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I sense danger in the game's future.

Morgha_Kul
Morgha_Kul
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I was playing last night and found myself quite shocked.

I had spent all my gold on a respec (over 5000 gold), and had gone out into the world to get some loot to sell off to recover my losses. After 3 hours of play, I returned to Mournhold and went to sell off my loot and found it was all worth 0 gold. All worthless.

This surprised and angered me. I commented about it in chat, and was told this was a recent change. I can't fathom WHY it was made.

Gentlemen, this is not a good idea. Selling loot is the main source of income for most players, especially at lower levels.

Mobs lower level than me drop no loot or gold, and loot from crates and whatnot is now worth no gold (and ALSO worthless for crafting, as they produce neither xp nor materials). So, there is no way to make any gold in the zone where I'm adventuring.

Now, I could craft items and try to sell them through a guild store, but so far I've not seen ANYTHING sell on a guild store. This may be in part because I have no gold to buy things like pitch to upgrade items I craft. Normal items don't sell, and looted items don't produce any crafting materials to allow me to make better items to sell.

Thus, there is no way to make gold from looting foes.
There is no way to make gold from looting crates.
There is no way to make gold from crafting items.

Thus, my character is trapped, stuck with 3 gold coins, and no way to earn more.


This could be a game breaker. I'm pleading with you now to fix this before it does irreparable damage to the game. It's fine, even good, to put in money sinks. It's NOT good to just take away the main source of money in the game.


Now, I should also say that I realize I get gold and loot from foes around my level. However, the issue there is that I also get xp from them, meaning I outlevel the area I'm in, and the missions I'll be getting as I proceed into new zones.

Outleveling the area I'm in means I get nothing from anything I do there. Outleveling to content means it becomes trivial, which isn't any fun.

Usually, I like to play without needing to do quests. I'll wander the landscape fighting off creatures (even if they're weaker than me - sometimes it's nice to not have to worry about being killed), investigating caves, and so on. My activities are financed by getting loot to sell, so I can repair my gear, perhaps buy new gear or respec to try new skills. This represents 90% of my gameplay. It's how I played every single Elder Scrolls game since Arena. It distresses me greatly to think I won't be able to do that anymore.

Please, don't leave it this way, I implore you, for all our sakes.


Perhaps a solution of sorts would be to let us "freeze" our xp/skill level. That is, once I reach a certain level, I could activate a toggle and lock all xp and skills at that point. I could then continue adventuring in the zone I'm in without outleveling it or upcoming content, and I would still be able to get and sell loot.

In any case, something needs to be done. I don't think you can leave it as it is without serious harm befalling the game.
Exploring Tamriel since 1994.
  • Blackwidow
    Blackwidow
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    Just sell in on the AH...

    Oh right, nevermind.
  • Orchish
    Orchish
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    The "loot" worth 0 is junk loot recently added. The stuff you find on weapon racks,tables and in crates. The usual loot you get from mobs,bosses etc can still be sold. Nothing was changed, they just added useless junk to the world that is all.
  • Eorea
    Eorea
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    Farm mobs that are around your level. Most of them drop at least 1g, sometimes 3, and the mats they drop also still sell for gold. I am pretty sure plants still have value as well, but I could be wrong. If you're just looting junk gear (probably meant for deconstructing rather than using unless it's an emergency) and stuff from crates, of course it's not worth anything. Use that level 1 provisioning skill to make some stuff out of the food ingredients and sell the food, even if it's crappy.

    There's plenty of ways to make gold still that doesn't involve questing, just probably not in massive amounts without ripping off another player.
  • Tavore1138
    Tavore1138
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    The 0 cost loot does/should not replace proper loot from foes or locked chests but it now pops up from things like nightstands and trunks in buildings.

    I see little point to it and it clutters my inventory up.

    The idea of being able to interact with scenery objects was admirable but they should not have been added to random trash loot tables, reduces further the chances of recipes, motifs and food items.
  • Innocente
    Innocente
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    The latest incomprehensible loot nerf notwithstanding, one of the fastest and best gold makers out there is to farm any and all plants. Then, don't put them in the Stores, sell them in zone chat. Advert in one zone, then skip to the next. Or, watch for folks WTB; they usually will pay the best prices. It is even worth putting in points to make them 'glow' so you don't miss any.
  • Infraction
    Infraction
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    There was no loot nerf. The stuff worth 0 gold was just junk laying around on the ground. Stuff you get from mobs still sells for gold.
  • Innocente
    Innocente
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    Infraction, if you take useful items out of a dresser/cabinet/backpack, and replace them with useless, worthless junk, THAT is a loot nerf.
  • Psykopig
    Psykopig
    Soul Shriven
    The stuff I have found has definitely sold. I make more money now than I did before selling trash to vendors.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Any of my 4 fighters will make about 800g to 1000g an hour or so, just leveling.

