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Do you think veteran content is too hard?

Animus0724
Animus0724
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Simple, Do you think veteran content is to hard?

There have been many strong opinions expressed on this subject so its time to see exactly where the numbers lie.

Please vote on whether you think vet content is to hard, not boring, grindy or tedious.
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Do you think veteran content is too hard? 698 votes

Yes
36%
ZOS_EdLynchMaximis_ESOkewlTabbycatflintstoneEQBallzzthesilverball_ESOGothicmw8472_ESOvicviper0_ESONavisaxylus289_ESOMJS1614ItsMeTookeithw2_ESOaletad11_ESORedlagaipex8_ESOEtharianliquid_wolf 256 votes
No
63%
LazFENGRUSHTerminusVuroncybersam.p_ESOThe_Drexillmlstevens42_ESOKewljag_66_ESOLauraDarkbeerSorianaGwarokfosley_ESOindytims_ESOmkozina80_ESOVeshalJusticiarben_ESO5strutz.2_ESOKikazaru 442 votes
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Yes
    I do think the difficulty borders on insane/impossible. I have parked my main at VR2. Im barely playing alts at this time praying zenimax fixes this before I tire of paying to bang my head into a wall.
    Edited by Ragnar_Lodbrok on June 27, 2014 4:27PM
  • Gelden
    Gelden
    Yes
    So maybe not all of it is not too hard. But it dose fluctuate quite a bit. I will do one quest and die like 10 times then face roll the whole rest of the zone. The difficulty dose not seem progressive at all. It is basically random. Some builds are much stronger solo and cant attest to this because they face roll it all. An example would be the critical surge + impulse sorc build. People with these face mashing on keyboard builds cant be good judges of the difficulty.
  • The_Drexill
    The_Drexill
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    No
    I voted no, but only because I don't think the mobs themselves are too hard. I think the problem with vet mobs is the armor ignore.

    On my Sorc, it's literally Frag, Frag, Wraith... dead mob. I can do this all day, doesn't matter what they are. If I go with a 2handed build 2 mobs is a epic battle. The reason is, the mobs hit for 20-40% of your health bar. My sorc doesn't get touched with his damage+cc, but anything that has to actually get into range is going to get shredded.

    The mobs need redesign, but it's not because they're "too hard". Certain builds (most builds) are just going to have a rough time compared to the ones that work (light armor and staffs).
    Brandizzle - NB
    Drexill The Unbreakable - Sorc

    For teh covenant.
  • Stonesthrow
    Stonesthrow
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    No
    Not so much harder as different. More mobs, hit harder, closer together, more caster/range types with summons…

    Redid my play style, weapon and spell choice at Silver and had to rethink and respec some of it again at Gold.

    I like it.
  • Shunravi
    Shunravi
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    No
    A challenge? Yes. Overpowered? Yes. Too hard? No.
    Edited by Shunravi on June 27, 2014 4:08PM
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • kieso
    kieso
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    Yes
    I said yes just because different types of mobs just aren't balanced correctly.
  • Adrastes
    Adrastes
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    Yes
    YES
  • Snit
    Snit
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    No
    It's nice to have a bit of challenge in solo content again.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • kimboh
    kimboh
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    No
    But I do think the VP reward is too low.
    Status: offline
    <l Cygnus X|VR14|Sorc l>
    <| Romulus Prime|VR12|Temp |>
    <| Qwoptus |lvl30|DK|>
    <| DC|EU |>
  • ebondeath
    ebondeath
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    No
    VR3 - 5 was rough, I felt. Then I got to the second (third?) Alliance zone and at VR8 I'm having a much easier time of it now.

    So I'm not sure if I just unconsciously adjusted my playstyle and got better, or if my intense dislike of the AD faction made me hate their entire leveling experience and made it seem more difficult than it was (with the exception of of a couple of end-of-quest-chain bosses and storm atronachs).

