And if you want more gold sink just offer the 'skill teacher' where a passive to repair gear is 'learned' for a price. This would include a passive to charge enchantments too. Not quite sure why armor enchantments fall under 'repair' or a new 'glyph' if not locked while weapon enchantments fall under 'charging' or a new 'glyph'?frankuguzzb16_ESO wrote: »We know players can craft gear, but without expensive repair kits they can't repair it. The alternative is of course to pay a vendor to repair it, or don't bother repairing it at all. So why can our characters construct gear, but they're not able to repair it? Doesn't pass the common-sense test.
We should be able to Repair items with the right crafting profession: it would take NO TIME to put in the game a new set of ''passive'' skills that make u able to repair lv. 10-20, 30-40, VR...
ThatArgonianGuy wrote: »Repair kits are pretty much the same as the repair hammers from Oblivion and Morrowind. You do repair the weapons (with the repair kit) It's not any different than using repair hammer, though it is more expensive in ESO. What I would support is cheaper repair kits. Also it can be hard to find certain materials, and I would still rather have an NPC repair my gear.