    My crafting army is apparently very rich now, my Provisioner is stupid rich. His tomatoes alone are worth 10,000g. ;)
  • Tabbycat
    Tabbycat
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    Run around and collect wood, ore and fibrous plants such as jute. Process the wood into planks, the ore into ingots and the plants into cloth. Vendor planks, ingots & cloth to merchants for gold.

    You can also run around newbie islands farming mudcrabs for rawhide scraps which you can process into rawhide and vendor for gold.

    Any low level character just starting out can do this very easily in any of the starter islands.
    Edited by Tabbycat on July 6, 2014 10:26PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Morgha_Kul
    Morgha_Kul
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    Again, you don't get anything from mobs too much lower level than you. For instance, my Sorceror, who lives in Mournhold, gets NOTHING from fighting with most foes in the region. No gold, no loot, nothing. The only source of loot I was getting was from searching crates and such. Now, I get nothing from that too.

    Also as I said, going to another zone so I can get loot means leaving the zone I'm actually adventuring in (or, as in this case, "live" in) and means I'm now gaining xp again, which means I'll have trivialized the content of missions back in my "home" zone.

    As it stands, the ONLY thing I can sell for gold is crafting materials, and even that is a chore. I've had several hundred units of Flax in the Guild Store for several days now and not a nibble. Meanwhile, having no funds has paralyzed my gameplay.

    I think this is a serious problem, and I worry that it could cripple the gameplay for many players, especially lower level and more casual players. I'm concerned by what this might do to the playerbase, and in turn what that might mean for the game's future.
    Exploring Tamriel since 1994.
  • ThePonzzz
    ThePonzzz
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    Just farm a few bosses in public dungeons to get some soul gems and green/blue loot drops. Oh wait...
  • Innocente
    Innocente
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    For general gear loot, get into as many Trading Guilds (400+ members) as you can.

    The gear that does not have traits, vendor or DC it; no one will pay anything for it. The gear that has traits, do some research in the Store to see what it is selling for and price accordingly. I have found that most buyers are not buying green gear to wear, but to research for the traits. Some traits are more valuable than others; you will quickly discover which ones.

    Blue and purple gear should be priced much higher, as that gear is what folks typically browse Stores to buy to actually use.
  • tordr86b16_ESO
    tordr86b16_ESO
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    what the heck are you talking about OP?
  • Tabbycat
    Tabbycat
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    Morgha_Kul wrote: »
    Again, you don't get anything from mobs too much lower level than you. For instance, my Sorceror, who lives in Mournhold, gets NOTHING from fighting with most foes in the region. No gold, no loot, nothing. The only source of loot I was getting was from searching crates and such. Now, I get nothing from that too.

    Also as I said, going to another zone so I can get loot means leaving the zone I'm actually adventuring in (or, as in this case, "live" in) and means I'm now gaining xp again, which means I'll have trivialized the content of missions back in my "home" zone.

    As it stands, the ONLY thing I can sell for gold is crafting materials, and even that is a chore. I've had several hundred units of Flax in the Guild Store for several days now and not a nibble. Meanwhile, having no funds has paralyzed my gameplay.

    I think this is a serious problem, and I worry that it could cripple the gameplay for many players, especially lower level and more casual players. I'm concerned by what this might do to the playerbase, and in turn what that might mean for the game's future.

    Animals that drop crafting materials will still drop them even if you are a much higher level. My level 21 Sorcerer can go to Stros M'Kai and farm the level 4 wolves there for rawhide.
    Edited by Tabbycat on July 6, 2014 10:33PM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • ThePonzzz
    ThePonzzz
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    Innocente wrote: »
    For general gear loot, get into as many Trading Guilds (400+ members) as you can.

    The gear that does not have traits, vendor or DC it; no one will pay anything for it. The gear that has traits, do some research in the Store to see what it is selling for and price accordingly. I have found that most buyers are not buying green gear to wear, but to research for the traits. Some traits are more valuable than others; you will quickly discover which ones.

    Blue and purple gear should be priced much higher, as that gear is what folks typically browse Stores to buy to actually use.

