fromtesonlineb16_ESO wrote: »I have no problem with non-critical parts of the game tuned for groups only or well-geared and skilled players, as long as character PROGRESSION (meaning leveling and skills) isn't locked by it.
fromtesonlineb16_ESO wrote: »I have no problem with non-critical parts of the game tuned for groups only or well-geared and skilled soloers, as long as character PROGRESSION (meaning leveling and skills) isn't locked by it I'm not affected so if others enjoy it, why not.
Why not have one easy mode zone and leave the rest alone?
Alphashado wrote: »
You know the answer to that. Please. Isn't 200 pages of debate over the issue enough for you? If you want to debate the problems with locking progression behind 2/3s of a game with unforgiving content Hilgara, please feel free to scroll in any direction on this forum and you will find a thread.
I already have several of them: Skyrim, Oblivion, Morrowind, etc. Why would I pay monthly for them?
Alphashado wrote: »So what about a special zone set aside just for this with mobs, quests, and bosses designed specifically for solo "heroic" play?
Thoughts please.
Alphashado wrote: »So what about a special zone set aside just for this with mobs, quests, and bosses designed specifically for solo "heroic" play?
Thoughts please.
Why only one zone and why isolate MMO driven players from the community?
The VR zones right now are optional as well and many people enjoy them. Its a small vocal minority that cant accept that there is something they might not be able to do yet and because of this all have to suffer?
If people don't want to play through the VR zones then they can make an alt and play through them from 1-50, cant they?
I think its wrong to push everyone who wants an MMO experience into a corner and say "well, go do dailys for months now so you get a pony". This is what Blizz and EA did and it doesn't work out, the loss of subs speaks for itself.
Not just one, but many zones should be for solo and small scale groups. People don't need to visit them if they don't want, the game offers so much content for easy mode gamers - why change the last bit of a challenge?
You know, I don't raid so should I now demand that the whole ESO only has one raid for years because I don't want to use it? That's naïve, a good MMO offers content for all groups and not just one, especially if its a vocal minority.
Alphashado wrote: »The only vocal minority I see here are people like you that actually believes that a multi million dollar company would make a business decision by listening to a vocal minority. Funny how this "silent majority" you speak of all the time doesn't have a premier MMO designed for them yet.
Alphashado wrote: »The only vocal minority I see here are people like you that actually believes that a multi million dollar company would make a business decision by listening to a vocal minority. Funny how this "silent majority" you speak of all the time doesn't have a premier MMO designed for them yet.
They are changing things because the vet areas are empty and people are leaving the game. They are then assuming this is because the content must be too hard. They even said they have listened to the feed back. I.E the forum.
It remains to be seen if this was the correct conclusion but I think not. The vet zones will be just as empty next week as they are now because difficulty had very little to do with the reason why they are empty.
Alphashado wrote: »Alphashado wrote: »So what about a special zone set aside just for this with mobs, quests, and bosses designed specifically for solo "heroic" play?
Thoughts please.
Why only one zone and why isolate MMO driven players from the community?
The VR zones right now are optional as well and many people enjoy them. Its a small vocal minority that cant accept that there is something they might not be able to do yet and because of this all have to suffer?
If people don't want to play through the VR zones then they can make an alt and play through them from 1-50, cant they?
I think its wrong to push everyone who wants an MMO experience into a corner and say "well, go do dailys for months now so you get a pony". This is what Blizz and EA did and it doesn't work out, the loss of subs speaks for itself.
Not just one, but many zones should be for solo and small scale groups. People don't need to visit them if they don't want, the game offers so much content for easy mode gamers - why change the last bit of a challenge?
You know, I don't raid so should I now demand that the whole ESO only has one raid for years because I don't want to use it? That's naïve, a good MMO offers content for all groups and not just one, especially if its a vocal minority.
The only vocal minority I see here are people like you that actually believes that a multi million dollar company would make a business decision by listening to a vocal minority. Funny how this "silent majority" you speak of all the time doesn't have a premier MMO designed for them yet.
Alphashado wrote: »Alphashado wrote: »So what about a special zone set aside just for this with mobs, quests, and bosses designed specifically for solo "heroic" play?
Thoughts please.
Why only one zone and why isolate MMO driven players from the community?
The VR zones right now are optional as well and many people enjoy them. Its a small vocal minority that cant accept that there is something they might not be able to do yet and because of this all have to suffer?
If people don't want to play through the VR zones then they can make an alt and play through them from 1-50, cant they?
I think its wrong to push everyone who wants an MMO experience into a corner and say "well, go do dailys for months now so you get a pony". This is what Blizz and EA did and it doesn't work out, the loss of subs speaks for itself.
Not just one, but many zones should be for solo and small scale groups. People don't need to visit them if they don't want, the game offers so much content for easy mode gamers - why change the last bit of a challenge?
You know, I don't raid so should I now demand that the whole ESO only has one raid for years because I don't want to use it? That's naïve, a good MMO offers content for all groups and not just one, especially if its a vocal minority.
The only vocal minority I see here are people like you that actually believes that a multi million dollar company would make a business decision by listening to a vocal minority. Funny how this "silent majority" you speak of all the time doesn't have a premier MMO designed for them yet.
If you would read the forum and don't just insult those who disagree with you, then you would find out quickly that they said the nerf is due the feedback at the forum.
The forum saw a new "I am too bad" post every day, mostly by the same crowd. This is a vocal minority, like it or not.
And yes the MMO is designed for your kind a lot. The whole 1-50 content is for you and offers barely a challenge. Most MMO´s don't let people quest from 1-50 all alone, ESO however made that compromise so that you can play until 50 without any sweat, while those who are here for the MMO have the VR zones.
But of course that compromise is not enough for you, so you kept on crying and now you have your wish and the whole game can be done in a very easy manner.
That you now want to throw those that had 50% of the game into a single zone is not only disrespectful but rude. Why is it so hard to co exist in an MMO? Were 50% not enough for you? We were fine with that compromise, why not you?
Zones were empty due the fact that Craglorn offered much more xp, that it offered exploits and better rewards. People leveled from VR1-VR 12 in a few days, never even touching the VR 1-10 zones.
If you look at it, the people that didn't like the VR 1-10 zones were again offered a second choice. Not only could they do the VR zones in easy mode from 1-50, no they also got Craglorn so they could get to VR 12 a lot easier and faster.
It is beyond me why all these compromises were never enough. Its like people cried for the sake of crying alone, to ruin the fun of those who actually enjoyed the game.
Alphashado wrote: »In light of the VR changes, there has been much debate about unforgiving quest content and how there is very clearly a demand for it. Personally I support a slight nerf for various reasons, but there are many that are concerned about losing an element of the game they enjoy. Difficult solo play.
How would people from both sides of the isle feel about having one zone designed purely for hard mode solo content with decent rewards? I believe this was the basic idea behind VR content, but the flaw lies in the sheer size of it and that it feels like mandatory progression.
So what about a special zone set aside just for this with mobs, quests, and bosses designed specifically for solo "heroic" play?
I understand that some people would complain about certain rewards being locked behind difficult content, but most games already have this with heroic group content. I really believe this could be a revolutionary idea that could go a long ways towards scratching an "itch" that many people seem to have.
Thoughts please.
With regard to the issue of how many people in the forums or not participating in the forums do or do not subscribe to changing the VR difficulty, remember that silence means consent.
However, I would very much like an elite solo zone.
I love Solo game. I have a lot of them. Civ 5, Skyrim, Fallout...list is long.
I like playing MMO as well.