1. We were very excited when you released the VR Dungeon Crypt of Hearts. However, there is no reason to run it. Put some good loot in it, good set bonuses and give us a reason to run it 10,000 times. Thats what we want a reason to do things. As it stands there is very very little to do in the game. AA and Hel Ra is about it. And honestly it gets fairly boring when you clear them in 10 minutes rinse repeat 100 times a night until you have all the gear you want.
2. Harvesting, there is very little reason to harvest anymore. The returns on mat ( mainly purple and gold ) are slim and constantly getting nerfed.
3. Builds this is the single most frustrating complaint I have about this game. When I play an MMO I want to play a tank, because I enjoy setting the momentum of the group/raid. In this game tanks are not needed except for 2-3 bosses in the entire game, and those 2-3 bosses could more than likely be tanked in cloth. Currently if you want to DPS you have to have cloth and a resto / destro staff. In my guild if you are not wearing cloth and a staff you simply are not getting invited to anything. Not to mention why can a caster non stop block, dodge, roll without it affecting their dps? If you use medium armor doing any of the dodge, block, or roll your dps will go down the drain.
4. Lack of anything fun and exciting. For weeks now I have logged on excited ready to play. Once in game I run to the horse vendor, train my horse, open my mail loot my hireling mats, then I sit there thinking about what I feel like doing. Go harvesting, run a dungeon, or pvp. Most nights I go out harvesting for about an hour, while doing so I read chat. Normally I don't see anyone putting together groups. I think about forming a group for something, but honestly why would I. COH is the only instance which drops VR12 gear, but the thing is that it doesn't drop anything of any use.
1. We were very excited when you released the VR Dungeon Crypt of Hearts. However, there is no reason to run it. Put some good loot in it, good set bonuses and give us a reason to run it 10,000 times. Thats what we want a reason to do things. As it stands there is very very little to do in the game. AA and Hel Ra is about it. And honestly it gets fairly boring when you clear them in 10 minutes rinse repeat 100 times a night until you have all the gear you want.
Grinding gear in Raids and Dungeons is worst MMO design.2. Harvesting, there is very little reason to harvest anymore. The returns on mat ( mainly purple and gold ) are slim and constantly getting nerfed.
There is no reason to harvest? Each professions has it's benefits, and crafting in this game is exceptionally well done.3. Builds this is the single most frustrating complaint I have about this game. When I play an MMO I want to play a tank, because I enjoy setting the momentum of the group/raid. In this game tanks are not needed except for 2-3 bosses in the entire game, and those 2-3 bosses could more than likely be tanked in cloth. Currently if you want to DPS you have to have cloth and a resto / destro staff. In my guild if you are not wearing cloth and a staff you simply are not getting invited to anything. Not to mention why can a caster non stop block, dodge, roll without it affecting their dps? If you use medium armor doing any of the dodge, block, or roll your dps will go down the drain.
Hybrid Builds is the way to go, traditional ones are just lame and old.4. Lack of anything fun and exciting. For weeks now I have logged on excited ready to play. Once in game I run to the horse vendor, train my horse, open my mail loot my hireling mats, then I sit there thinking about what I feel like doing. Go harvesting, run a dungeon, or pvp. Most nights I go out harvesting for about an hour, while doing so I read chat. Normally I don't see anyone putting together groups. I think about forming a group for something, but honestly why would I. COH is the only instance which drops VR12 gear, but the thing is that it doesn't drop anything of any use.
Not sure what game you are playing, but WoW is written all over it. And that game I can confirm is the most lazy product ever made, there is virtually thousands of people just sitting in the Capitals doing nothing. ESO is unmatched in its exploration.
1. We were very excited when you released the VR Dungeon Crypt of Hearts. However, there is no reason to run it. Put some good loot in it, good set bonuses and give us a reason to run it 10,000 times. Thats what we want a reason to do things. As it stands there is very very little to do in the game. AA and Hel Ra is about it. And honestly it gets fairly boring when you clear them in 10 minutes rinse repeat 100 times a night until you have all the gear you want.
Grinding gear in Raids and Dungeons is worst MMO design.2. Harvesting, there is very little reason to harvest anymore. The returns on mat ( mainly purple and gold ) are slim and constantly getting nerfed.
