Divines Armor Trait - Working with Mundus Stones?

I55UE5
I55UE5
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I recently crafted an entire Divines set for myself while using the Thief Mundus Stone and it is showing no difference in critical strike chance.

Is this armor trait working as intended for any of the Mundus Stones?
  • nerevarine1138
    nerevarine1138
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    Yes, it is.

    It's possible that there's still a display bug with the Thief stone, although mine displays correctly.

    Bear in mind that the change will be minimal. With an entire set of Divines armor, you may see a 1-2% change in crit value if you're using the Thief stone buff, depending on item quality.
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    Murray?
  • TheBull
    TheBull
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    Speaking of, where would one see the critical dmg bonus if one happened to use the shadow stone?
  • xMovingTarget
    xMovingTarget
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    TheBull wrote: »
    Speaking of, where would one see the critical dmg bonus if one happened to use the shadow stone?

    You cant. I forgot the actual multipliers for crit and shadow mundus. But you have to calculate the exect amount manually.
  • joshisanonymous
    joshisanonymous
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    TheBull wrote: »
    Speaking of, where would one see the critical dmg bonus if one happened to use the shadow stone?

    You cant. I forgot the actual multipliers for crit and shadow mundus. But you have to calculate the exect amount manually.

    I'm not sure but I think they're all 5%.
    Fedrals: PC / NA / EP / NB

  • aipex8_ESO
    aipex8_ESO
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    Yeah, I just crafted a few new V12 pieces as Divines research completed and saw no change on the character sheet (Thief Stone as well). I hope it's just a display bug and I didn't just waste a bunch of tanins!
  • Reevster
    Reevster
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    So whats better to have, mundus trait or spell penetration trait on your gear? Or spell power ? Not sure if there is a spell power trait? I mean if you only gain like %2 crit with mundus on all your gear then why bother with mundus trait at all.
    Edited by Reevster on June 30, 2014 6:09PM
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