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Summoned pets on active bar

  • Shaun98ca2
    Shaun98ca2
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    To HAVE to have a special mouse JUST to play a game is bad development.

    Just sayin
  • hamon
    hamon
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    Do the pets really unsummon if you switch to your other bar away from the bar the pet summon button is on? Really lame.

    jesus sorcs already get a third bar that nobody else gets... how ez-mode do sorcs actually want their game to be. free pets to tank while they nuke everything to bits?

  • EinionYrth
    EinionYrth
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    hamon wrote: »
    Do the pets really unsummon if you switch to your other bar away from the bar the pet summon button is on? Really lame.

    jesus sorcs already get a third bar that nobody else gets... how ez-mode do sorcs actually want their game to be. free pets to tank while they nuke everything to bits?
    Talk about senseless generalisation, most of us here have said that we're fine with the limitation, just that we can find it a tad frustrating from time to time. Doesn't everyone want the "I win" button sometimes?
  • Shaun98ca2
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    I don't see the Pet being on the hotbar any different than my Templar needing a self heal on his hotbar (I have it on both so I don't have to frantically weapon swap just to heal)
  • Hilgara
    Hilgara
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    Shaun98ca2 wrote: »
    To HAVE to have a special mouse JUST to play a game is bad development.

    Just sayin

    this is the lowest number of abilities I have played. WoW had dozens. Secret world was the lowest before this and that had 7. It makes the game much more strategist, I just wish the weapon swap was more reliable
  • hamon
    hamon
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    hamon wrote: »
    Do the pets really unsummon if you switch to your other bar away from the bar the pet summon button is on? Really lame.

    jesus sorcs already get a third bar that nobody else gets... how ez-mode do sorcs actually want their game to be. free pets to tank while they nuke everything to bits?
    Talk about senseless generalisation, most of us here have said that we're fine with the limitation, just that we can find it a tad frustrating from time to time. Doesn't everyone want the "I win" button sometimes?

    sorcs already have the i win button. they should just have a big WIN button on character select so everyone knows its the class to pick if you like it ez-mode . then they could hand out guides of key phrases to use once you get your sorc to high level and head to the forums spouting about how vet mode is already too easy etc.

  • EinionYrth
    EinionYrth
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    hamon wrote: »
    hamon wrote: »
    Do the pets really unsummon if you switch to your other bar away from the bar the pet summon button is on? Really lame.

    jesus sorcs already get a third bar that nobody else gets... how ez-mode do sorcs actually want their game to be. free pets to tank while they nuke everything to bits?
    Talk about senseless generalisation, most of us here have said that we're fine with the limitation, just that we can find it a tad frustrating from time to time. Doesn't everyone want the "I win" button sometimes?

    sorcs already have the i win button. they should just have a big WIN button on character select so everyone knows its the class to pick if you like it ez-mode . then they could hand out guides of key phrases to use once you get your sorc to high level and head to the forums spouting about how vet mode is already too easy etc.

    Drivel.
  • AlexDougherty
    AlexDougherty
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    Shaun98ca2 wrote: »
    I don't see the Pet being on the hotbar any different than my Templar needing a self heal on his hotbar (I have it on both so I don't have to frantically weapon swap just to heal)

    It isn't, it just feels different. I play both (and the DK too) and it is exactly the same decision, it just doesn't feel that way when I'm playing. Probably because the summons are indirect, you don't use them against an enemy, you summon them and they fight. But is exactly the same balance.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Soloeus
    Soloeus
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    Hilgara wrote: »
    Shaun98ca2 wrote: »
    To HAVE to have a special mouse JUST to play a game is bad development.

    Just sayin

    this is the lowest number of abilities I have played. WoW had dozens. Secret world was the lowest before this and that had 7. It makes the game much more strategist, I just wish the weapon swap was more reliable

    Darkfall let you assign everything to a hotkey, even new empty bars. So you could 1-9 on F1, another 1-9 on F2, etc.

    Darkfall had too much and ESO has not enough.

    1-9 is standard and is perfect.

    Within; Without.
  • Hilgara
    Hilgara
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    Soloeus wrote: »
    Hilgara wrote: »
    Shaun98ca2 wrote: »
    To HAVE to have a special mouse JUST to play a game is bad development.

    Just sayin

    this is the lowest number of abilities I have played. WoW had dozens. Secret world was the lowest before this and that had 7. It makes the game much more strategist, I just wish the weapon swap was more reliable

    Darkfall let you assign everything to a hotkey, even new empty bars. So you could 1-9 on F1, another 1-9 on F2, etc.

    Darkfall had too much and ESO has not enough.

    1-9 is standard and is perfect.

