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ZOS, I have a question...

LrdRahvin
LrdRahvin
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What are you doing with our sub money? (not to mention purchases of the actual game) Because, from all outward appearances it sure isn't testing/QA. At least not EFFECTIVE testing/QA.

C'mon, be honest, you're saving it all up for a big ad blitz for when you release on consoles, right? Thing is, if you don't get your game out of an alpha/beta state they'll react the same way large portions of your PC playerbase are/have.

Unless you don't care and you just want to bank box/initial digital sales and don't care about long term subs?
  • Blackwidow
    Blackwidow
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    My hope is it is all going to TES 6 or Fallout 4.
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    I bet they're holding back for a big blitz too for the console release, which is make-or-break time. They need tons of good PR then, which should also be right before the holiday season, too. Coming out with serious new content/fixes/features would give them something to brag about, and possibly spawn 2nd look reviews from the media.

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  • LrdRahvin
    LrdRahvin
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    Blackwidow wrote: »
    My hope is it is all going to TES 6 or Fallout 4.

    That would be nice, wouldn't it :D Especially since I've given up on this mess :'(
  • Phantax
    Phantax
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    Blackwidow wrote: »
    My hope is it is all going to TES 6 or Fallout 4.

    Not sure if I like that comment. I'm still holding out for ESO to get somewhere...lol
    Not that I don't want to see TES 6 or F4 become good games. I just don't see why we should have to fund them !

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • LrdRahvin
    LrdRahvin
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    I bet they're holding back for a big blitz too for the console release, which is make-or-break time. They need tons of good PR then, which should also be right before the holiday season, too. Coming out with serious new content/fixes/features would give them something to brag about, and possibly spawn 2nd look reviews from the media.

    Makes me feel like I've been PAYING them to beta for console release... :s
  • jeradlub17_ESO
    jeradlub17_ESO
    ✭✭✭
    LOL (starts the timer till the post gets banned)
    I feel ya though
    - Dallamar, Sorc, EP
    - Krushim of KrushimTV on Youtube and Twitch
    - https://www.youtube.com/c/KrushimTV
    - http://www.twitch.tv/krushim
  • yodased
    yodased
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    Some serious MATHS here, but awesome read of server farm setup costs

    http://www.cs.cmu.edu/~anshulg/perf_mmk_2010.pdf


    List of server farms around the world and their base cost

    300,000,000 - 1,000,000,000 US Dollars

    http://www.telegraph.co.uk/technology/facebook/8850861/Global-server-farms-around-the-world.html

    Average Salary of Programmer in the U.S.:

    $46,000 per year

    Average Salary of Customer Service Representative in the U.S.:

    $32,000 per year

    Average Salary of Executive in Gaming Industry in the U.S.:

    $80,000


    Average Salary of Lead Game Designer/Developer/Director:

    $180,000 - 225,000 US Dollars


    http://www.mania.com/average-salaries-video-game-design_article_116405.html
    http://electronics.howstuffworks.com/video-game-designer3.htm

    Average cost of 50,000 square foot server farm electric bill:

    5 continuous megawatts.

    so at 0.11 US Dollars per kilowatt hour

    http://www.electricchoice.com/electricity-prices-by-state.php

    it costs $110/hr just to have the servers running. Thats without A/C to keep them cool and thats just a 50k square foot farm. We don't know how big the megaserver is. Then there will be TWO eventually!!

    So thats at least $960,000 per year to operate the servers.


    There is a lot of costs involved to keep this thing going is what I'm trying to get across.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Fairydragon3
    Fairydragon3
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    Advertisement would fall to the Publisher mostly.

