Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Do you think it would be better for the game to not have the name "Elder Scrolls" on it?

  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭
    NO
    I love when people who clearly only played Skyrim or Oblivion comment as though they understand what makes an Elder Scrolls game, or as though their pet features have been consistent throughout the series.

    What makes an Elder Scrolls game is the level-through-use skill system and the lore. Everything else has changed from game to game.
    ----
    Murray?
  • RazielSR
    RazielSR
    ✭✭✭✭✭
    YES
    I love when people who clearly only played Skyrim or Oblivion comment as though they understand what makes an Elder Scrolls game, or as though their pet features have been consistent throughout the series.

    What makes an Elder Scrolls game is the level-through-use skill system and the lore. Everything else has changed from game to game.

    And who is that people? I hope you are not referng to me. I playing tes games since daggerfall,thousand of hours since then in Daggerfall,Morrowind,Oblivion and Skyrim. I think I know about lore lets say quite a bit. I think I knw what TES universe mean. But well,you are doing just like some people here.
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    NO
    Tannakaobi wrote: »
    It is Elder Scrolls, of course it was never going to be Skyrim with friends, anyone expecting that was always going to be disappointed.

    I have to ask, but why? If they knew that they wouldn't be able to make an online game that looks and feels like a TES game, why did they not wait a couple of years?

    No MMO is going to feel like a single player game, no as MMOs go this has something on the feel of the TES games. It has something of the Oblivion feel, something of the Skyrim feel, and something of Morrowind Feel. Thus to me it is a TES MMO.

    I also played Swtor and that had similar issues with the Kotor games that it was based on, the pureness is lost in the MMOisation process.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • yelloweyedemon
    yelloweyedemon
    ✭✭✭
    NO
    8/10 "players" are not familiar with the ES franchise. All they know is Skyrim (which was far worse and far more childish than both Morrowind and Oblivion)

    So yeah when they heard ESO has no dragons, Skyrim is only a small part of it, and a monthly sub they bashed the game without having played it.

    To the point, ESO IS an ES game. No matter how much the whiny little gamers with a youtube channel or the propaganda websites want to bash it, it is still the ONLY ES game where you can see more than 1 place of Tamriel, see all race civilizations, and play with your friends.

    The quests (most of them) are ES quests and not typical MMO quests, and they are not boring at all if you follow the story.
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    NO
    8/10 "players" are not familiar with the ES franchise. All they know is Skyrim (which was far worse and far more childish than both Morrowind and Oblivion)

    So yeah when they heard ESO has no dragons, Skyrim is only a small part of it, and a monthly sub they bashed the game without having played it.

    To the point, ESO IS an ES game. No matter how much the whiny little gamers with a youtube channel or the propaganda websites want to bash it, it is still the ONLY ES game where you can see more than 1 place of Tamriel, see all race civilizations, and play with your friends.

    The quests (most of them) are ES quests and not typical MMO quests, and they are not boring at all if you follow the story.

    I agree. This is an Elder Scrolls game, a number of the quests remind me of Oblivion, I liked Oblivion.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • MaxBat
    MaxBat
    ✭✭✭
    NO
    It's an Elder Scrolls game. Kind of pales when compared to the others, but it is an Elder Scrolls game.
    "Funny that magic doesn't work when a mace caves in your skull."

    Playing on a PC, NA Server, since that very first day ...
  • Tannakaobi
    Tannakaobi
    ✭✭✭✭✭
    NO
    Tannakaobi wrote: »
    It is Elder Scrolls, of course it was never going to be Skyrim with friends, anyone expecting that was always going to be disappointed.

    I have to ask, but why? If they knew that they wouldn't be able to make an online game that looks and feels like a TES game, why did they not wait a couple of years?

    No MMO is going to feel like a single player game, no as MMOs go this has something on the feel of the TES games. It has something of the Oblivion feel, something of the Skyrim feel, and something of Morrowind Feel. Thus to me it is a TES MMO.

