and 2xLight.

    Later on, if this ever going to be an option, i just switch up on my main. putting that dress and wood away and get some steel and leather on.
  • Stannum
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    )) I have alike sorc build on one of my chars, it's good AoE but my second weapon bar for one target group dangeons bosses is bow, cause 2h is not enought usefull for all cases.
  • NorthernFury
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    Artemiisia wrote: »
    many fights are range fights in trails, so while you are doing melee only, you wont actually help the raiding party, as you just stand there half the time not doing damage, and many of the fights if they take longer the fights get worse, with more adds and such, and more tent to die as well.

    you can be a orc sors, if you like and duel wield no doubt, just make sure if you wanna do trails to have a range weapon at lvl 50 skill as well as second weapon

    you can play what ever you like, people just need to adjust to boss tactics to be able to contribute to the fight, or else the rest of the raid just carry you to get loot, that dont seem fair either to the other 11 people in the raid.

    Agree; also, most vet dungeon boss fights are also ranged fights. Melee is at a serious disadvantage. I have a toon that is a 2H melee that was great on the trash, but it was extremely tough to maintain rhythm on most of the bosses due to their mechanics that disproportionately punish those in melee range.


    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • jambam817_ESO
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    Agree; also, most vet dungeon boss fights are also ranged fights. Melee is at a serious disadvantage. I have a toon that is a 2H melee that was great on the trash, but it was extremely tough to maintain rhythm on most of the bosses due to their mechanics that disproportionately punish those in melee range.

    I agree. I had not planned on a range specific weapon because i had ranged class skills, but of course those are only sustainable while Magika lasts. In 1-50 dungeons that wasn't really an issue, but I now see the error in my ways so i may try Bow or Staff for a bit more versatility.

    And while i enjoyed my nightblade and would love to go back and play him (he was already a Staff/Light armor dps/healer)he is on a different faction then my current RL friends are on, so he's kinda shelved due to alliance preference. I told them EP was the best cuz MUSHROOMS, but i guess they didn't beleive me :(

    thanks for the input guys, these posts were helpful
  • jambam817_ESO
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    Would a Destro Staff and Bow work well as weapon swaps, complimented by class skills of course? I like to keep a balance between Magika and Stamina use, which is why i shied away from Staff skills on this character. But if i was to do Destro/Bow for trials, i could switch bars for a few STA attacks while magika regens. This would be minimal and only to compliment downtime with Magika skills. Thoughts?

  • Stannum
    Stannum
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    Look, some sorc instant skills are delayed or continious (such like velocious curse or liquid lightning) so you can overlap them with stamina based attacks in your build (if you'll choose bow) to rise DPS or you can use dark exchange to restore magika from stamina as you have medium armor build.
  • NorthernFury
    NorthernFury
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    Would a Destro Staff and Bow work well as weapon swaps, complimented by class skills of course? I like to keep a balance between Magika and Stamina use, which is why i shied away from Staff skills on this character. But if i was to do Destro/Bow for trials, i could switch bars for a few STA attacks while magika regens. This would be minimal and only to compliment downtime with Magika skills. Thoughts?

    I would use the destro staff instead of bow simply for the +crit with the fire staff.....you can use your stam for dark exchange to refill your health/mana

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • Mahogany
    Mahogany
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    Completely uncalled for. No where did i demand to be allowed in trials, i simply wanted to confirm what i had already heard.
    What you are saying is if i went to trials i wouldn't be putting in time and energy just because my build is different/suboptimal? Goodness, this attitude is disgusting.

    And yes, i might be butt hurt, as are the other subscribers that have a decent build but are denied Trials because YOU NO HAZ STICK.

    Unfortunate, at least the rest of the game is fun :)

    The entitlement point was more just a general commentary about the "elitist trials groups that won't let me play with them" type of posts that crop up frequently.

    Also, I'm not saying that YOU aren't putting in time and effort during trials, just that you should also take into consideration the time and effort expended by the others in your group. The main point here is that it's a waste of everyone's time if the group can't clear DPS checks (Wispmother in AA, for instance) because too many members are bringing weak builds to the plate. This is the main reason that many group leaders have standards in place and the main reason why many of the more "casual" guilds have so much trouble clearing and posting decent times.

    Edited by Mahogany on July 10, 2014 10:50PM
  • Skwor
    Skwor
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    Mahogany wrote: »
    To much entitlement in posts like this. You need to pull your weight if you expect to complete endgame content with 11 other individuals who are investing time and energy into each run; end of story my friend. With the current state of the game you're probably not going to be able to do this with a hodgepodge medium/2hander build. It's just not as efficient as the other options that are available to you. This is how it is in every other MMO to date, ESO is no different (despite the "play how you want" mentality).

    Except in most other MMO's one class is not made pointless for endgame *cough*templer*cough*. Making endgame so only 1 templar and often 0 templers is needed is a broken mechanic and needs fixed. What is the point of making a class that will not get used or rarely used endgame. The devs should at leats go public then and declare templers as a non raiding class so those who want to raid will not waste time on the class.
  • Audigy
    Audigy
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    I wish MMOs would go back to the roots about tactics and skill, I am tired of the enrage and timed stuff.

    They started with that in late TBC at WOW and suddenly every MMO does copy it. While we had a few of these too in Vanilla and early TBC, the majority were about acting smart and executing tactics. But today, at WOW and also ESO it all seems to be about DPS.