    400+ member trade guilds were a good thing to look for maybe in April or early May. Now you have to find 400+ members and check the roster list to see if any of them have logged in over the last 30 days.
  • Innocente
    Innocente
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    Tor,

    Instead of attacking the OP who is asking for help, how about sharing some of your gold making methods with him? He maybe was using methods that were impacted by the recent changes; farming Motifs and Recipes, for instance.
  • Tabbycat
    Tabbycat
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    Also, a stack (100) of processed wood, ore, cloth, or hide will sell to a merchant for 400 gold. You'll take a cut by not selling it in the Guild Store, but you'll be able to quickly put some gold in your pockets.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • AngryWolf
    AngryWolf
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    I've said it in many posts, but I in trying to allow the picking up of swords and stuff you see laying around as you quest(which they made weaker than paper), they implement a lot junk into the world which is messing inventory management and drop rates of actual good stuff. If you are looting in nightstand and stuff, just stay the heck away from the any weapons. It's a waste of everyone's time.
  • Katkon
    Katkon
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    Is it wrong that the thread title made me laugh? Reminded me of "I see dead people" a la Sixth Sense.

    Back on topic: OP, sounds like your problem is farming lower (than you) level mobs. Don't do that and you'll be fine - there are plenty of ways to make money in this game from fighting similarly-leveled mobs, reselling materials and of course questing.
  • Innocente
    Innocente
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    Katkon is correct. I have found one of the best gold/gear makers is to run the current at-level zone Delve. Loads of mobs and they drop loads of gear and gold. If no one is at the beginning (go inside) when you get there, just wait a few minutes and someone should show up, then just tag along and contribute.

    Just the other day, I went into the Reaper's March Delve and hooked up with a DW Nightblade (I am Resto Staff Templar). We cleaned up that place with him going full on DPS and me going DPS/Heal. Made a couple thousand gold from the coin and selling the drops.
    Edited by Innocente on July 6, 2014 10:45PM
  • Istyar
    Istyar
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    Any of my 4 fighters will make about 800g to 1000g an hour or so, just leveling.

    My crafting army is apparently very rich now, my Provisioner is stupid rich. His tomatoes alone are worth 10,000g. ;)

    lol.. if you are rich with 10k gold what am I with 1,1M gold?
    Istyar ~ Sorcerer - Aldmeri Dominion - Savior of Nirn - Hero of Tamriel

    Istyar, the old sorcerer from Summerset Isles, Master of the Old Ways of the Psjiic Order and Grand Master of the Illusion and Mysticism Divison of Aldmeri Dominion Army.

    Check the UESP and learn more about TES universe: https://www.uesp.net/wiki/Main_Page
  • Morgha_Kul
    Morgha_Kul
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    Once again, I fight mobs lower level than me because that's what's in the zone where I'm adventuring, and because I DO NOT want to increase my level too much and thereby trivialize the content I haven't done yet.
    Exploring Tamriel since 1994.
  • Innocente
    Innocente
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    You get virtually nothing adventuring in zones lower level than yourself. Due to all the loot nerfs, about the only way to make gold there is to gather mats off the ground and sell them.
  • Morgha_Kul
    Morgha_Kul
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    Tabbycat wrote: »
    Animals that drop crafting materials will still drop them even if you are a much higher level. My level 21 Sorcerer can go to Stros M'Kai and farm the level 4 wolves there for rawhide.

    Yep, this is what I've been reduced to doing, too. The thing is fighting these kinds of mobs is far less entertaining than fighting humanoids.
    Exploring Tamriel since 1994.
  • Innocente
    Innocente
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    Well, harvest plants then. They sell for 10x more than the hides.
  • xMovingTarget
    xMovingTarget
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    Leave my Ladys Smock and Corn Flowers alone !
  • Katkon
    Katkon
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    Istyar wrote: »
    Any of my 4 fighters will make about 800g to 1000g an hour or so, just leveling.

    My crafting army is apparently very rich now, my Provisioner is stupid rich. His tomatoes alone are worth 10,000g. ;)

    lol.. if you are rich with 10k gold what am I with 1,1M gold?

    Obscenely wealthy - in a sort of irrelevant sense, as there really isn't much you can do with all that virtual gold :)
  • SFBryan18
    SFBryan18
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    Istyar wrote: »
    Any of my 4 fighters will make about 800g to 1000g an hour or so, just leveling.

    My crafting army is apparently very rich now, my Provisioner is stupid rich. His tomatoes alone are worth 10,000g. ;)

    lol.. if you are rich with 10k gold what am I with 1,1M gold?

    Someone with a lot of time on their hands.
  • ers101284b14_ESO
    ers101284b14_ESO
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    Homer-Simpson-the-End-is-Near.gif
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