    I also played Swtor and that had similar issues with the Kotor games that it was based on, the pureness is lost in the MMOisation process.

    I don't agree, mmo's are changing. The next gen consoles are a huge boost in this, but they are changing. SWTOR had the same problems as ESO in that they followed the tried and tested mmo (WoW) route.

    This is separate from good or bad. SWTOR and ESO are both good games, but what do they offer that WoW, UO and a host of other games don't other than their individual Lore.

    Games like EQ Next, Black Desert, Archeage all offer something extra, be it Landmark in EQ, huge living cities in BD or the life on the Sea in Archeage.
    On top of that FPS are starting to think mmo with games like The Division and Destiny. I actually think this will be the biggest boost to mmo's as it will bring a fresh perspective to the genre.

    I can't believe that anybody didn't expect more with ESO. Even if you remove the bugs.

    Barely any thought has gone into the end game content. I have heard people say that ESO is about the Journey not the destination, so what's that then, they forgot they were making an mmo? There are no special events, no daily events. No dueling, no auction house, no gear to be had in dungeons, no rooms for alts without repetition.

    Things that make TES what it is are only promises for the future, such housing, thieves guild and the Brotherhood. How anyone can defend these things is beyond me, it's a slap in the face. No thieves guild indeed.

    It's a decent enough game...ish, but now I find that I have maxed a character, there is no way I'm doing another. PVP is all but ruined because of bugs. I have nothing to do. Even the new content is designed for only group play.

    Personally I have cancelled my sub, I don't regret buying the game, but unless they add much more and fix much then I can't see myself coming back any time soon. Once some of those games I mentioned start coming I doubt if I will ever come back. The Division in particular.
  • Vannor
    Vannor
    ✭✭
    NO
    I think the game would be better without all these ridiculous polls on the forums.
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    the TES franchise.

    the elder scrolls is not a franchise, The Elder Scrolls is an Administration, and a Powerfull Force running this planet at this moment that should never be messed with.

  • theroyalestpythonnub18_ESO
    NO
    uuuuuuuuuuuggghhhh

    Battlespire, Redguard, and Shadowkey all have Elder Scrolls in their titles despite not being "standard" Elder Scrolls games, and as far as I know they didn't compromise the 'true spirit~' of this clearly holy franchise

    Changing the name wouldn't accomplish anything, why is this even a thing
  • Hadria
    Hadria
    ✭✭✭✭
    I feel it is very much Elder Scrolls but with friends :D I absolutely love it!
  • Diaboli
    Diaboli
    ✭✭✭
    Case and point: It's not The Elder Scrolls VII - Online. Done. Now go play.
    If I throw a dog a bone, I don't care to know how it tastes... - Brick Top
  • GreySix
    GreySix
    ✭✭✭✭✭
    NO
    It's TES, as it should be, though there is clearly much that needs to be fixed, not the least of which is is the developers' inane insistence on walling off most of the game'a content behind forced-solo instances.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    YES
    It feels like a tes game but its severely lacking.

    VR feels like some Korean games Ive played, rather than TES.

    Id rather it not have the name, because then I wouldnt have expected more polish and less tedium.
  • R1ckyDaMan
    R1ckyDaMan
    ✭✭✭✭
    YES
    The way mobs are all static, everything is static, predictable.

    The game needs random bandit attacks where they come running at you from nowhere etc, also needs some form of quest system to take us back to previous towns etc.
    Edited by R1ckyDaMan on June 28, 2014 8:21PM
  • GreySix
    GreySix
    ✭✭✭✭✭
    NO
    R1ckyDaMan wrote: »
    The way mobs are all static, everything is static, predictable.

    The game needs random bandit attacks where they come running at you from nowhere etc, also needs some form of quest system to take us back to previous towns etc.

    Good point. Do recall the roving bandit gangs and assassins in Skyrim, and it would be interesting to see more of that in ESO.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    NO
    R1ckyDaMan wrote: »
    The way mobs are all static, everything is static, predictable.