    ...sorry, that was a really bad non-answer. :sweat_smile:
    ╔═════════════⌈Alannah Corvaine⌋══════════════╗
    Rise, rise! To freedom, rise! Arise, ye Breton sons and daughters.
    Ride, ride! To freedom, ride! Truth and glory to the brave!
    ╚═════════════⌊VR 12 Breton NB⌉══════════════╝
  • Tavore1138
    Tavore1138
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    Yes
    I voted yes but really what I want to say is that 50% is challenging but fine, 30% is a little too geared towards forcing a particular play style but beatable anyway, 15% needs some balancing (beatable but damned frustrating) and the final 5% is poor design where winning is about learning a 'trick' rather than being skilled and even when you win you feel no sense of victory.
  • NerfEverything
    NerfEverything
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    No
    The poll should be titled: "Are you bad at this game?"
  • WhitePawPrints
    WhitePawPrints
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    No
    Heavily unbalanced, but I don't think it's too hard. I'm not a DK or a Sorc either; we all know they can roll over anything. I'm a Templar, and find it challenging, and unbalanced at times, but I enjoy a challenge more than a faceroll.
  • Shunravi
    Shunravi
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    No
    Heavily unbalanced, but I don't think it's too hard. I'm not a DK or a Sorc either; we all know they can roll over anything. I'm a Templar, and find it challenging, and unbalanced at times, but I enjoy a challenge more than a faceroll.

    That about sums it up for me.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Sakiri
    Sakiri
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    ebondeath wrote: »
    VR3 - 5 was rough, I felt. Then I got to the second (third?) Alliance zone and at VR8 I'm having a much easier time of it now.

    So I'm not sure if I just unconsciously adjusted my playstyle and got better, or if my intense dislike of the AD faction made me hate their entire leveling experience and made it seem more difficult than it was (with the exception of of a couple of end-of-quest-chain bosses and storm atronachs).

    ...sorry, that was a really bad non-answer. :sweat_smile:

    Last zone youll have for Gold will have you tearing your hair out again.
  • Lalai
    Lalai
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    No
    I don't find Veteran content too hard (currently in VR 4). I like that it's more challenging than 1-50 and I need to pay attention and move out of the red stuff.

    However, I realize not everyone likes the challenge, not everyone wants to see all three factions on one character (as I do).. and really the Veteran stuff should be optional. Ideally they'd have other pathways to level to VR 12 using. Having different options would essentially work the same as a difficulty slider. If you like the challenge, you can pick the harder path... get some extra skills and achievements (which will hopefully translate to unique dyes) for picking the harder path.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • traigusb14_ESO2
    traigusb14_ESO2
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    No
    It needs a balance pass.

    Some mob types need tweaking.

    Some boss encounters need tweaking.

    Went through EP line, found only 5 quests I needed help with at the very end of AD. (Heavy armor Templar)

    2 in my VR9 Zone. 1 boss (self healer with an instant heal) and 1 whispmother (sheesh need like 4 people to kill those in VR)

    3 in VR10 zone hadran and his personal healer., the cave at the end of the astro area... while I can solo all f the astros, even stormies outside... the cave has too many too close in the lead-in hall to fight effectively without getting adds... and what's her face Tharn... but she was bugged and there were 2 of her (so I guess she really doesn't count... was she VR9? I don't remember. I think the VR10 Tharn was a guy...)

    Anyway, evening out some of the nastier stuff would make it all easier, but still challenging for a lot of builds, that find it impossible now.
  • Falmer
    Falmer
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    No
    I see nothing wrong with the difficulty of Vet content. My problem with it is that it is re-used content from other alliances. I am already progressing several alts through each alliance... Why would I want to do them again with characters from opposing alliances?

    Playing against your alliance is SO far out of character.
  • Evergnar
    Evergnar
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    Yes
    I'm honestly not sure which way to vote here because I'm only in early level vet areas. It's not so much hard (although I can see how it will be) but rather unrewarding.

    I voted Yes simply because I want the vet levels in faction areas to remain fluid and accessible to the average player. We are told to go experience those areas but when you have to start avoiding stuff because it's too hard or mobs take forever to get through you start to lose whatever immersion was there.

    I would like to see content continued to be added (dungeons, bosses, ect) that have a high level of difficulty though. Stuff that only a smaller percentage of players will be able to do (not for the average player).
    Edited by Evergnar on June 27, 2014 6:27PM
  • aipex8_ESO
    aipex8_ESO
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    Yes
    Difficult question to answer. I'd say "no" for myself since I made it through gold without too much difficulty, but I think overall VR levels are too hard for the reward (or lack of reward) that you receive. If you are going Cadwell's route to VR10, it is a very long and tough road and I think it turns a crap ton of people off. The forums are full of threads complaining about them and the VR levels are very empty compared to 1-50 levels. A lot of guildies are parking their VR1 characters and playing alts instead because it's too punishing.

