Yea recount is a pile of garbage , always buggy/wrong.
Use this to get accurate dps:
http://www.esoui.com/downloads/info23-CombatLogStatisticsCLS.html#other
id recommend the old version. click other files, 1.05. New update has more bugs.
Yes I would kick the sorc pulling low numbers you are there to dps not to heal. If the healer is messing up then they should kick him
Yea recount is a pile of garbage , always buggy/wrong.
Use this to get accurate dps:
http://www.esoui.com/downloads/info23-CombatLogStatisticsCLS.html#other
id recommend the old version. click other files, 1.05. New update has more bugs.
I've heard others say CLS is no good/wrong as well.
Yea recount is a pile of garbage , always buggy/wrong.
Use this to get accurate dps:
http://www.esoui.com/downloads/info23-CombatLogStatisticsCLS.html#other
id recommend the old version. click other files, 1.05. New update has more bugs.
I've heard others say CLS is no good/wrong as well.
I'd like to get the temp as good as it can be at least).

Simple many posts have already explained this in detail. As a Templar, Today to get the most out of the class you will have to wear 7 light and use a Healing staff as a main healer. All other builds are less efficient overall.
It sounds like you are like the rest of us Templars and you have correctly put your char on ICE and are now playing another class. Cheers!
Have a very easy way to measure effective DPS.
1. Did we win (eventually)?
2. Was it fun?
If the answer is yes to both than your DPS is sufficient.
It's pointless to go measure DPS on a Templar.
Templar doesn't dps down stuff but outlive fights.The reason for this is our lack of sustained dps because we need to regain Magicka through heavy attacks.
Anyway.
Good hunt little one
richard.a.ellisb16_ESO wrote: »Just curious, but if you have a sorc.
1) playing DPS in your party
2) that is has a healing staff in slot 2 and
3) during a fight he switches out and applies HoTs to y'all saving your butts.
4) and then switches back to dps....
Do you KICK him because his dps was too low?
_subjectnamehere_ wrote: »richard.a.ellisb16_ESO wrote: »Just curious, but if you have a sorc.
1) playing DPS in your party
2) that is has a healing staff in slot 2 and
3) during a fight he switches out and applies HoTs to y'all saving your butts.
4) and then switches back to dps....
Do you KICK him because his dps was too low?
I sure hope not...I am one of those players!
guess you mean blazing spear or shield [or a morph of backlash] as blazing light aint even existIt's pointless to go measure DPS on a Templar.
Templar doesn't dps down stuff but outlive fights.The reason for this is our lack of sustained dps because we need to regain Magicka through heavy attacks.
Anyway.
Good hunt little one
Templars can pull over 900 dps sustained now, soo im not sure what youre talking about. All you need is Spell Symetry and your'e golden.
*** And to the OP, I use Recount AND FTC, take both numbers and average them together to get a better/real feel of DPS/HPS. if you are not using blazing light, that will substantially boost your DPS, grouped or not.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
tankqullb16_ESO wrote: »guess you mean blazing spear or shield [or a morph of backlash] as blazing light aint even existIt's pointless to go measure DPS on a Templar.
Templar doesn't dps down stuff but outlive fights.The reason for this is our lack of sustained dps because we need to regain Magicka through heavy attacks.
Anyway.
Good hunt little one
Templars can pull over 900 dps sustained now, soo im not sure what youre talking about. All you need is Spell Symetry and your'e golden.
*** And to the OP, I use Recount AND FTC, take both numbers and average them together to get a better/real feel of DPS/HPS. if you are not using blazing light, that will substantially boost your DPS, grouped or not.wich renders your hole post a bit unlikly and more like hearsay...
So I have recount, but the damage numbers I see are typically no where near what a VR5 templar "should" be able to do. They are also pretty inconsistent and vary a lot depending on what I am fighting.
What should I fight to get a good baseline so I can work on improvement? (And yes, I've already rolled a sorc alt, but I'd like to get the temp as good as it can be at least).
So I have recount, but the damage numbers I see are typically no where near what a VR5 templar "should" be able to do. They are also pretty inconsistent and vary a lot depending on what I am fighting.
What should I fight to get a good baseline so I can work on improvement? (And yes, I've already rolled a sorc alt, but I'd like to get the temp as good as it can be at least).
What should a VR5 templar be able to do?
So I have recount, but the damage numbers I see are typically no where near what a VR5 templar "should" be able to do. They are also pretty inconsistent and vary a lot depending on what I am fighting.
What should I fight to get a good baseline so I can work on improvement? (And yes, I've already rolled a sorc alt, but I'd like to get the temp as good as it can be at least).
What should a VR5 templar be able to do?
I've done a lot of testing and tweaking since I originally posted this. The fact is, DPS is all over the place depending on what kind of fight it is. I seem to get the highest DPS numbers when fighting 2-3 mobs at time that i have no trouble defeating - upwards of 800dps, but if you have to do anything defensive, DPS drops considerably, which makes sense. In longer fights where you drain magicka completely and have to regen, I get more like 400. I expect to improve once I get more Divines gear.
So I have recount, but the damage numbers I see are typically no where near what a VR5 templar "should" be able to do. They are also pretty inconsistent and vary a lot depending on what I am fighting.
What should I fight to get a good baseline so I can work on improvement? (And yes, I've already rolled a sorc alt, but I'd like to get the temp as good as it can be at least).
What should a VR5 templar be able to do?
I've done a lot of testing and tweaking since I originally posted this. The fact is, DPS is all over the place depending on what kind of fight it is. I seem to get the highest DPS numbers when fighting 2-3 mobs at time that i have no trouble defeating - upwards of 800dps, but if you have to do anything defensive, DPS drops considerably, which makes sense. In longer fights where you drain magicka completely and have to regen, I get more like 400. I expect to improve once I get more Divines gear.
Not really answering the question. In your original post you said that the dps was nowhere near what a VR5 templar should be able to do.
My question is where or how did you get information about what kind of dps you should be able to do at VR5?
[
Templars can pull over 900 dps sustained now, soo im not sure what youre talking about. All you need is Spell Symetry and your'e golden.
[
Templars can pull over 900 dps sustained now, soo im not sure what youre talking about. All you need is Spell Symetry and your'e golden.
1s 900
2s 1800
3s 2700
4s 3600
5s 4500
6s 5400
7s 6300
8s 7200
9s 8100
10s 9000
Fraps or it never happened and you can chose the NPC yourself.
Of course if you're talking about aoe total damage I could probably do this against a Wispmother but no way I will reach 900dps against a troll, whatever astronach or a gargoyle.