    Having a separate button for each bar would be preferable coz then you wouldn't get the double swap problem when it lags
  • Demira
    Demira
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    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

  • LtCrunch
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    Shaun98ca2 wrote: »
    Gotta say I wouldn't have bought this game if the skillbar was 1-9. I was worried about 1-5. I cant hit any thing past 5 while keeping my hands on WASD.

    Try one of these http://www.amazon.com/Redragon-Perdition-Precision-Programmable-Cartridge-profiles/dp/B00GU8W5AE ;)

    I've ben considering grabbing an "MMO" mouse with lots of mouse buttons. It's not something I need but I feel like it would make combat feel that much more smooth. That one seems to be very reasonably priced right now too!
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Islyn
    Islyn
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    Naga cop
    Shaun98ca2 wrote: »
    Gotta say I wouldn't have bought this game if the skillbar was 1-9. I was worried about 1-5. I cant hit any thing past 5 while keeping my hands on WASD.

    Try one of these http://www.amazon.com/Redragon-Perdition-Precision-Programmable-Cartridge-profiles/dp/B00GU8W5AE ;)

    Naga copycat
    Member of the Old Guard - Closed Betas 2013
  • Tabbycat
    Tabbycat
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    It's the same for the Atronach. You have to have him on both bars or he will poof before his time when you swap bars.

    But yeah, it kinda sucks as a sorc to have to use up 4 slots on your bars for pets that aren't even useful in dungeons and only somewhat useful in PvE. And not only that, but they gobble up 20% of your managicka if you choose to have them both out all the time.

    I like my pets, don't get me wrong. They are fun for leveling. But the cost of upkeep plus the number of slots they use makes them far less useful than they could be. If anyone ever complains about Sorc pets being over-powered, I laugh because it simply isn't the case at all. In fact, I don't think I've ever heard anyone call them over-powered. Poor things can't even survive AoE.
    Edited by Tabbycat on July 7, 2014 12:32PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • kitsinni
    kitsinni
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    So one class has pets, they already are the strongest DPS class in the game. If you add what you are suggesting 100% of Sorcs will have pets on one bar then switch to their dps bar adding even more ultility and DPS to already the strongest DPS class in the game.
  • EinionYrth
    EinionYrth
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    Islyn wrote: »
    Naga cop
    Shaun98ca2 wrote: »
    Gotta say I wouldn't have bought this game if the skillbar was 1-9. I was worried about 1-5. I cant hit any thing past 5 while keeping my hands on WASD.

    Try one of these http://www.amazon.com/Redragon-Perdition-Precision-Programmable-Cartridge-profiles/dp/B00GU8W5AE ;)

    Naga copycat

    But cheaper. ;)
  • Montanabum
    Montanabum
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    Leave pets on both bars then and they dont vanish.Still got ten powers

    They still vanish. You'd have to reactivate them and waste more mana. It's strange how some abilities will carry over with a weapon slot, but some won't.


    They don't vanish if you have them on both bars, this is how I run around and swap back and forth all day long and as long as my pets are on both bars they are there while I am swapping.
  • Tabbycat
    Tabbycat
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    Sometimes summoned pets do vanish but it's due to a bug with pets. When it happens, you can't see them, you might be able to hear them, but they still suck up the magicka. When it happens, you just have to unsummon them and then resummon them. It's been ongoing since beta but doesn't happen as much as it used to. Also, you lose your summons when you teleport into and out of dungeons or some quest zones which have a load acreen.

    In fact, anytime you have a load screen you should just expect you're going to have to resummon your pets.
    Edited by Tabbycat on July 7, 2014 12:49PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • AlexDougherty
    AlexDougherty
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    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates. Each bar has Clanfear and Winged Twilight plus three abilities and one ultimate. The Clanfear (unstable Familiar) and Winged Twilight are still abilities. (Clanfear+Winged Twilight+(2*3 abilities) = 8 )(plus two ultimates).
    This could be argued as ten.

    Now if you have Bound Armour on both bars, like I have, then it's seven abilities. (Clanfear+Winged Twilight+Bound Armour+ (2*2 Abilities)= 7)(Plus two ultimates).
    Edited by AlexDougherty on July 7, 2014 1:15PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • EinionYrth
    EinionYrth
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    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates. Each bar has Clanfear and Winged Twilight plus three abilities and one ultimate. The Clanfear (unstable Familiar) and Winged Twilight are still abilities. (Clanfear+Winged Twilight+(2*3 abilities) = 8)(plus two ultimates).
    This could be argued as ten.

    Now if you have Bound Armour on both bars, like I have, then it's seven abilities. (Clanfear+Winged Twilight+Bound Armour+ (2*2 Abilities)= 7)(Plus two ultimates).

