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Will patch size continue to be an issue?

  • AlexDougherty
    AlexDougherty
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    Gedalya wrote: »
    Clearly modern game requirements are beyond the bounds of your imagination.

    A number of people have raised this as an issue; however this is where modern games are heading: Titanfall: 50GB install, BF4 40G install, WoW even, 20GB install; and with big games come big patches. Get used to it.

    Clearly the fact that this could have been mitigated by a bit of careful planning is beyond your imagination.

    I know gaming is heading in that direction, but it shouldn't be, huge patches are a sign that programmers no longer care about their customers needs. THAT IS UNACCEPTABLE. With a touch of planning they can spread the majority of the patch over several weeks. This might not seem like much of a change, but it will mean that a decent proportion of their customers will get it on two sides of their cap dates (ie 4gb will be in one billing month, and 4gb in another).

    There is no reason that all the changes need to be lumped together. Ok some people have been demanding all the changes at once, but most of us have been patiently waiting while the issues are being addressed.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
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    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
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  • wrlifeboil
    wrlifeboil
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    Magetroll wrote: »
    I live in Australia and the best connection I can get is 256Kb/sec (that's right, not even one measly Mb). I have been downloading the patch for 15 hours and still going (I'm up to 75%). I'll leave to you guys to decide if that's reasonable or not.

    Depending on how remote the area you live in, as an alternative you could get someone with fast Internet to download the files and use the postal service to snail mail the files to you on dvds.
  • AlexDougherty
    AlexDougherty
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    wrlifeboil wrote: »
    Magetroll wrote: »
    I live in Australia and the best connection I can get is 256Kb/sec (that's right, not even one measly Mb). I have been downloading the patch for 15 hours and still going (I'm up to 75%). I'll leave to you guys to decide if that's reasonable or not.

    Depending on how remote the area you live in, as an alternative you could get someone with fast Internet to download the files and use the postal service to snail mail the files to you on dvds.

    If @Magetroll knows anyone with faster internet, I don't know about you but most of my friends live in the same area as me.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • wrlifeboil
    wrlifeboil
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    wrlifeboil wrote: »
    Magetroll wrote: »
    I live in Australia and the best connection I can get is 256Kb/sec (that's right, not even one measly Mb). I have been downloading the patch for 15 hours and still going (I'm up to 75%). I'll leave to you guys to decide if that's reasonable or not.

    Depending on how remote the area you live in, as an alternative you could get someone with fast Internet to download the files and use the postal service to snail mail the files to you on dvds.

    If @Magetroll knows anyone with faster internet, I don't know about you but most of my friends live in the same area as me.

    The world is connected by the Internet. When Blizzard first started selling the authenticator, it wasn't available in non-U.S. (at a reasonable price anyway) so I read of some people buying the authenticator and shipping it to their non-U.S. guildies. Granted that it involved some trust even though the cost of the authenticator was only $6. Some of those guilds were around long before Blizzard started selling the authenticator so maybe that helped.
  • AlexDougherty
    AlexDougherty
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    wrlifeboil wrote: »
    wrlifeboil wrote: »
    Magetroll wrote: »
    I live in Australia and the best connection I can get is 256Kb/sec (that's right, not even one measly Mb). I have been downloading the patch for 15 hours and still going (I'm up to 75%). I'll leave to you guys to decide if that's reasonable or not.

    Depending on how remote the area you live in, as an alternative you could get someone with fast Internet to download the files and use the postal service to snail mail the files to you on dvds.

    If @Magetroll knows anyone with faster internet, I don't know about you but most of my friends live in the same area as me.

    The world is connected by the Internet. When Blizzard first started selling the authenticator, it wasn't available in non-U.S. (at a reasonable price anyway) so I read of some people buying the authenticator and shipping it to their non-U.S. guildies. Granted that it involved some trust even though the cost of the authenticator was only $6. Some of those guilds were around long before Blizzard started selling the authenticator so maybe that helped.

    Yes, having a long time guild would generate a lot of trust, maybe I'm just a tad too cynical about such matters. Oh well, I'll try to trust more in the future.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • hk11
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    9 gig really isnt much anymore. Wolfenstein is like 40gb.
  • Magetroll
    Magetroll
    I think the key word from some people here is "install". I have no problem installing something that's 20Gb+ (from a DVD) but I have trouble with updates that are almost the size of the original install. I like the snail mail delivery of updates idea though! :D

    [edit] With reference to the area i live in, i am 15-20 minutes away from my state's capital city (Adelaide). I'm afraid we are just miles behind all over the country when it comes to internet speeds. I could go with wireless that gives 1.5Mb/s but that has a 20Gb/month download limit and costs around $120/month. *sadface*
    Edited by Magetroll on June 27, 2014 11:30AM
  • AlexDougherty
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    hk11 wrote: »
    9 gig really isnt much anymore. Wolfenstein is like 40gb.