    Since Zenimax owns the ESO franchise, and created ZOS for this MMO, I assume Zenimax gets everything. First the Investors' ROI is returned, then profits would be distributed accordingly between hiring people for QA, testing, content development, back end development, Customer support, Advertising, Mass production costs when a new printing is needed. SO much needs to be paid for that the people of the forums only scratch the surface on how there are separate teams for bugs and content.
    Bottom line ZOS is owned by Zenimax, they are given a budget, and that goes towards paying their staff and needs. PS4 and xbox will both get a cut of the console versions profits, they may take it on themselves to advertise for the game, but Zenimax is calling the shots on how this game is presented to the public, ZOS is just in charge of the in-game experience
  • Nymirah
    Nymirah
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    What, like we all pay SO MUCH in sub fees they must have their very own Smaug guarding all that wealth and treasure now? That's silly. I doubt they even made back the cost of developing this game yet.
  • Phantax
    Phantax
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    yodased wrote: »
    Some serious MATHS here, but awesome read of server farm setup costs

    http://www.cs.cmu.edu/~anshulg/perf_mmk_2010.pdf


    List of server farms around the world and their base cost

    300,000,000 - 1,000,000,000 US Dollars

    http://www.telegraph.co.uk/technology/facebook/8850861/Global-server-farms-around-the-world.html

    Average Salary of Programmer in the U.S.:

    $46,000 per year

    Average Salary of Customer Service Representative in the U.S.:

    $32,000 per year

    Average Salary of Executive in Gaming Industry in the U.S.:

    $80,000


    Average Salary of Lead Game Designer/Developer/Director:

    $180,000 - 225,000 US Dollars


    http://www.mania.com/average-salaries-video-game-design_article_116405.html
    http://electronics.howstuffworks.com/video-game-designer3.htm

    Average cost of 50,000 square foot server farm electric bill:

    5 continuous megawatts.

    so at 0.11 US Dollars per kilowatt hour

    http://www.electricchoice.com/electricity-prices-by-state.php

    it costs $110/hr just to have the servers running. Thats without A/C to keep them cool and thats just a 50k square foot farm. We don't know how big the megaserver is. Then there will be TWO eventually!!

    So thats at least $960,000 per year to operate the servers.


    There is a lot of costs involved to keep this thing going is what I'm trying to get across.

    And just 100k players (low by any MMO standard) all paying their £9.99 monthly sub is (near as damn it) £1,000,000 per month !
    Somehow I don't think they are going to struggle...lol

    ;)
    Edited by Phantax on June 30, 2014 6:20PM
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • yodased
    yodased
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    Oh I didn't say they weren't making money, just stating that it's not free to provide the service they do.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • claytonjhouserb14_ESO
    Pfffffffftttt What service would that be? They have not answered a single soul on any question and patches are bare haha
  • yodased
    yodased
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    The service of providing the game servers to play on.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Thorntongue
    Thorntongue
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    How dare you ask such an honest question. :open_mouth: Be prepared for the green Gestapo to send you a PM and let you know that you have no right to ask such a question about their company. They will let you know that any conspiracy theories will be met with extreme prejudice. :neutral_face:

  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    What are you doing with our sub money? (not to mention purchases of the actual game) Because, from all outward appearances it sure isn't testing/QA. At least not EFFECTIVE testing/QA.

    C'mon, be honest, you're saving it all up for a big ad blitz for when you release on consoles, right? Thing is, if you don't get your game out of an alpha/beta state they'll react the same way large portions of your PC playerbase are/have.

    Unless you don't care and you just want to bank box/initial digital sales and don't care about long term subs?

    They bought a diamond pony with it
  • twev
    twev
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    yodased wrote: »
    Some serious MATHS here, but awesome read of server farm setup costs

    http://www.cs.cmu.edu/~anshulg/perf_mmk_2010.pdf


    List of server farms around the world and their base cost

    300,000,000 - 1,000,000,000 US Dollars

    http://www.telegraph.co.uk/technology/facebook/8850861/Global-server-farms-around-the-world.html

    Average Salary of Programmer in the U.S.:

    $46,000 per year

    Average Salary of Customer Service Representative in the U.S.:

    $32,000 per year

    Average Salary of Executive in Gaming Industry in the U.S.:

    $80,000


    Average Salary of Lead Game Designer/Developer/Director:

    $180,000 - 225,000 US Dollars


    http://www.mania.com/average-salaries-video-game-design_article_116405.html
    http://electronics.howstuffworks.com/video-game-designer3.htm

    Average cost of 50,000 square foot server farm electric bill:

    5 continuous megawatts.

    so at 0.11 US Dollars per kilowatt hour

    http://www.electricchoice.com/electricity-prices-by-state.php

    it costs $110/hr just to have the servers running. Thats without A/C to keep them cool and thats just a 50k square foot farm. We don't know how big the megaserver is. Then there will be TWO eventually!!

