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Elite PvP Guilds /doom ESO

  • TheGrandAlliance
    TheGrandAlliance
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    1. I formed
    2. I lead
    3. I ensured
    4. I lead

    A lot of 'I' there, here I was thinking campaigns were a team based activity.

    It does; but that post was intented to answer the poster's charge that "I did nothing".

    Therefore I simply indicated what I did... Alas it matters not anymore.
    Indeed it is so...
  • quakedawg_ESO
    quakedawg_ESO
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    Your post makes very little sense.

    Pro pvpers are not in zergs. If they are in a zerg, they are not a pro pvper. No skilled player I know thinks running around in a group of 24 is fun.

    That would only be YOUR definition of a pro player. Everyone else has theirs. Easy to say only skilled players run in a group of 3. No skilled player I know runs with less than 8. Surprising enough, quite a few skilled players actually play the game for the large scale combat. Opinions: don't confuse them with facts.

    Pro Tip: Form a group of 4 and hang out with the zerg. Now you can claim you only run with 4. I'm l33t

    'I've never died in AvA. Undefeated!'
    'My group of 4 will often take on 100+ with no problem. I have videos to prove it'
    'All the abilities on my keyboard require real skill to spam'
  • Rylana
    Rylana
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    I run in two main guilds. Well I am new to the second one.

    My primary guild is Aldmeri Vice. We are just a group of less than 10 guys that came over from other games together. Generally we run as an interference gank squad. Chances are if there is ever Arena PvP here this is the group I will do it with. We are dying to get into Arena style here.

    The other is BDG, a coordinated large guild with a bunch of really good raid leaders and solid movement callers, etc. Great for AP farming or getting into big battles with lots of OPFOR.

    I like both styles, but I would prefer small group fighting as a norm.

    Id consider both guilds (at least as far as ive known of them) to be in the elite category, minmax, voice comms, coordinated movement and strategy, etc. Play to win and all that.

    So when I see claims that elite guilds ruin PvP I question the motive of the OP or whoever says something to that effect. the "elite guilds" are the ones that actually spearhead or maintain the ongoing strength of their respective faction. Without them youd never get anywhere because rest assured other "elite guilds" are on the OPFOR. No pug group of ragtags without central coordination or a definite plan is going to hold out vs an "elite guild" for very long.
    Edited by Rylana on June 29, 2014 4:50AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • KerberosSoldier
    Bloodvax wrote: »
    Funniest thing in the game is getting one of these PRO pvpers from a PRO pvp guild 1v1. They spam all their abilities that only work in zergs on you and it does nothing. Its really funny to watch. Most of these elite guys are complete garbage 1v1. The illusion of skill only comes from running in a big zerg stacking ultimates and using cheese mode tactics. Then they call it coordination and skill.

    Your post makes very little sense.

    Pro pvpers are not in zergs. If they are in a zerg, they are not a pro pvper. No skilled player I know thinks running around in a group of 24 is fun.

    In general if you are designed for solo play and you fight someone built for group play, you should win, or your solo build, or their group build, is garbage.

    Running in a group of 24 who listens to commands is not a zerg. It might be protoss...

    A group of 24 running restoration destruction will devestate 100 uncoordinated or unsuspecting enemies.
  • TheGrandAlliance
    TheGrandAlliance
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    Rylana wrote: »
    So when I see claims that elite guilds ruin PvP I question the motive of the OP or whoever says something to that effect. the "elite guilds" are the ones that actually spearhead or maintain the ongoing strength of their respective faction. Without them youd never get anywhere because rest assured other "elite guilds" are on the OPFOR. No pug group of ragtags without central coordination or a definite plan is going to hold out vs an "elite guild" for very long.

    WEll my word usage on the post might be over-broad but for purposes of this thread: Elite guilds are defined as ones that do what I specify. Else "good" or "skilled" or "Hard Core" guilds that exist that are nice do not qualify for my rebuke.
    Indeed it is so...
  • Mojomonkeyman
    Mojomonkeyman
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    Bloodvax wrote: »
    Funniest thing in the game is getting one of these PRO pvpers from a PRO pvp guild 1v1. They spam all their abilities that only work in zergs on you and it does nothing. Its really funny to watch. Most of these elite guys are complete garbage 1v1. The illusion of skill only comes from running in a big zerg stacking ultimates and using cheese mode tactics. Then they call it coordination and skill.

    Your post makes very little sense.

    Pro pvpers are not in zergs. If they are in a zerg, they are not a pro pvper. No skilled player I know thinks running around in a group of 24 is fun.

    In general if you are designed for solo play and you fight someone built for group play, you should win, or your solo build, or their group build, is garbage.

    Running in a group of 24 who listens to commands is not a zerg. It might be protoss...

    A group of 24 running restoration destruction will devestate 100 uncoordinated or unsuspecting enemies.

    Yeah, and then you meet a few of those sheeps outside of the flock and wonder why they`re eating dirt after just sneezing at them...

