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that first question on varieties and Medicinal Use

phaneub17_ESO
phaneub17_ESO
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Maybe it's an oversight that the answer to why Alchemy doesn't have a hireling, they give the example Medicinal Use except it doesn't work. Potion effects that are 10 seconds or 14 seconds with 0/3 Medicinal Use and 3/3 don't change, nor have I seen it work with any other potion type either. I'm just saying its a weird answer to give, that and Snakeblood has no effect either. I'm also guessing the problem is you can't report bug on passives by right clicking it like other abilities or items in the game.
  • Belitseri
    Belitseri
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    I also wish Alchemy allowed you to advance the level by 2 within the water, like you get to with other crafting.
  • Sihnfahl
    Sihnfahl
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    Snakeblood doesn't have an effect - but then, it would only apply to a single potion if it even DID work.

    Nobody in their right mind would use anything but a bugloss, columbine and mountain flower for an overall regen pot. Maybe a bug, smock, flower if they couldn't find a columbine, but ... really, that stuff is EASY to find.

    The other power potions have ZERO downsides to them. Crit rating, power and regen all in one? Where's the downside?
  • Sarmoung
    Sarmoung
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    I spent 3 precious skillpoints on "Medicinal Use", just to find out that the skill is broken. Way to go, Zenimax...!
  • Junkogen
    Junkogen
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    Sarmoung wrote: »
    I spent 3 precious skillpoints on "Medicinal Use", just to find out that the skill is broken. Way to go, Zenimax...!

    Good to know. I guess I'll avoid those skills for now.
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