    The game needs random bandit attacks where they come running at you from nowhere etc, also needs some form of quest system to take us back to previous towns etc.

    Not sure I would be happy if random bandits kept killing me just as I attempt to attack a boss or finish a mission. Because you know that the laws of unintended results would mean that would end up happening for some poor so&so. Probably me.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • R1ckyDaMan
    R1ckyDaMan
    ✭✭✭✭
    YES
    R1ckyDaMan wrote: »
    The way mobs are all static, everything is static, predictable.

    The game needs random bandit attacks where they come running at you from nowhere etc, also needs some form of quest system to take us back to previous towns etc.

    Not sure I would be happy if random bandits kept killing me just as I attempt to attack a boss or finish a mission. Because you know that the laws of unintended results would mean that would end up happening for some poor so&so. Probably me.

    Obviously there would need to be certain boundaries around certain area's where it will not be allowed to happen.

    The townsfolk need to be more believable too, again either walk back and forth or stand still.

    But as I said we do need some sort of quest system to take us back to previous towns, even if it is to recover something stolen from a container in a random house, or to talk to an npc to further the quest.

    Everything about this game is to drive you forward and never look back, it is a shame really.
    Edited by R1ckyDaMan on June 28, 2014 9:23PM
  • yelloweyedemon
    yelloweyedemon
    ✭✭✭
    NO
    R1ckyDaMan wrote: »
    The way mobs are all static, everything is static, predictable.

    The game needs random bandit attacks where they come running at you from nowhere etc, also needs some form of quest system to take us back to previous towns etc.

    Yeah the bandit thing... I imagine the bandits talking to each other at Skyrim: "Hey this is the dude that just killed a dragon and devoured his soul! Let's go robb him"
    ...

    We might see the "coming back to old towns for quests" in the future though. (Dark Brotherhood, Thieves Guild etc)
  • R1ckyDaMan
    R1ckyDaMan
    ✭✭✭✭
    YES
    R1ckyDaMan wrote: »
    The way mobs are all static, everything is static, predictable.

    The game needs random bandit attacks where they come running at you from nowhere etc, also needs some form of quest system to take us back to previous towns etc.

    Yeah the bandit thing... I imagine the bandits talking to each other at Skyrim: "Hey this is the dude that just killed a dragon and devoured his soul! Let's go robb him"
    ...

    We might see the "coming back to old towns for quests" in the future though. (Dark Brotherhood, Thieves Guild etc)

    I think you are giving bandit comunication in the elder scrolls universe too much credit...

    Bandits are good because they do not know who you are or what you did, they just want to whack you with a sword and steal you're stuff lol.



  • Mescalamba
    Mescalamba
    ✭✭✭
    NO
    Well, it would stop some whining if it wasnt there.. :smiley:
    Proud owner of personal vampire and werewolf army (4 werewolves/4 vampires)..

    I'm also using large doses of irony and sarcasm.

    Plus Im mean person, cause I really dont have reason to like you. Or anyone.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    NO
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.
  • RazielSR
    RazielSR
    ✭✭✭✭✭
    YES
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    And regarding a TES game too?
    Edited by RazielSR on June 28, 2014 9:55PM
  • GreySix
    GreySix
    ✭✭✭✭✭
    NO
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    ZoS is doing just fine within the confines of a Massive Single-Player Online game. Never have I seen so much forced-solo content in an MMO, especially forced-solo content that effectively walls off so much higher-level content.

    Never.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    NO
    RazielSR wrote: »
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    And regarding a TES game too?

    It isn't a TES game, it is an online variant of the ES franchise. It still amazes me that there are people out there who really, honestly thought ESO was Skyrim Online, or WoW 2.0, etc. I'm not saying you specifically do, but there is a HUGE amount of people who would swear they read, heard, saw something 1 or 2 years ago that stated for fact that ESO would be exactly like a single player TES game just with friends.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    NO
    GreySix wrote: »
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    ZoS is doing just fine within the confines of a Massive Single-Player Online game. Never have I seen so much forced-solo content in an MMO, especially forced-solo content that effectively walls off so much higher-level content.