    Make one of your ultimates overload and you get another bar you can put two pets and bound armour on ;)
  • Hilgara
    Hilgara
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    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates.

    What?

    There's 5 abilities. 6 with ultimate

  • kitsinni
    kitsinni
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    Hilgara wrote: »
    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates.

    What?

    There's 5 abilities. 6 with ultimate

    2 bars equal 10 and 2 ultimates. Put the same two pets on each bar that leaves you with 8 unique skills and 2 ultimates since the two pets will be on both bars.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Stop doing math so early in the morning!! I am flagging this thread for.... Stuff!
  • LtCrunch
    LtCrunch
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    Islyn wrote: »
    Naga cop
    Shaun98ca2 wrote: »
    Gotta say I wouldn't have bought this game if the skillbar was 1-9. I was worried about 1-5. I cant hit any thing past 5 while keeping my hands on WASD.

    Try one of these http://www.amazon.com/Redragon-Perdition-Precision-Programmable-Cartridge-profiles/dp/B00GU8W5AE ;)

    Naga copycat

    I would not touch a Razer product with a 10 foot pole.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Hilgara
    Hilgara
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    kitsinni wrote: »
    Hilgara wrote: »
    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates.

    What?

    There's 5 abilities. 6 with ultimate

    2 bars equal 10 and 2 ultimates. Put the same two pets on each bar that leaves you with 8 unique skills and 2 ultimates since the two pets will be on both bars.

    No it doesn't. 5 abilities. 2 used for pets. let me go slowly for you

    5 - 2 = 3 on both bars so 6 abilities and 2 ultimate's. 6 + 2 = 8 clear?
  • Tabbycat
    Tabbycat
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    Hmm I haven't tried pets with Overload. I would guess you'd still have to put your pets on the overload bar or risk losing them when you toggle. But that would give you 3 more slots for other abilities.

    I usually take the Atronach on my bar for my oh crap what did I pull button.
    Edited by Tabbycat on July 7, 2014 1:10PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • EinionYrth
    EinionYrth
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    Tabbycat wrote: »
    Hmm I haven't tried pets with Overload. I would guess you'd still have to put your pets on the overload bar or risk losing them when you toggle. But that would give you 3 more slots for other abilities.

    It's going to become increasingly more difficult to get at that skill you want /right now/. I might try it for a laugh though, be interesting.
  • kitsinni
    kitsinni
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    Hilgara wrote: »
    kitsinni wrote: »
    Hilgara wrote: »
    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates.



    2 bars equal 10 and 2 ultimates. Put the same two pets on each bar that leaves you with 8 unique skills and 2 ultimates since the two pets will be on both bars.

    No it doesn't. 5 abilities. 2 used for pets. let me go slowly for you

    5 - 2 = 3 on both bars so 6 abilities and 2 ultimate's. 6 + 2 = 8 clear?



    Thanks for the "slow" math that said exactly the same thing I said!!! I should have said and 2 "being Ultimates" but I thought that was understood since it was the entire point of this.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Hilgara wrote: »
    kitsinni wrote: »
    Hilgara wrote: »
    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates.

    What?

    There's 5 abilities. 6 with ultimate

    2 bars equal 10 and 2 ultimates. Put the same two pets on each bar that leaves you with 8 unique skills and 2 ultimates since the two pets will be on both bars.

    No it doesn't. 5 abilities. 2 used for pets. let me go slowly for you

    5 - 2 = 3 on both bars so 6 abilities and 2 ultimate's. 6 + 2 = 8 clear?

    I think he is making the point that the pets are still counted at least once as abilities. Since they are actually abilities.

    Your math completely discounts them. Like they are never even there. More true to the case would be,

    Fist bar is 5 skills. 3 other skills and 2 pets.

    Second bar is 3 skills. Since the 2 pets have to be there to keep them up. They are just space holders one this bar.

    5+3 is 8 and 2 ultimates is 10.

    Now you might not agree but that is what i think they were trying to explain.
    Edited by vyndral13preub18_ESO on July 7, 2014 1:18PM
  • AlexDougherty
    AlexDougherty
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    Hilgara wrote: »
    Demira wrote: »
    Leave pets on both bars then and they dont vanish.Still got ten powers

    I have to correct you that if the twilight and clanfear is out then its 6 total abilities that could be used not counting the ultimates - not 10

    8 Abilities plus two ultimates.

    What?

    There's 5 abilities. 6 with ultimate

    two bars doubles the abilities (when you switch weapons the bar changes), but two slots are identical reducing it down to eight.
    (Clanfear+Winged Twilight+(2*3 abilities) = 8 )(plus two ultimates).

    My post with the maths had an emote in it by accident, I've editted it.
    Edited by AlexDougherty on July 7, 2014 1:19PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
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