There is no reason to harvest? Each professions has it's benefits, and crafting in this game is exceptionally well done.3. Builds this is the single most frustrating complaint I have about this game. When I play an MMO I want to play a tank, because I enjoy setting the momentum of the group/raid. In this game tanks are not needed except for 2-3 bosses in the entire game, and those 2-3 bosses could more than likely be tanked in cloth. Currently if you want to DPS you have to have cloth and a resto / destro staff. In my guild if you are not wearing cloth and a staff you simply are not getting invited to anything. Not to mention why can a caster non stop block, dodge, roll without it affecting their dps? If you use medium armor doing any of the dodge, block, or roll your dps will go down the drain.
Hybrid Builds is the way to go, traditional ones are just lame and old.4. Lack of anything fun and exciting. For weeks now I have logged on excited ready to play. Once in game I run to the horse vendor, train my horse, open my mail loot my hireling mats, then I sit there thinking about what I feel like doing. Go harvesting, run a dungeon, or pvp. Most nights I go out harvesting for about an hour, while doing so I read chat. Normally I don't see anyone putting together groups. I think about forming a group for something, but honestly why would I. COH is the only instance which drops VR12 gear, but the thing is that it doesn't drop anything of any use.
Not sure what game you are playing, but WoW is written all over it. And that game I can confirm is the most lazy product ever made, there is virtually thousands of people just sitting in the Capitals doing nothing. ESO is unmatched in its exploration.
Not sure what game you are playing, but WoW is written all over it. And that game I can confirm is the most lazy product ever made, there is virtually thousands of people just sitting in the Capitals doing nothing. ESO is unmatched in its exploration.
eacorralesb14_ESO wrote: »
You have no idea about MMO's, i understand the OP, having the "Play your way" is pretty lame because you still need to be cloth and destro staff to get an invite and get stuff done.
I also like tanking, and this game is horrible for that, people dont need a tank, only need DPS, this happens because they turned this into a ACTION mmorpg
Is ESO really an ACTION mmorpg?eacorralesb14_ESO wrote: »I also like tanking, and this game is horrible for that, people dont need a tank, only need DPS, this happens because they turned this into a ACTION mmorpg
eacorralesb14_ESO wrote: »
1. We were very excited when you released the VR Dungeon Crypt of Hearts. However, there is no reason to run it. Put some good loot in it, good set bonuses and give us a reason to run it 10,000 times. Thats what we want a reason to do things. As it stands there is very very little to do in the game. AA and Hel Ra is about it. And honestly it gets fairly boring when you clear them in 10 minutes rinse repeat 100 times a night until you have all the gear you want.
Grinding gear in Raids and Dungeons is worst MMO design.2. Harvesting, there is very little reason to harvest anymore. The returns on mat ( mainly purple and gold ) are slim and constantly getting nerfed.
There is no reason to harvest? Each professions has it's benefits, and crafting in this game is exceptionally well done.3. Builds this is the single most frustrating complaint I have about this game. When I play an MMO I want to play a tank, because I enjoy setting the momentum of the group/raid. In this game tanks are not needed except for 2-3 bosses in the entire game, and those 2-3 bosses could more than likely be tanked in cloth. Currently if you want to DPS you have to have cloth and a resto / destro staff. In my guild if you are not wearing cloth and a staff you simply are not getting invited to anything. Not to mention why can a caster non stop block, dodge, roll without it affecting their dps? If you use medium armor doing any of the dodge, block, or roll your dps will go down the drain.
Hybrid Builds is the way to go, traditional ones are just lame and old.4. Lack of anything fun and exciting. For weeks now I have logged on excited ready to play. Once in game I run to the horse vendor, train my horse, open my mail loot my hireling mats, then I sit there thinking about what I feel like doing. Go harvesting, run a dungeon, or pvp. Most nights I go out harvesting for about an hour, while doing so I read chat. Normally I don't see anyone putting together groups. I think about forming a group for something, but honestly why would I. COH is the only instance which drops VR12 gear, but the thing is that it doesn't drop anything of any use.
Not sure what game you are playing, but WoW is written all over it. And that game I can confirm is the most lazy product ever made, there is virtually thousands of people just sitting in the Capitals doing nothing. ESO is unmatched in its exploration.
You have no idea about MMO's, i understand the OP, having the "Play your way" is pretty lame because you still need to be cloth and destro staff to get an invite and get stuff done.
I also like tanking, and this game is horrible for that, people dont need a tank, only need DPS, this happens because they turned this into a ACTION mmorpg
I really don't know where to start, I am more than likely going to cancel my subscription. Before people ask for my stuff, I honestly am only writing this so Zenimax knows exactly what they did wrong.