    Don't care how big other games make their patches, If I came acrossa 40GB patch I would quit that game, the devs there clearly only care about those with Fibre optic broadband.

    A game should have reasonable sized patches, I care less about ten 900MB patches than I do about one 9GB patch.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Swordguy
    Swordguy
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    I just noticed this thread, and my first thoughts are "damned if they do, damned if they don't." fix a bulltoad of bugs and problems, or let the game rot; either way someone will complain about it.
    Edited by Swordguy on June 27, 2014 11:33AM
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  • AlexDougherty
    AlexDougherty
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    Swordguy wrote: »
    I just noticed this thread, and my first thoughts are "damned if they do, damned if they don't." fix a bulltoad of bugs and problems, or let the game rot; either way someone will complain about it.

    Fair point.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • elderscrollsb16_ESO109
    Swordguy wrote: »
    I just noticed this thread, and my first thoughts are "damned if they do, damned if they don't." fix a bulltoad of bugs and problems, or let the game rot; either way someone will complain about it.

    Fair point.

    I understand what you mean but cannot agree.

    Code (in which bugs are) is NOT so heavy.
    They could fix 1 000 000 bug with a patch that would be smaller than 500MB.

    The only thing that can justify several gigabytes of download are sounds and graphics.

    Even with the new "light across window" effects, which is more a graphic engine feature than a graphic content, I can't see exactly what in the patch note can justify this amount of download.

    So maybe the did update a lot of graphics (textures and so on) and it explains the size of the patch?

    The point is that they don't TELL US that. So we come back to the communication issue.
    There was some improvement but I think there's still a big , big issue in how ZOS handle communication with us.

    Even with a slow internet connection, there's nowadays some way to manage big game updates without preventing player from playing for a whole day.

    I'm confident that this will be improved in the futur, but if would be great if ZOS tell us that they have noticed that this IS an issue and they will work on their patching system.
  • AlexDougherty
    AlexDougherty
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    Swordguy wrote: »
    I just noticed this thread, and my first thoughts are "damned if they do, damned if they don't." fix a bulltoad of bugs and problems, or let the game rot; either way someone will complain about it.

    Fair point.

    Even with a slow internet connection, there's nowadays some way to manage big game updates without preventing player from playing for a whole day.

    I'm confident that this will be improved in the futur, but if would be great if ZOS tell us that they have noticed that this IS an issue and they will work on their patching system.

    I know, I've arguing that point myself, but @Swordguy did make a fair point, which I felt should be Ackowledged.

    I agree the download was badly done, and want them to do it smarter next time.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Swordguy
    Swordguy
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    Swordguy wrote: »
    I just noticed this thread, and my first thoughts are "damned if they do, damned if they don't." fix a bulltoad of bugs and problems, or let the game rot; either way someone will complain about it.

    Fair point.

    Even with a slow internet connection, there's nowadays some way to manage big game updates without preventing player from playing for a whole day.

    This is very true. "patch while you play" is a feature introduced in mmo's almost a decade ago.
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  • Hilgara
    Hilgara
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    Code optimization is usually the last thing on the list of things to do. Making things work always comes before making things work efficiantly
  • Sakiri
    Sakiri
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    wrlifeboil wrote: »
    wrlifeboil wrote: »
    Magetroll wrote: »
    I live in Australia and the best connection I can get is 256Kb/sec (that's right, not even one measly Mb). I have been downloading the patch for 15 hours and still going (I'm up to 75%). I'll leave to you guys to decide if that's reasonable or not.

    Depending on how remote the area you live in, as an alternative you could get someone with fast Internet to download the files and use the postal service to snail mail the files to you on dvds.

    If @Magetroll knows anyone with faster internet, I don't know about you but most of my friends live in the same area as me.

    The world is connected by the Internet. When Blizzard first started selling the authenticator, it wasn't available in non-U.S. (at a reasonable price anyway) so I read of some people buying the authenticator and shipping it to their non-U.S. guildies. Granted that it involved some trust even though the cost of the authenticator was only $6. Some of those guilds were around long before Blizzard started selling the authenticator so maybe that helped.

    I used to host an FTP server for guildmates that couldnt get the patches for wow at school. The patcher is a giant torrent program and firewall blocks for bittorrent caught the patcher.
  • AngryWolf
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    This is ridiculous. People complain about stuff needing to be fixed THEN complain about the size of the patch. C'mon, there has to better stuff to talk about.
  • emeraldbay
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    AngryWolf wrote: »
    This is ridiculous. People complain about stuff needing to be fixed THEN complain about the size of the patch. C'mon, there has to better stuff to talk about.
    Perhaps this is just one of those things that needs to be fixed. It's a legitimate problem for many users- we wouldn't be complaining like this if it wasn't.
  • Magetroll
    Magetroll
    Besides, we're not complaining that ZoS are updating the game. We're having issue with HOW they are updating the game, ie. massive file size that is done in one hit that is of an unnecessary size for what was changed/added.
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