    So thats at least $960,000 per year to operate the servers.


    There is a lot of costs involved to keep this thing going is what I'm trying to get across.

    You'd think they'd be a little more proactive about getting the fanbois to knock off the:
    'Don't let the screendoor hit you in the back pockets while you're taking your wallet with you on the way out'
    comments, eh?
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • R1ckyDaMan
    R1ckyDaMan
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    yodased wrote: »
    The service of providing the game servers to play on.

    Or not in alot of cases....
  • Slash8915
    Slash8915
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    Here's what they are doing.

    [img][/img]ZBFvzvs.jpg
  • Slash8915
    Slash8915
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    Actually, I made it more accurate.

    [img][/img]VKskCDR.jpg
  • themizario
    themizario
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    What are you doing with our sub money? (not to mention purchases of the actual game) Because, from all outward appearances it sure isn't testing/QA. At least not EFFECTIVE testing/QA.

    C'mon, be honest, you're saving it all up for a big ad blitz for when you release on consoles, right? Thing is, if you don't get your game out of an alpha/beta state they'll react the same way large portions of your PC playerbase are/have.

    Unless you don't care and you just want to bank box/initial digital sales and don't care about long term subs?

    Agree. And insightful.

    I just find it funny how the best of forums is everything that is wrong with this game. It wouldn't be hard to see what ZO should focus on. Seriously, I hope more agree with me.
  • LrdRahvin
    LrdRahvin
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    Slash8915 wrote: »
    Actually, I made it more accurate.

    [img][/img]VKskCDR.jpg

    Now you need to photoshop it so the guy Behind the sofa is walking away and taking his wallet with him. ;)
    Edited by LrdRahvin on June 30, 2014 9:37PM
  • Blackwidow
    Blackwidow
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    Phantax wrote: »
    Blackwidow wrote: »
    My hope is it is all going to TES 6 or Fallout 4.

    Not sure if I like that comment. I'm still holding out for ESO to get somewhere...lol
    Not that I don't want to see TES 6 or F4 become good games. I just don't see why we should have to fund them !

    ;)

    I don't like that answer either, but the truth hurts. ;)
  • LrdRahvin
    LrdRahvin
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    Deleted: fixed earlier post
    Edited by LrdRahvin on June 30, 2014 9:38PM
  • Blackwidow
    Blackwidow
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    yodased wrote: »
    Some serious MATHS here, but awesome read of server farm setup costs

    http://www.cs.cmu.edu/~anshulg/perf_mmk_2010.pdf


    List of server farms around the world and their base cost

    300,000,000 - 1,000,000,000 US Dollars

    http://www.telegraph.co.uk/technology/facebook/8850861/Global-server-farms-around-the-world.html

    Average Salary of Programmer in the U.S.:

    $46,000 per year

    Average Salary of Customer Service Representative in the U.S.:

    $32,000 per year

    Average Salary of Executive in Gaming Industry in the U.S.:

    $80,000


    Average Salary of Lead Game Designer/Developer/Director:

    $180,000 - 225,000 US Dollars


    http://www.mania.com/average-salaries-video-game-design_article_116405.html
    http://electronics.howstuffworks.com/video-game-designer3.htm

    Average cost of 50,000 square foot server farm electric bill:

    5 continuous megawatts.

    so at 0.11 US Dollars per kilowatt hour

    http://www.electricchoice.com/electricity-prices-by-state.php

    it costs $110/hr just to have the servers running. Thats without A/C to keep them cool and thats just a 50k square foot farm. We don't know how big the megaserver is. Then there will be TWO eventually!!

    So thats at least $960,000 per year to operate the servers.


    There is a lot of costs involved to keep this thing going is what I'm trying to get across.

    Actual ZOS staff at work:

    https://www.youtube.com/watch?v=_flgoDc9igs

    Doesn't seem that expensive. :D

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