rotatorkuf wrote: »you need 3 greens to improve to green
4 blues to improve to blue
5 purple to improve to purple
10(?) yellows to improve to yellow
rotatorkuf wrote: »WITH temper expertise passives 3/3
you need 2 greens to improve to green
3 blues to improve to blue
4 purple to improve to purple
8 yellows to improve to yellow
yet, the increase to legendary is almost trivial, and on the same scale as the rest
wtf? haha
rotatorkuf wrote: »WITH temper expertise passives 3/3
you need 2 greens to improve to green
3 blues to improve to blue
4 purple to improve to purple
8 yellows to improve to yellow
yet, the increase to legendary is almost trivial, and on the same scale as the rest
wtf? haha
Trivial? Are you insane? The increase to Gold is huge and expensive. The system as is works.
rotatorkuf wrote: »WITH temper expertise passives 3/3
you need 2 greens to improve to green
3 blues to improve to blue
4 purple to improve to purple
8 yellows to improve to yellow
yet, the increase to legendary is almost trivial, and on the same scale as the rest
wtf? haha
pavelcherepanskyrwb17_ESO wrote: »Legendary is mostly for show-off and show-offs often cost more than similar normal product.rotatorkuf wrote: »you need 3 greens to improve to green
4 blues to improve to blue
5 purple to improve to purple
10(?) yellows to improve to yellow
Corrected your numbers for 100% success chance.
You don't get twice the stat increase from purple because its a non linear system. You get diminishing returns. This is alright with me, since it restricts legendary to mostly high level items. Would you feel that your gold item is special if every lvl 10 had one?