AA and Hel Ra is about it. And honestly it gets fairly boring when you clear them in 10 minutes rinse repeat 100 times a night until you have all the gear you want.
When I play an MMO I want to play a tank, because I enjoy setting the momentum of the group/raid. In this game tanks are not needed except for 2-3 bosses in the entire game, and those 2-3 bosses could more than likely be tanked in cloth.
Currently if you want to DPS you have to have cloth and a resto / destro staff.
Lack of anything fun and exciting.
Grinding gear in Raids and Dungeons is worst MMO design.
There is no reason to harvest? Each professions has it's benefits, and crafting in this game is exceptionally well done.
Hybrid Builds is the way to go, traditional ones are just lame and old.
Not sure what game you are playing, but WoW is written all over it. And that game I can confirm is the most lazy product ever made, there is virtually thousands of people just sitting in the Capitals doing nothing. ESO is unmatched in its exploration.
Grinding gear in Raids and Dungeons is worst MMO design.
There is no reason to harvest? Each professions has it's benefits, and crafting in this game is exceptionally well done.
Not sure what game you are playing, but WoW is written all over it. And that game I can confirm is the most lazy product ever made, there is virtually thousands of people just sitting in the Capitals doing nothing. ESO is unmatched in its exploration.
Whats the point of raiding if the crafted set are better than the dropped sets? Oh no, now I am getting in to the casual crowd of "Crafting should be better." If this is true then why even put time and resources into the raiding scene. People raid to get the best gear, in this game that does not apply so why do it?
You can argue all you want. This is why the game is failing. This is why your guild rosters have fewer and fewer people logging on.
And some of you can keep bringing up the age old WoW argument, go right ahead, but you are only kidding yourself.
Elder Scrolls Online isn't a new design or concept. It is a half assed game filled with great ideas and craptastic implementations of those ideas.
GothicPython wrote: »The *main* gear set however, has to be a guaranteed drop preferably from a multi boss raid with raid locks (so it can't just simply be farmed). Then you add in extra rare loot that drops on occasion and is simply another nice perk of running said raid.
GothicPython wrote: »If I wanted that, I would still be playing wow, hovering in my flying mount (which destroyed world pvp), waiting for raids and dailies to reset (ugh hamster wheel), so that I could take the handy teleporter(which further destroyed world pvp) right to where I need to be.
GothicPython wrote: »The *main* gear set however, has to be a guaranteed drop preferably from a multi boss raid with raid locks (so it can't just simply be farmed). Then you add in extra rare loot that drops on occasion and is simply another nice perk of running said raid.
It has to be that? It HAS to?? Thank the stars your not in charge. That is the more crackhead heroin hero hamster wheel design I have ever had the privilege of suffering.
If I wanted that, I would still be playing wow, hovering in my flying mount (which destroyed world pvp), waiting for raids and dailies to reset (ugh hamster wheel), so that I could take the handy teleporter(which further destroyed world pvp) right to where I need to be.
Then in ~3-6 months, or 12-24 attempts at the rng loot table and rng need/greed rolls, or dkp or what have you, I get another encounter to clear, with it expecting you to have enough gear from the old place to clear it.
Because who cares if your good? You can't be good. You just break the number 4 key while you pepper other abilities, the gear does it for you.
And after a few "tiers" are added, you get the privilege of paying another $60 for the "expansion," invalidating everything you have done to climb the ever growing ladder and do it all over again.
*** that right in its gaping maw of an ***.
GothicPython wrote: »The *main* gear set however, has to be a guaranteed drop preferably from a multi boss raid with raid locks (so it can't just simply be farmed). Then you add in extra rare loot that drops on occasion and is simply another nice perk of running said raid.
It has to be that? It HAS to?? Thank the stars your not in charge. That is the more crackhead heroin hero hamster wheel design I have ever had the privilege of suffering.
If I wanted that, I would still be playing wow, hovering in my flying mount (which destroyed world pvp), waiting for raids and dailies to reset (ugh hamster wheel), so that I could take the handy teleporter(which further destroyed world pvp) right to where I need to be.
Then in ~3-6 months, or 12-24 attempts at the rng loot table and rng need/greed rolls, or dkp or what have you, I get another encounter to clear, with it expecting you to have enough gear from the old place to clear it.
Because who cares if your good? You can't be good. You just break the number 4 key while you pepper other abilities, the gear does it for you.
And after a few "tiers" are added, you get the privilege of paying another $60 for the "expansion," invalidating everything you have done to climb the ever growing ladder and do it all over again.
*** that right in its gaping maw of an ***.