Hey guys, after 3 months playing and enjoying TESO I'll list some caracteristics that this game needs in the next patchs for be a really good MMO.
Always seeing Cyrodiil how the real end game of TESO and you comprise me, I'm a 95% PvP / 5% PvE player:
- More content in Cyrodiil: A real reward system killing players and attacking/defending structures is needed, and Armor/Weapon/Jewelry and Gold drop for killing players.
- More skill-lines and more varied skills and its morphs will make more interesting the game when making builds.
- Armor/Weapons/Jewelry/Skill-lines for specific PvP ranks (each 5 PvP ranks, for example).
- Imperial City.
- Guild Ranks.
- More horizontal and less vertical content.
- Housing in Cyrodiil: the best clans (not the most populated) may build its own castlle and outposts and can fully personalize it, these structures can be conquered by enemy Alliances.
- More PvP quests, new Story-line quests, Wolrd Bosses and OWPvP instances in Cyrodiil.
- Buff for Heavy Armor, nerf for NB stealth and nerf for AoE skills.
- Radical Change for Emperor title: eliminate the post-Emperor buff and nerf to the Emperor buff.
- Eliminate totally the 3 Alliance-Guilds and whispers between players of differents Alliances, this is a RvR game!!
- Improvements for combat animations, the combat in this game feels slow and orthopedic.
- More villages and its story-line quests. And more houses that we can enter, interact and discover secret hall and underground secret passages.
This is all at this moment, maybe I'll add more if remember more tips that I think TESO needs.
Edited by Ghenra on July 7, 2014 8:03AM