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Hundings rage was stealth nerfed

  • Akhratos
    Akhratos
    ✭✭✭✭
    It's 21 if you make the set legendary remember. So, for people who haven't been busy with alt hirelings, haven't exploited or don't have a few hundred thousand gold you're going to be looking at 19 or 20. And that doesn't scale - it's the same for all VR levels.

    It's a nerf in design. They've done this with other things they can't be bothered fixing - they change the tooltip to reflect the broken mechanic rather than fix the mechanic to WAI. It doesn't make any sense to pull a random number out of thin air and apply it to all VR levels.

    It's a very underwhelming bonus but for a stamina build looking at crafted sets - there's not that much else to pick from. Most of the crafted sets are useless or more suited to (surprise surprise) mages.

    It was 21% weapon damage before.

    The problem of people who kept saying it was not a 21% bonus damage for skills after the first fix devs made is that stamina skill abilities are not only calculated depending of weapon damage, but something like base damage, stamina bonus and weapon damage bonus.

    So, before becoming a flat increase, if weapon damage was only contributing to 33% of the skill damage, you would only see a 7% final damage increase.

    Now it works the same in that aspect, but you would see a *7* raw damage increase instead of a 7%.
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