    As long fights are only about DPS, no matter what class balance they do, those classes with the lowest will be excluded even if its just 5 or 10%.

    Sad thing is, if you get rejected OP then because of design flaws in the basic design of the boss fights including the idea of trial rankings. Its not so much the class or the build, but the fact that players will only look at DPS numbers and not skill.

    Guess that's why I became a tank and healer over time in MMOs. You don't need to compete there, its all about when you heal and how smart you do it - the skill matters and not a simple DPS race.
    Edited by Audigy on July 11, 2014 1:00AM
  • Cody
    Cody
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    just don't play trials at all if you wont switch to the light armor and staff build. that's what im doing. once I complete Vet zones(by which I mean VR1-VR10 zones) im going straight to PvP. no staff for me:) been planning a stealthy NB assassin archer for too long just to have to change her to a staff over some trial I may not really even need to do. that's how I see it anyway.
    Edited by Cody on July 11, 2014 3:21AM
  • DeLindsay
    DeLindsay
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    Am I going to get denied trials too?

    For now most likely yes. 1.3's changes to pretty much all set gear will be a huge boost for stamina based builds. Will it be enough that after a few weeks of testing people start to find Stamina builds can keep up with (or close to it) Magicka builds, only time will tell. If anything 1.3 is one step closer to bringing Stamina builds up to a level that Magicka builds have been since launch.
  • Fuzzylumpkins
    Fuzzylumpkins
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    Rerolled from a Nightblade because i didn't like the direction i was forced to go once in Vet Content (this was many patches ago). I've now got my Orc Sorc to vet level and from what I'm hearing, I'll again be pigeon holed into a spec i do not want.
    Currently I'm 2handed, 5med/2light, 14/25/10, thief stoned, focused on Crit and AoEs like cleave, Liquid Lightning, Crystal Shards, Overload Ult, using Critical Surge and Bound Armaments for increased Armor and 11% heavy attack damage.

    Am I going to get denied trials too?

    ZoS was right, you may play any way you want. It does not mean others (in group scenarios) would want to play with you. Your build, your money, time and choice. But trials are set up for players with optimal builds and abilities that want to waste their day trying to shave a few seconds off best times. You may be missing the experience of doing them because of the poor set up with times but you are not missing out on any kind of substansial gaming experience or even loot for that matters. If you want to do group efforts, play for the group not yourself. Otherwise just solo, which is the way you have chosen with your spec/ set up.

  • Anastasia
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    >>>Except in most other MMO's one class is not made pointless for endgame <<<<*cough*templer*cough*. Making endgame so only 1 templar and often 0 templers is needed is a broken mechanic and needs fixed. What is the point of making a class that will not get used or rarely used endgame. The devs should at leats go public then and declare templers as a non raiding class so those who want to raid will not waste time on the class.


    It can be so frustrating I know, and players here in TESO are definitely awaiting base-class changes and expect it for our Templars and NB's. Only a tiny bit of adjusting has occurred so far including issues with stam/magic ratios and armor stats.

    But yes, in many other MMO's not only is a certain build a requirement for parts of endgame raids/particular bosses during a dungeon run etc, literally certain trinity classes are only included in for one or two of their abilities and sometimes made to feel ghetto for that, heh. In that case a lot of the time its someone in the guild who runs another main primarily and switches to his alt for a certain fight, because otherwise that class/build isn't needed very much.

    Primary healers however, (though they may indeed have a couple other tricks up their sleeve ie battle mage or utility master + heals), usually are an anchor/must have for endgame. Each mmo is a little different, but it is definitely a norm for certain endgame content to be very specific as to builds that provide a way for the players to overcome and succeed for Raid content.


    Edited by Anastasia on July 11, 2014 7:40AM
  • milan.verploegenb16_ESO
    I'm able to solo most group dungeons in craglorn with my vr12 Templar, doing over 2k dps while healing myself for 800 health per second (sunshield and the healing jabs in aoe, add nova for tons of more dmg). No trials for me though! Since you have to link the 'completed achievement' in order to participate :) When trying to get a group of 12 inexperienced people together, you'll find that people much rather just grind hircines or anomalies..
  • jambam817_ESO
    jambam817_ESO
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    Well after all the information in this thread, I'd still love to partake in Trials, and being VR1 i have a while before I'll worry about it. That said, Not something I'm shooting for any time soon. Is Veteran Dungeon content for 4man parties as restricting when it comes to DPS?
  • LonePirate
    LonePirate
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    Why dont you just stick with your Nightblade und do it 7/7 light and resto staff. Play as range caster. You will be in the top dps.

    How in the world can anyone achieve a high DPS with a resto staff, especially a NB? Is there some secret tactic or skill for the resto staff I have somehow missed?

  • Vuron
    Vuron
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    LonePirate wrote: »

    How in the world can anyone achieve a high DPS with a resto staff, especially a NB? Is there some secret tactic or skill for the resto staff I have somehow missed?

    Wear light armor, max magicka, max spell crit, max spell damage. Weave light attacks with funnel health.

    Boss fights pretty much come down to weaving light attack with funnel health until your veil of blades is up, drop veil, and go back to weaving. Hooray!

    The staff is only used because its ranged and because of the passive that gives you 10% bonus damage at full health.
    Edited by Vuron on July 11, 2014 1:56PM
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