    Never.

    Cool man, that's your opinion, and MY opinion is that ZoS is doing just fine. I pay for the game with MY money so in regards to my specific response, it is the only response that matters to me.
  • RazielSR
    RazielSR
    ✭✭✭✭✭
    YES
    DeLindsay wrote: »
    RazielSR wrote: »
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    And regarding a TES game too?

    It isn't a TES game, it is an online variant of the ES franchise. It still amazes me that there are people out there who really, honestly thought ESO was Skyrim Online, or WoW 2.0, etc. I'm not saying you specifically do, but there is a HUGE amount of people who would swear they read, heard, saw something 1 or 2 years ago that stated for fact that ESO would be exactly like a single player TES game just with friends.

    And what did you expect from the masses when ZOS decided to label the game as ELDER SCROLLS online and when they said in interviews it was like Skyrim with friends?
    Thats mainly why i ask about the name thing.
    Edited by RazielSR on June 28, 2014 10:05PM
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    NO
    RazielSR wrote: »
    DeLindsay wrote: »
    RazielSR wrote: »
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    And regarding a TES game too?

    It isn't a TES game, it is an online variant of the ES franchise. It still amazes me that there are people out there who really, honestly thought ESO was Skyrim Online, or WoW 2.0, etc. I'm not saying you specifically do, but there is a HUGE amount of people who would swear they read, heard, saw something 1 or 2 years ago that stated for fact that ESO would be exactly like a single player TES game just with friends.

    And what did you expect from the masses when ZOS decided to label the game as Elder scrolls online and when they said in interviews it was like Skyrim with friends?
    Thats mainly why i ask about the name thing.

    I never have any expectations from other people, because that's just asking for disappointment. I came to ESO expecting exactly what I get from it now. I watched devlogs and read threads about it (from ZoS not some random guy on some game forum) and made up my own mind as to what it would be. ZoS has delivered the game that I expected and that's good enough for me.
  • CoUsT
    CoUsT
    ✭✭✭
    NO
    It is Elder Scrolls, of course it was never going to be Skyrim with friends, anyone expecting that was always going to be disappointed.

    I disagree. I disliked Skyrim because it was just small, boring world and only YOU were changing this world. In ESO you can change world with someone else, that mean - you are not "the only one", who can change world. You can achieve something and SHARE it with friend; your happiness, fun or something else.

    That said, I love ESO and all thing in it. You can play with friends and do a lot, you can get quest not only by speaking with npc, you can get it also from killing someone. You can do achievements together, you can do group dungeons, PvP, there is just a lot to do and it's very enjoyable!
    Edited by CoUsT on June 28, 2014 10:08PM
  • GreySix
    GreySix
    ✭✭✭✭✭
    NO
    DeLindsay wrote: »
    GreySix wrote: »
    DeLindsay wrote: »
    RazielSR wrote: »
    You know it. The brand Elder Scrolls means A LOT in rpg world and it weights a lot. It is almost impossible to handle the spiirt of TES universe inside an mmorpg, as you can clearly see.

    I think ZoS is doing just fine within the confines of an MMO.

    ZoS is doing just fine within the confines of a Massive Single-Player Online game. Never have I seen so much forced-solo content in an MMO, especially forced-solo content that effectively walls off so much higher-level content.

    Never.

    Cool man, that's your opinion, and MY opinion is that ZoS is doing just fine. I pay for the game with MY money so in regards to my specific response, it is the only response that matters to me.

    For single-player fans like yourself, ESO is a gaming paradise.

    For casuals who like cooperative play, not so much. And alienating such folks (many who already left without a word) is not a wise business decision for developers of an MMO.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
Sign In or Register to comment.