    I've stated this in other threads, but I think they should nerf overland and quest trash mobs some, keeping quest bosses, world bosses, dolmens and delves as-is. I also think they should give VR delves repeatable quests for those that like the challenge of going through them (especially the reworked, longer delves that they are working on). This would not only get more people in the VR zones and give more leveling options, it would give those that prefer solo play more end game content as we could repeat delves and get something out of it. I would also love it if the normal/vet dungeon toggle worked for home alliance delves so we could go back and do those as well (maybe make them all VR12).
  • Heraclea
    Heraclea
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    Yes
    At this point I'm not sure whether the content is too hard, or whether it's just a simple matter of melee and heavy armor being unequal to it.

    What I do know is that I've lost interest in my VR4 DK and am levelling a sorcerer. The levelling content is actually enjoyable to play.
    Hircine loves me, this I know,
    Your intestines told me so.


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  • Reilech
    Reilech
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    No
    Its not too difficult. Its just much more difficult than level 1-50. Its possible to most content alone. Group content is strong group content now.

    Iam at VR 9 and changed my playstile 3 times since VR 1.

    Some bugs are more difficult to handle than veteran content (i.e. skills...)
  • thesilverball_ESO
    thesilverball_ESO
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    Yes
    I've been with ESO since early Beta and have enjoyed the game. I think it's a great game but needs a few tweaks here and there. That said, here are my views on Vet content.

    I have enjoyed the PVE content but hated being crushed like a bug once I got to Vet content and had to start grinding my way through it. That takes the fun out of it and fun is why I am here. I want to do all the factions as my main character, not have to create alts just to enjoy the content of other factions.

    I have found that most of the content in PVE is generally done solo and I enjoy that. I typically find it tedious trying to group up. As a solo player I hate getting crushed by stupid things like overpowered mobs of three. Can we not make Vet content like the 1-50 content? Why do people think there a need to overpower enemies to enjoy this game?

    Personally, I think the truth is on full display for the developers to see. All they have to do is look at the Veteran cities beyond the first couple of territories. I did and noticed that they’re like ghost towns. That speaks volumes to me. This is just my opinion of course.
  • OrangeTheCat
    OrangeTheCat
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    Yes
    I voted "yes" but actually I think it is too boring and too much of a grind. So I've parked my VR1 and started leveling an alt. Hopefully ZOS comes to its senses soon.
  • Armianlee
    Armianlee
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    No
    It isn't too hard. It is harder than 1-50 and it does require changing up abilities to suit whatever you're facing. It is not impossible, as some people like to say, because there are many people completing it.

    When I first started vet and got past the starter areas I got frustrated and played alts for awhile, then I sat down and took a look at my VR build and tweaked a few things, took awhile but I figured it out.

    The one thing it really lacks is sufficient quest XP. When I complete a very long quest with multiple bosses and only get a small bump to my meter and little else in the way of rewards it is a slap in the face.

    edit: Some really weird spelling errors fixed.
    Edited by Armianlee on July 3, 2014 6:57PM
    Basic circle of complaints on ESO Forums:
    1) Users: Fix game/class/bug
    2) Zenimax Online: Brings servers down and fixes issues and deploys patches.
    3) Users: OMG SERVERS ARE DOWN!!!!!
    4) Zenimax Online: Brings servers back up!
    5) See 1)

    VR10 Sword and Board Templar (Heavy Armour), Ebonheart Pact
    LVL 25 Sorcerer, Daggerfall Covenant
    LVL 28 DK, Ebonheart Pact
    LVL 15 Nightblade, Altmari Dominion
  • ArcVelarian
    ArcVelarian
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    Yes
    Even trash mobs hit like a truck. Absolutely Ridonkeyless! :\
    Murphy's Law of PvP : If it can be abused and or exploited, it will be abused and or exploited.
  • Dekkameron
    Dekkameron
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    No
    No, just time consuming and not that fun.
    - Veteran Combat Librarian -
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    No
    No no no no. The point about armour penetration is valid for tanky types though.
  • ers101284b14_ESO
    ers101284b14_ESO
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    No
    I voted no because I enjoy the challenge but I can see why others would think that or not enjoy it.
  • Nathano
    Nathano
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    Yes
    Stopped playing my V7 Templar a few weeks ago because the difficulty makes the veteran level frustrating and grindy. Unfortunately I paid for 6 months, but going on their responses it's going to be at least a few months before anything is done to change the current difficulty. I understand they shouldn't rush out any major balancing changes but an interim patch to start reducing the difficulty is surly needed.
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