    Skilled players will get bored quite fast in an environment where they cannot continually expand the limits of their personal skills. Which isn`t possible in a 24 men group. Because coordination becomes more important than situational awareness, apm, precision, split second decision making and all the good stuff.
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Cody
    Cody
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    Bloodvax wrote: »
    NookyZooky wrote: »
    Bramir wrote: »
    If you knew how many times small-group guilds with elite geared and max level players helped your faction by holding up twice their numbers you'd probably stop raging and go get better at PvP.

    Fixed that for you. Since about half of most zergs are made up on undergeared sub 50s with access to only half of their skills, it is not necessarily skill that is winning these fights for you. Not saying it can't be, but squashing a hundred ants isn't proof that you are good.

    I'm still amazed that people sign up to be fodder...I stopped pvping until I hit V1 for the most part for these reasons.

    Fixed? There are plenty terrible V12's out there dying to low VR's every day. Get better at PvP.
    course... a L2Per........ why don't you roll a NB, get him/her to VR1, go to PvP, and try to fight anyone above VR5/6. you wont last long, EXCEPT if you get a sneak hit, and they don't heal, which they almost always spam self heals like crazy. your stuns almost will never work, because the game wants you to be close to their lvl for your stuns and interrupts to work, so you cant even stop their attacks. IT would not be a problem, if 85% of the population, was not VR12:/ again, roll a NB, get them to VR1, fight someone about 4 or 5 Vr lvls above you, you likely will be slaughtered.

    Your using the wrong build then.
    maybe. or it could be the game wont let me stun players that are about 5 or 6 lvls higher then me 90% of the time. idk. why im not going back till Vr10. ill figure out what works best then.
    Edited by Cody on June 30, 2014 5:04AM
  • NekOnOkO
    NekOnOkO
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    Know why we won? It is because of guilds like The Renegades, Ruthless, Radioaktiv, and some others. You contributed *** all to the actual battles and fights. If it wasn't for guilds like these, you would have lost so hard. And you know it.

    You're just a lonely troll that wishes you were part of something, at least. I'm not sure. I don't even understand why you made this thread in the first place... rambling on about E-sports... what in the hell? LMAO
    What are those guilds? The only noticeable group was "peasants" with Louisi (not sure about spelling) and they weren't even that good.
    Agreed on the seconfd part though.
  • kirnmalidus
    kirnmalidus
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    Bloodvax wrote: »
    Funniest thing in the game is getting one of these PRO pvpers from a PRO pvp guild 1v1. They spam all their abilities that only work in zergs on you and it does nothing. Its really funny to watch. Most of these elite guys are complete garbage 1v1. The illusion of skill only comes from running in a big zerg stacking ultimates and using cheese mode tactics. Then they call it coordination and skill.

    Your post makes very little sense.

    Pro pvpers are not in zergs. If they are in a zerg, they are not a pro pvper. No skilled player I know thinks running around in a group of 24 is fun.

    In general if you are designed for solo play and you fight someone built for group play, you should win, or your solo build, or their group build, is garbage.

    Running in a group of 24 who listens to commands is not a zerg. It might be protoss...

    A group of 24 running restoration destruction will devestate 100 uncoordinated or unsuspecting enemies.

    Yeah, and then you meet a few of those sheeps outside of the flock and wonder why they`re eating dirt after just sneezing at them...

    Skilled players will get bored quite fast in an environment where they cannot continually expand the limits of their personal skills. Which isn`t possible in a 24 men group. Because coordination becomes more important than situational awareness, apm, precision, split second decision making and all the good stuff.

    That's not necessarily true. Sure there are times when our raid is more about following orders and being coordinate to counter or attack, but our group values individual players as well. We will often be given orders to free-range about a position we are trying to hold, in which case we fan out in small groups and both act as a large scout force and gank crews to protect the main objective.

    Situational awareness from each member of our raid is more than a nice-to-have, it's a requirement. The whole raid would fail if individuals weren't situationally aware.

    Ultimately having a large group comprised of individuals who are each capable of handling themselves without the group to support them leads to a much stronger force when we are coordinated (as opposed to the worm/rainbow train groups that just run around spamming damage on the crown and can't think for themselves).

    I've expanded my personal skills quite a bit since I started running with this large group, and I think most everyone who plays with us would share that opinion.
    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • Rylana
    Rylana
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    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Halrloprillalar
    Halrloprillalar
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    @the OP

    Guess what? You don't have to join an 'elite' guild to be effective.

    In fact you don't *have* to do anything, this is a game. Run solo, PuG, gank, even quest if you so feel.

    But if you feel like crying less and trying to have fun more, feel free to get in touch with people that don't have these problems and ask for advice.

    P.S. @Rylana‌ we run separate gank groups from time to time too - just get drunk and kill *** when feeling lazy.
  • Kypho
    Kypho
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    PPL make guilds. they develop teamwork, they play together, they invite more ppl, they fight OPFOR, they win, they get into top. Where is not so? Be happy that elites fighting efficiently and helping you to win, and you helping em to win.
    Just my oppinion
  • Lowbei
    Lowbei
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    necrod an epic post. +10 internets
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